Player Matchup

Apollo
Apollo
Ace820
Apollo
Level 29
God Stats
6W - 8L
1,491 SR
Queue Stats
14W - 15L
1,554 Elo+
Solo
Bakasura
Bakasura
P3bs
Bakasura
Level 25
God Stats
1W - 1L
1,447 SR
Queue Stats
27W - 60L
1,208 Elo+
Party 2
Jormungandr
Jormungandr
SvgFox
Jormungandr
Level 25
God Stats
17W - 9L
1,711 SR
Queue Stats
20W - 14L
1,396 Elo+
Solo
Ares
Ares
darkchoclate50
Ares
Level 11
God Stats
1W - 4L
1,558 SR
Queue Stats
7W - 14L
1,249 Elo+
Solo
Xing Tian
Xing Tian
davelikesJAH
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,541 SR
1,382 Elo+

VS

Team Averages
Level 25
1,532 SR
1,372 Elo+
Scylla
Scylla
julesjules
Scylla
Level 26
God Stats
7W - 10L
1,697 SR
Queue Stats
138W - 166L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
lNemexl
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
nisso15
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,290 Elo+
Solo
Ao Kuang
Ao Kuang
terminaraph
Ao Kuang
Level 29
God Stats
10W - 8L
1,673 SR
Queue Stats
340W - 367L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ŠhyJin
Tsukuyomi
Level 26
God Stats
9W - 14L
1,291 SR
Queue Stats
63W - 66L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace820
Apollo
15
2 / 9 / 3
9,929
432
10,257
21,626
7,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
P3bs
Bakasura
13
3 / 9 / 2
9,413
409
7,537
23,451
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
SvgFox
Jormungandr
17
5 / 1 / 2
10,828
471
16,575
27,841
27,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 1
10,439
454
8,971
26,784
17,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
davelikesJAH
Xing Tian
13
0 / 12 / 4
8,329
362
3,652
20,796
10,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
julesjules
Scylla
18
5 / 3 / 4
11,985
521
15,554
12,730
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
lNemexl
Danzaburou
18
9 / 2 / 9
12,497
543
15,672
17,546
7,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
20
6 / 1 / 6
12,747
554
15,502
17,083
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
terminaraph
Ao Kuang
19
9 / 4 / 6
12,680
551
22,840
25,282
14,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ŠhyJin
Tsukuyomi
19
8 / 2 / 8
12,843
558
20,093
14,985
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
37
40
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ace820
Apollo
2
9
3
0.39
L
Bakasura
P3bs
Bakasura
3
9
2
0.44
L
Jormungandr
SvgFox
Jormungandr
5
1
2
6
L
2
9
1
0.28
L
Xing Tian
davelikesJAH
Xing Tian
0
12
4
0.17
W
Scylla
julesjules
Scylla
5
3
4
2.33
W
Danzaburou
lNemexl
Danzaburou
9
2
9
6.75
W
Sol
6
1
6
9
W
Ao Kuang
terminaraph
Ao Kuang
9
4
6
3
W
Tsukuyomi
ŠhyJin
Tsukuyomi
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
89,661
120,498
Taken
87,626
71,458
Mitigated
40,642
22,602
Healing
42,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ace820
Apollo
10,257
6,450
0
5,251
21,626
7,452
150
6,352
15,149
0
54,276
L
Bakasura
P3bs
Bakasura
7,537
6,012
0
7,068
23,451
9,131
222
7,250
16,018
0
33,270
L
Jormungandr
SvgFox
Jormungandr
16,575
4,234
306
5,759
27,841
27,276
104
15,122
12,036
61,672
0
L
8,971
1,056
35
2,693
26,784
17,417
0
16,143
10,293
61,906
0
L
Xing Tian
davelikesJAH
Xing Tian
3,652
708
0
1,490
20,796
10,182
44
7,572
13,106
24,055
0
W
Scylla
julesjules
Scylla
15,554
1,251
812
4,495
12,730
4,647
1,659
4,533
7,870
74,602
0
W
Danzaburou
lNemexl
Danzaburou
15,672
8,652
0
6,099
17,546
7,675
5,419
3,351
14,129
0
88,099
W
Sol
15,502
5,463
0
10,004
17,083
7,153
4,338
6,811
10,221
75,613
0
W
Ao Kuang
terminaraph
Ao Kuang
22,840
7,810
291
14,544
25,282
14,799
3,658
9,167
15,665
76,041
0
W
Tsukuyomi
ŠhyJin
Tsukuyomi
20,093
5,749
0
6,243
14,985
6,368
1,361
5,336
9,629
0
92,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
62,752
376
Minions Killed
598
0
Camps Cleared
0
1,939,001
Distance Traveled
2,086,487
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,929
432
95
4
0
422,843
0
L
Bakasura
9,413
409
76
3
0
392,759
0
L
Jormungandr
10,828
471
75
3
0
431,285
4
L
Ares
10,439
454
95
4
0
347,737
0
L
Xing Tian
8,329
362
35
2
0
344,377
1
W
Scylla
11,985
521
137
6
0
381,204
0
W
Danzaburou
12,497
543
125
5
0
375,791
1
W
Sol
12,747
554
116
5
0
403,138
0
W
Ao Kuang
12,680
551
100
4
0
427,066
1
W
Tsukuyomi
12,843
558
120
5
0
499,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role