Player Matchup

Ra
Ra
Evxhz
Ra
Level 46
God Stats
10W - 9L
1,129 SR
Queue Stats
192W - 159L
1,605 Elo+
Party 2
Neith
Neith
Silenced Might
Neith
Level 127
God Stats
37W - 36L
1,767 SR
Queue Stats
567W - 573L
1,572 Elo+
Party 2
Fafnir
Fafnir
firefoot3
Fafnir
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
304W - 307L
1,479 Elo+
Party 4
Bellona
Bellona
snakeyoshimitsu_
Bellona
Level 53
God Stats
3W - 4L
1,499 SR
Queue Stats
186W - 212L
1,313 Elo+
Party 4
Set
Set
xBLACKDRAGON165
Set
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 87L
1,634 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,521 Elo+

VS

Team Averages
Level 41
1,530 SR
1,487 Elo+
Athena
Athena
Clarking4187
Athena
Level 28
God Stats
5W - 15L
1,500 SR
Queue Stats
77W - 75L
1,500 Elo+
Party 3
Fenrir
Fenrir
ElektrixX_Monkey
Fenrir
Level 60
God Stats
48W - 39L
1,832 SR
Queue Stats
177W - 168L
1,537 Elo+
Party 1
Chernobog
Chernobog
Thee Extremis
Chernobog
Level 39
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 5L
1,256 Elo+
Party 3
Ra
Ra
iSuch-a-stoney
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,642 Elo+
Party 1
Cu Chulainn
Cu Chulainn
qnV_Demon
Cu Chulainn
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 195L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
7 / 1 / 0
7,117
647
4,471
3,846
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 0 / 4
5,947
541
4,561
4,339
1,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
firefoot3
Fafnir
9
3 / 0 / 3
6,081
553
3,644
7,146
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 4
6,818
620
7,037
6,680
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
6,575
598
4,840
4,475
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 0
4,887
444
3,307
6,672
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 6 / 1
5,674
516
4,322
9,067
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
Thee Extremis
Chernobog
8
0 / 3 / 0
4,502
409
2,741
6,420
2,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 6 / 1
4,799
436
870
6,031
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
qnV_Demon
Cu Chulainn
8
1 / 5 / 1
5,407
492
3,611
7,977
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
3
3
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
0
0
L
2
6
1
0.42
W
Ra
7
1
0
7
W
1
0
4
3
L
Chernobog
Thee Extremis
Chernobog
0
3
0
0
W
Fafnir
firefoot3
Fafnir
3
0
3
4.5
L
0
6
1
0.08
L
Cu Chulainn
qnV_Demon
Cu Chulainn
1
5
1
0.3
W
5
2
4
3.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
14,851
26,486
Taken
36,167
16,493
Mitigated
16,189
8,711
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,307
974
0
908
6,672
3,323
0
1,191
5,481
14,945
0
L
4,322
597
46
2,576
9,067
3,011
0
722
8,165
0
21,041
W
Ra
4,471
529
323
1,876
3,846
1,284
413
255
3,480
47,758
0
W
4,561
1,316
0
1,296
4,339
1,424
69
1,378
2,863
0
39,599
L
Chernobog
Thee Extremis
Chernobog
2,741
1,065
0
985
6,420
2,867
0
2,258
4,162
1,653
20,081
W
Fafnir
firefoot3
Fafnir
3,644
1,074
0
3,451
7,146
4,465
124
1,781
5,365
14,028
0
L
870
0
63
313
6,031
1,766
87
2,402
3,467
16,688
0
L
Cu Chulainn
qnV_Demon
Cu Chulainn
3,611
1,329
0
954
7,977
5,222
0
1,529
6,258
0
17,049
W
7,037
2,514
0
1,075
6,680
6,257
0
158
6,141
0
26,425
W
4,840
2,262
0
690
4,475
3,063
0
489
3,820
4,085
32,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
25,269
310
Minions Killed
184
0
Camps Cleared
0
1,060,294
Distance Traveled
997,390
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,887
444
23
2
0
225,061
3
L
Fenrir
5,674
516
43
4
0
208,858
0
W
Ra
7,117
647
100
9
0
223,140
4
W
Neith
5,947
541
93
8
0
181,632
0
L
Chernobog
4,502
409
42
4
0
164,066
1
W
Fafnir
6,081
553
8
1
0
205,455
4
L
Ra
4,799
436
35
3
0
207,574
4
L
Cu Chulainn
5,407
492
41
4
0
191,831
1
W
Bellona
6,818
620
45
4
0
199,009
4
W
Set
6,575
598
64
6
0
251,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role