Player Matchup

Neith
Neith
Bradvvell
Neith
Level 2
God Stats
7W - 7L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 2
Scylla
Scylla
Code1neDreaming
Scylla
Level 60
God Stats
8W - 4L
1,397 SR
Queue Stats
33W - 27L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Corruption01_-
Tsukuyomi
Level 14
God Stats
4W - 0L
1,875 SR
Queue Stats
4W - 0L
1,890 Elo+
Solo
Ao Kuang
Ao Kuang
Gianfranco_C1
Ao Kuang
Level 49
God Stats
7W - 9L
1,737 SR
Queue Stats
31W - 33L
1,478 Elo+
Party 2
Ymir
Ymir
gam1ngcube00
Ymir
Level 8
God Stats
34W - 17L
1,493 SR
Queue Stats
50W - 42L
1,440 Elo+
Party 2
Team Averages
Level 27
1,600 SR
1,568 Elo+

VS

Team Averages
Level 16
1,533 SR
1,553 Elo+
Achilles
Achilles
BadrSQ1
Achilles
Level 8
God Stats
10W - 7L
1,636 SR
Queue Stats
28W - 20L
1,533 Elo+
Party 1
Freya
Freya
Diamond0Hero
Freya
Level 24
God Stats
2W - 3L
1,517 SR
Queue Stats
51W - 36L
1,629 Elo+
Party 1
Artio
Artio
Frakkabest89
Artio
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
371W - 401L
1,635 Elo+
Solo
Danzaburou
Danzaburou
PiNew00d
Danzaburou
Level 27
God Stats
70W - 71L
1,510 SR
Queue Stats
76W - 73L
1,470 Elo+
Solo
Ravana
Ravana
SuperbieSqualo
Ravana
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bradvvell
Neith
17
7 / 0 / 18
10,105
1,011
6,344
5,598
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 26
10,633
1,063
16,171
6,966
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Corruption01_-
Tsukuyomi
19
16 / 1 / 15
12,619
1,262
24,661
9,107
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Gianfranco_C1
Ao Kuang
17
10 / 2 / 18
10,762
1,076
19,652
13,234
6,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 24
10,766
1,077
8,232
9,906
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

331

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadrSQ1
Achilles
14
0 / 11 / 1
8,229
823
6,333
19,123
12,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 6 / 0
9,695
970
12,306
15,471
5,336
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 2
8,552
855
4,180
19,461
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
PiNew00d
Danzaburou
15
0 / 5 / 2
8,969
897
11,822
13,472
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 11 / 3
8,755
876
5,784
14,571
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
11
43
Kills
3
3
Deaths
43
101
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
BadrSQ1
Achilles
0
11
1
0.05
W
Neith
Bradvvell
Neith
7
0
18
16
W
5
0
26
18
W
Tsukuyomi
Corruption01_-
Tsukuyomi
16
1
15
23.5
L
3
6
0
0.5
L
0
10
2
0.1
W
Ao Kuang
Gianfranco_C1
Ao Kuang
10
2
18
9.5
L
Danzaburou
PiNew00d
Danzaburou
0
5
2
0.2
L
0
11
3
0.14
W
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,060
Damage
40,425
44,811
Taken
82,098
23,386
Mitigated
41,256
12,991
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BadrSQ1
Achilles
6,333
2,864
0
389
19,123
12,366
0
11,157
7,668
0
13,795
W
Neith
Bradvvell
Neith
6,344
3,481
0
1,896
5,598
2,267
0
1,312
4,286
0
19,109
W
16,171
2,217
0
1,986
6,966
2,757
0
3,007
3,959
25,696
0
W
Tsukuyomi
Corruption01_-
Tsukuyomi
24,661
8,666
0
251
9,107
3,947
0
2,505
6,602
0
50,429
L
12,306
3,544
0
1,265
15,471
5,336
0
6,842
8,415
21,597
0
L
4,180
1,267
5
1,353
19,461
12,317
0
12,647
6,608
11,443
0
W
Ao Kuang
Gianfranco_C1
Ao Kuang
19,652
7,829
1,133
6,945
13,234
6,339
0
7,177
6,057
28,015
0
L
Danzaburou
PiNew00d
Danzaburou
11,822
2,536
0
770
13,472
5,150
0
5,971
7,425
0
45,475
L
5,784
923
0
549
14,571
6,087
0
6,540
7,927
0
16,382
W
8,232
1,697
0
780
9,906
8,076
0
2,485
7,421
12,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
44,200
148
Minions Killed
139
7
Camps Cleared
7
919,459
Distance Traveled
781,496
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,229
823
15
2
1
154,472
0
W
Neith
10,105
1,011
25
3
0
185,030
0
W
Scylla
10,633
1,063
26
3
1
167,175
0
W
Tsukuyomi
12,619
1,262
52
5
3
202,577
0
L
Freya
9,695
970
16
2
4
156,458
0
L
Artio
8,552
855
12
1
0
138,637
1
W
Ao Kuang
10,762
1,076
26
3
3
173,786
1
L
Danzaburou
8,969
897
66
7
1
160,527
0
L
Ravana
8,755
876
30
3
1
171,402
0
W
Ymir
10,766
1,077
19
2
0
190,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role