Player Matchup

Hel
Hel
Equanimity2445
Hel
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
MHbig2000
Anhur
Level 6
God Stats
4W - 7L
1,289 SR
Queue Stats
4W - 7L
1,238 Elo+
Party 1
Merlin
Merlin
Redx-_-224
Merlin
Level 8
God Stats
1W - 4L
1,315 SR
Queue Stats
7W - 17L
1,081 Elo+
Party 1
Chang'e
Chang'e
strawbvby
Chang'e
Level 16
God Stats
2W - 0L
1,508 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
swiftlysnipes
Izanami
Level 19
God Stats
10W - 4L
1,465 SR
Queue Stats
47W - 49L
1,189 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,302 Elo+

VS

Team Averages
Level 17
1,460 SR
1,402 Elo+
Neith
Neith
Karla_Agent
Neith
Level 17
God Stats
2W - 3L
1,498 SR
Queue Stats
9W - 13L
1,324 Elo+
Solo
Aphrodite
Aphrodite
MasterStarkiller
Aphrodite
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 42L
1,242 Elo+
Solo
Bellona
Bellona
Team Cation
Bellona
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 9L
1,446 Elo+
Solo
Fafnir
Fafnir
liberal-curl
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
pawel32145
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,408
495
7,391
9,100
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
MHbig2000
Anhur
12
2 / 9 / 3
8,062
474
6,446
10,710
3,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Redx-_-224
Merlin
12
1 / 2 / 5
7,874
463
4,522
7,862
2,566
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
strawbvby
Chang'e
13
4 / 2 / 9
8,632
508
14,801
9,853
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
16
5 / 2 / 3
10,094
594
4,030
5,130
1,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,177
363
4,048
6,469
1,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
15
5 / 3 / 4
8,589
505
3,436
8,479
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Team Cation
Bellona
13
7 / 2 / 4
8,137
479
11,591
13,058
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
8
1 / 5 / 2
6,458
380
2,226
13,891
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 8 / 3
6,118
360
3,300
13,198
4,293
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
15
16
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
1
2
0
0.5
W
Anhur
MHbig2000
Anhur
2
9
3
0.39
L
Aphrodite
5
3
4
2.33
W
Merlin
Redx-_-224
Merlin
1
2
5
1.75
L
Bellona
Team Cation
Bellona
7
2
4
4.5
L
Fafnir
1
5
2
0.4
L
1
8
3
0.31
W
Chang'e
strawbvby
Chang'e
4
2
9
4.25
W
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
24,601
42,655
Taken
55,095
14,732
Mitigated
25,987
17,923
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,391
1,269
5,063
4,294
9,100
3,457
2,571
3,043
5,982
24,007
0
L
4,048
997
0
3,708
6,469
1,790
0
3,265
2,708
0
21,368
W
Anhur
MHbig2000
Anhur
6,446
3,281
0
250
10,710
3,466
1,731
2,033
8,279
0
38,185
L
Aphrodite
3,436
1,091
1,188
3,299
8,479
2,487
375
2,095
6,358
38,824
0
W
Merlin
Redx-_-224
Merlin
4,522
423
0
889
7,862
2,566
1,434
1,133
6,679
20,403
0
L
Bellona
Team Cation
Bellona
11,591
2,935
0
527
13,058
8,824
521
5,844
7,090
0
35,195
L
Fafnir
2,226
823
0
1,067
13,891
8,593
0
6,667
6,830
15,308
0
L
3,300
195
0
0
13,198
4,293
0
7,253
5,395
16,120
0
W
Chang'e
strawbvby
Chang'e
14,801
2,983
2,397
3,625
9,853
3,486
2,264
2,326
7,527
40,529
0
W
Izanami
4,030
3,043
0
1,405
5,130
1,757
2,024
427
4,703
0
65,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
35,479
342
Minions Killed
224
0
Camps Cleared
0
1,378,405
Distance Traveled
1,367,803
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,408
495
46
3
0
281,580
2
L
Neith
6,177
363
31
2
0
179,594
0
W
Anhur
8,062
474
64
4
0
293,343
0
L
Aphrodite
8,589
505
96
6
0
278,941
0
W
Merlin
7,874
463
48
3
0
243,733
2
L
Bellona
8,137
479
43
3
0
355,506
1
L
Fafnir
6,458
380
27
2
0
269,422
0
L
Geb
6,118
360
27
2
0
284,340
1
W
Chang'e
8,632
508
51
3
0
282,223
0
W
Izanami
10,094
594
133
8
0
277,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role