Player Matchup

Chaac
Chaac
RadViking101
Chaac
Level 43
God Stats
13W - 19L
1,008 SR
Queue Stats
163W - 200L
1,333 Elo+
Solo
Discordia
Discordia
SNICKERDOODLE61
Discordia
Level 101
God Stats
14W - 12L
1,558 SR
Queue Stats
21W - 19L
1,511 Elo+
Solo
Da Ji
Da Ji
xXPBxGODXx
Da Ji
Level 88
God Stats
39W - 44L
1,430 SR
Queue Stats
531W - 539L
1,321 Elo+
Solo
Team Averages
Level 77
1,332 SR
1,388 Elo+

VS

Team Averages
Level 83
1,482 SR
1,448 Elo+
Xing Tian
Xing Tian
AerobicSoup4668
Xing Tian
Level 62
God Stats
18W - 17L
1,686 SR
Queue Stats
84W - 94L
1,557 Elo+
Solo
Sol
Sol
Drose_2010-
Sol
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 135L
1,545 Elo+
Solo
Mercury
Mercury
LoneWolfCOW
Mercury
Level 122
God Stats
0W - 6L
1,262 SR
Queue Stats
174W - 186L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
11,415
601
8,843
14,309
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
SNICKERDOODLE61
Discordia
16
5 / 3 / 2
12,072
635
8,614
10,244
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
16
5 / 7 / 5
12,720
669
11,403
11,874
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AerobicSoup4668
Xing Tian
16
6 / 4 / 4
12,771
672
7,424
18,520
21,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 2 / 2
8,878
467
562
1,874
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Mercury
LoneWolfCOW
Mercury
17
5 / 5 / 6
12,219
643
10,920
13,186
7,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
11
13
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AerobicSoup4668
Xing Tian
6
4
4
2
L
0
2
2
0.5
L
Mercury
LoneWolfCOW
Mercury
5
5
6
1.6
W
1
3
8
1.67
W
Discordia
SNICKERDOODLE61
Discordia
5
3
2
2
W
Da Ji
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
18,906
36,427
Taken
33,580
21,696
Mitigated
29,470
8,679
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AerobicSoup4668
Xing Tian
7,424
625
840
2,150
18,520
21,838
304
5,100
12,970
36,837
0
L
562
0
0
123
1,874
304
0
253
1,571
3,618
0
L
Mercury
LoneWolfCOW
Mercury
10,920
5,018
0
750
13,186
7,328
0
3,567
9,444
0
54,321
W
8,843
1,490
481
6,414
14,309
10,522
322
4,429
9,796
0
46,260
W
Discordia
SNICKERDOODLE61
Discordia
8,614
537
485
1,299
10,244
3,923
2,080
575
9,669
61,246
0
W
Da Ji
11,403
3,615
0
0
11,874
7,251
0
2,919
8,250
2,665
38,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
33,868
197
Minions Killed
126
0
Camps Cleared
0
947,558
Distance Traveled
754,958
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,771
672
38
2
0
357,150
4
L
Sol
8,878
467
13
1
0
41,782
1
L
Mercury
12,219
643
75
4
0
356,026
0
W
Chaac
11,415
601
50
3
0
339,298
4
W
Discordia
12,072
635
98
5
0
284,030
0
W
Da Ji
12,720
669
49
3
0
324,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role