Player Matchup

Anhur
Anhur
AnderGil
Anhur
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 93L
1,235 Elo+
Party 1
Chiron
Chiron
Grizzlok
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tamako10
Bellona
Level 28
God Stats
13W - 11L
1,492 SR
Queue Stats
42W - 71L
1,301 Elo+
Party 1
Nox
Nox
prokillernoob
Nox
Level 29
God Stats
3W - 3L
1,508 SR
Queue Stats
27W - 38L
1,386 Elo+
Solo
Kali
Kali
srWILDER
Kali
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,384 Elo+

VS

Team Averages
Level 18
1,437 SR
1,395 Elo+
Olorun
Olorun
FremEzzz
Olorun
Level 6
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 9L
1,167 Elo+
Solo
Osiris
Osiris
KillerVegetable
Osiris
Level 28
God Stats
7W - 5L
1,533 SR
Queue Stats
187W - 186L
1,601 Elo+
Solo
Terra
Terra
Mistrz32
Terra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 34L
1,562 Elo+
Party 2
Artemis
Artemis
RiverJinxx
Artemis
Level 3
God Stats
0W - 3L
1,213 SR
Queue Stats
8W - 10L
1,091 Elo+
Solo
Chernobog
Chernobog
damik234
Chernobog
Level 29
God Stats
6W - 8L
1,237 SR
Queue Stats
44W - 41L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AnderGil
Anhur
9
6 / 3 / 4
6,322
575
4,800
6,957
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Grizzlok
Chiron
10
2 / 0 / 6
6,647
604
3,909
6,562
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Tamako10
Bellona
10
3 / 0 / 3
5,555
505
3,068
4,607
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 2 / 2
6,671
606
7,369
4,210
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
2 / 2 / 7
6,407
582
5,158
8,648
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FremEzzz
Olorun
9
2 / 5 / 1
5,554
505
2,917
8,017
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 2
6,743
613
4,434
6,655
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Mistrz32
Terra
8
0 / 3 / 2
5,060
460
2,423
6,196
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
RiverJinxx
Artemis
9
1 / 5 / 0
5,312
483
3,870
7,208
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
damik234
Chernobog
8
1 / 3 / 2
4,966
451
5,225
7,487
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
AnderGil
Anhur
6
3
4
2.67
L
Olorun
FremEzzz
Olorun
2
5
1
0.5
W
Chiron
Grizzlok
Chiron
2
0
6
5
L
3
3
2
1.33
L
Terra
Mistrz32
Terra
0
3
2
0.33
L
Artemis
RiverJinxx
Artemis
1
5
0
0.2
W
Bellona
Tamako10
Bellona
3
0
3
4.5
L
Chernobog
damik234
Chernobog
1
3
2
0.67
W
6
2
2
3.5
W
Kali
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
18,869
30,984
Taken
35,563
12,770
Mitigated
14,904
9,592
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AnderGil
Anhur
4,800
2,299
417
2,248
6,957
1,868
573
444
6,513
0
20,032
L
Olorun
FremEzzz
Olorun
2,917
1,236
0
1,825
8,017
2,667
825
4,661
3,356
20,946
0
W
Chiron
Grizzlok
Chiron
3,909
1,719
130
3,761
6,562
2,391
429
441
6,121
0
23,852
L
4,434
1,894
0
60
6,655
5,690
0
1,413
5,221
7,918
33,539
L
Terra
Mistrz32
Terra
2,423
590
823
1,763
6,196
3,237
0
304
5,742
7,845
0
L
Artemis
RiverJinxx
Artemis
3,870
1,540
0
2,017
7,208
1,570
0
991
6,217
0
24,255
W
Bellona
Tamako10
Bellona
3,068
981
0
275
4,607
4,023
0
1,013
3,594
0
15,533
L
Chernobog
damik234
Chernobog
5,225
3,846
0
2,714
7,487
1,740
138
0
7,437
0
20,128
W
7,369
820
0
298
4,210
1,571
500
2,143
2,067
28,765
0
W
Kali
5,158
2,637
99
2,364
8,648
2,917
0
1,831
6,817
0
36,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
27,635
238
Minions Killed
222
0
Camps Cleared
0
1,055,978
Distance Traveled
926,884
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,322
575
30
3
0
201,056
0
L
Olorun
5,554
505
39
4
0
172,603
0
W
Chiron
6,647
604
44
4
0
212,148
5
L
Osiris
6,743
613
97
9
0
208,967
2
L
Terra
5,060
460
13
1
0
211,590
3
L
Artemis
5,312
483
40
4
0
165,006
1
W
Bellona
5,555
505
36
3
0
205,806
0
L
Chernobog
4,966
451
33
3
0
168,718
2
W
Nox
6,671
606
62
6
0
208,336
5
W
Kali
6,407
582
66
6
0
228,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role