Player Matchup

Xing Tian
Xing Tian
Gold III
GrayDaos
Xing Tian
Gold III
Level 141
God Stats
12W - 10L
1,285 SR
Queue Stats
490W - 479L
1,731 MMR
Solo
Janus
Janus
Gold II
ID_por_Defecto
Janus
Gold II
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 59L
1,868 MMR
Party 2
Osiris
Osiris
Gold II
PosPalSuelo
Osiris
Gold II
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
142W - 138L
1,619 MMR
Party 2
Chaac
Chaac
Gold III
Susano-_-Link77
Chaac
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 123L
1,773 MMR
Party 3
Neith
Neith
Gold II
ZWS_TwiSster
Neith
Gold II
Level 159
God Stats
6W - 6L
1,842 SR
Queue Stats
124W - 106L
1,773 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,525 SR
1,753 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,699 SR
1,709 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
E_Mills98
Guan Yu
Platinum IV
Level 88
God Stats
9W - 4L
1,991 SR
Queue Stats
639W - 653L
1,729 MMR
Solo
Susano
Susano
Gold III
HT1
Susano
Gold III
Level 146
God Stats
29W - 21L
1,928 SR
Queue Stats
174W - 149L
1,776 MMR
Solo
Athena
Athena
Gold IV
Phidipoo
Athena
Gold IV
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 127L
1,760 MMR
Solo
Ullr
Ullr
Gold II
xXN3M3S1S-S1NXx
Ullr
Gold II
Level 60
God Stats
10W - 10L
1,578 SR
Queue Stats
59W - 53L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GrayDaos
Xing Tian
10
0 / 4 / 2
7,781
371
6,806
22,096
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 8 / 0
9,025
430
13,348
13,524
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
18
0 / 4 / 1
10,324
492
5,468
13,313
14,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 6 / 0
10,541
502
21,442
22,566
22,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 3 / 1
10,571
503
12,806
15,502
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuNu WaPersephoneSetScylla

VS

Bans
DanzaburouGebKhepriNemesisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 9
12,064
574
12,978
10,425
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
E_Mills98
Guan Yu
19
5 / 2 / 5
12,197
581
15,709
31,526
41,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
HT1
Susano
19
9 / 0 / 12
12,867
613
18,580
14,290
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Phidipoo
Athena
17
2 / 0 / 13
11,610
553
9,371
18,668
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 1 / 6
12,335
587
12,219
17,790
8,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
25
25
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
9
9.5
W
Guan Yu
E_Mills98
Guan Yu
5
2
5
3.75
L
Xing Tian
GrayDaos
Xing Tian
0
4
2
0.25
W
Susano
HT1
Susano
9
0
12
15
L
2
8
0
0.25
W
Athena
Phidipoo
Athena
2
0
13
8.5
L
Osiris
0
4
1
0.13
L
2
6
0
0.33
L
0
3
1
0.17
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,870
Damage
68,857
87,001
Taken
92,699
60,750
Mitigated
77,807
21,747
Healing
46,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,978
1,208
0
2,939
10,425
4,948
960
3,206
7,087
86,534
0
W
Guan Yu
E_Mills98
Guan Yu
15,709
3,349
3,518
18,724
31,526
41,023
1,384
5,207
26,217
0
70,117
L
Xing Tian
GrayDaos
Xing Tian
6,806
555
0
2,864
22,096
14,021
0
8,598
12,950
21,100
0
W
Susano
HT1
Susano
18,580
6,225
0
7,420
14,290
6,914
1,708
3,389
10,711
0
99,332
L
13,348
773
0
750
13,524
3,833
0
4,155
9,029
63,132
0
W
Athena
Phidipoo
Athena
9,371
3,575
0
8,199
18,668
16,789
705
7,420
10,980
34,494
0
L
Osiris
5,468
2,325
0
375
13,313
14,187
0
2,879
10,251
16,384
91,220
L
21,442
7,892
0
11,084
22,566
22,655
0
1,981
19,900
4,097
81,610
L
12,806
7,134
0
6,674
15,502
6,054
628
3,772
11,642
0
93,542
W
12,219
6,284
0
5,616
17,790
8,133
7,806
3,738
13,962
0
110,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
61,073
639
Minions Killed
631
0
Camps Cleared
0
1,989,266
Distance Traveled
2,207,649
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,064
574
163
8
0
410,761
6
W
Guan Yu
12,197
581
128
6
0
425,424
3
L
Xing Tian
7,781
371
20
1
0
412,972
11
W
Susano
12,867
613
132
6
0
502,069
4
L
Janus
9,025
430
123
6
0
404,396
7
W
Athena
11,610
553
42
2
0
477,455
6
L
Osiris
10,324
492
172
8
0
456,942
2
L
Chaac
10,541
502
139
7
0
370,438
3
L
Neith
10,571
503
185
9
0
344,518
4
W
Ullr
12,335
587
166
8
0
391,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role