Player Matchup

Neith
Neith
Kukulkaaan
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,635 Elo+
Solo
Aphrodite
Aphrodite
MisBarry
Aphrodite
Level 28
God Stats
6W - 2L
1,662 SR
Queue Stats
26W - 49L
1,428 Elo+
Party 1
Rama
Rama
RyotaSenpai
Rama
Level 22
God Stats
5W - 7L
1,420 SR
Queue Stats
62W - 48L
1,587 Elo+
Solo
Yemoja
Yemoja
ZetarioN
Yemoja
Level 27
God Stats
15W - 20L
1,500 SR
Queue Stats
90W - 122L
1,435 Elo+
Solo
Loki
Loki
shordie
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,517 Elo+

VS

Team Averages
Level 20
1,416 SR
1,598 Elo+
Ymir
Ymir
ALLtheYOLO
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,808 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AsheParrot
Tsukuyomi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
killerkorn48
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,706 Elo+
Party 2
Baba Yaga
Baba Yaga
szave
Baba Yaga
Level 59
God Stats
1W - 4L
1,293 SR
Queue Stats
99W - 84L
1,626 Elo+
Party 2
Neith
Neith
我會吃你的屁股
Neith
Level 12
God Stats
1W - 3L
1,285 SR
Queue Stats
17W - 18L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 2 / 1
4,960
496
1,740
3,511
905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MisBarry
Aphrodite
9
2 / 2 / 2
5,126
513
4,013
6,985
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
3 / 0 / 2
6,012
601
3,886
4,430
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ZetarioN
Yemoja
10
2 / 0 / 0
5,585
559
1,639
1,641
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
shordie
Loki
8
1 / 0 / 1
4,682
468
1,041
4,192
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,460
446
1,122
5,333
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
AsheParrot
Tsukuyomi
9
1 / 1 / 0
5,117
512
1,595
4,612
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,389
439
414
3,867
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
szave
Baba Yaga
9
2 / 2 / 0
5,138
514
6,510
5,509
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,200
520
2,902
3,488
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
4
4
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Tsukuyomi
AsheParrot
Tsukuyomi
1
1
0
1
W
Neith
2
2
1
1.25
W
Aphrodite
MisBarry
Aphrodite
2
2
2
1.5
W
3
0
2
4
W
Yemoja
ZetarioN
Yemoja
2
0
0
2
L
0
2
0
0
W
Loki
shordie
Loki
1
0
1
1.5
L
Baba Yaga
szave
Baba Yaga
2
2
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
12,543
20,759
Taken
22,809
7,904
Mitigated
8,958
9,567
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,122
443
0
336
5,333
2,220
0
1,956
3,377
5,927
0
L
Tsukuyomi
AsheParrot
Tsukuyomi
1,595
239
0
2,254
4,612
1,337
0
998
3,614
0
23,244
W
Neith
1,740
875
0
497
3,511
905
323
45
3,466
0
9,884
W
Aphrodite
MisBarry
Aphrodite
4,013
1,188
1,027
4,721
6,985
2,561
93
4,383
2,185
24,016
0
W
3,886
3,014
0
2,279
4,430
2,619
419
857
3,562
5,431
30,651
W
Yemoja
ZetarioN
Yemoja
1,639
273
41
265
1,641
727
372
0
1,641
20,472
0
L
414
135
0
48
3,867
1,407
332
1,172
2,695
0
7,945
W
Loki
shordie
Loki
1,041
70
0
737
4,192
1,092
147
1,876
2,212
0
11,442
L
Baba Yaga
szave
Baba Yaga
6,510
355
0
1,330
5,509
1,974
479
1,971
3,538
27,194
0
L
2,902
513
0
1,031
3,488
2,020
0
63
3,425
2,687
29,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
24,304
215
Minions Killed
199
0
Camps Cleared
0
799,944
Distance Traveled
952,620
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,460
446
18
2
0
199,988
1
L
Tsukuyomi
5,117
512
50
5
0
207,835
1
W
Neith
4,960
496
29
3
0
152,246
0
W
Aphrodite
5,126
513
46
5
0
163,917
1
W
Rama
6,012
601
70
7
0
152,234
1
W
Yemoja
5,585
559
39
4
0
138,709
2
L
Odin
4,389
439
16
2
0
189,195
1
W
Loki
4,682
468
31
3
0
192,838
1
L
Baba Yaga
5,138
514
53
5
0
183,340
1
L
Neith
5,200
520
62
6
0
172,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role