Player Matchup

Nu Wa
Nu Wa
HelpUmbume
Nu Wa
Level 29
God Stats
7W - 4L
1,465 SR
Queue Stats
8W - 7L
1,709 Elo+
Solo
Amaterasu
Amaterasu
MintyBoyThunder
Amaterasu
Level 29
God Stats
4W - 0L
1,746 SR
Queue Stats
23W - 12L
1,733 Elo+
Solo
Loki
Loki
RazorX7639
Loki
Level 85
God Stats
18W - 23L
1,668 SR
Queue Stats
107W - 114L
1,498 Elo+
Party 1
Neith
Neith
SC0RBI0
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,765 Elo+
Party 1
Geb
Geb
lana del game1
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,436 Elo+
Solo
Team Averages
Level 35
1,576 SR
1,628 Elo+

VS

Team Averages
Level 18
1,545 SR
1,537 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AloonsoG_
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Solo
Ares
Ares
HDLSNOW2
Ares
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
23W - 28L
1,477 Elo+
Solo
Thor
Thor
LunarMallard223
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,620 Elo+
Solo
Cthulhu
Cthulhu
XDiamondSlasherX
Cthulhu
Level 29
God Stats
91W - 87L
1,485 SR
Queue Stats
101W - 101L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 1 / 6
8,414
561
6,630
4,668
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
MintyBoyThunder
Amaterasu
14
4 / 0 / 3
8,412
561
4,696
8,665
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
12 / 1 / 4
9,478
632
10,969
8,753
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SC0RBI0
Neith
12
3 / 0 / 3
7,132
475
2,280
4,215
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 5
7,222
481
2,028
11,039
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
6,002
400
3,087
7,153
2,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
AloonsoG_
Anhur
6
0 / 8 / 1
4,967
331
343
6,962
1,419
Ares
10
0 / 4 / 1
6,300
420
4,011
11,104
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 0
5,448
363
2,489
7,733
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 0
6,843
456
6,902
8,289
5,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
22
Kills
2
2
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Anhur
AloonsoG_
Anhur
0
8
1
0.06
L
Ares
0
4
1
0.13
W
Nu Wa
3
1
6
6
L
0
6
0
0
W
Amaterasu
MintyBoyThunder
Amaterasu
4
0
3
5.5
W
12
1
4
14
W
Neith
SC0RBI0
Neith
3
0
3
4.5
L
2
4
0
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
16,832
37,340
Taken
41,241
19,454
Mitigated
18,814
13,618
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,087
1,595
0
276
7,153
2,238
0
1,342
5,811
0
25,634
L
Anhur
AloonsoG_
Anhur
343
183
0
0
6,962
1,419
229
667
6,295
0
2,922
L
Ares
4,011
116
0
916
11,104
7,181
0
2,626
8,478
31,120
0
W
Nu Wa
6,630
2,174
159
1,637
4,668
1,555
1,575
2,520
2,148
48,178
0
L
2,489
245
0
139
7,733
2,267
0
1,946
5,787
0
15,848
W
Amaterasu
MintyBoyThunder
Amaterasu
4,696
1,869
86
1,900
8,665
3,745
1,682
3,446
5,219
0
43,030
W
10,969
2,184
0
4,173
8,753
3,274
282
2,658
6,095
0
60,332
W
Neith
SC0RBI0
Neith
2,280
885
0
1,090
4,215
1,471
1,055
1,392
2,823
0
22,618
L
6,902
689
49
602
8,289
5,709
57
2,077
6,212
36,271
0
W
2,028
424
0
4,573
11,039
9,409
591
897
10,142
21,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
29,560
359
Minions Killed
198
0
Camps Cleared
0
1,425,495
Distance Traveled
1,282,650
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,002
400
56
4
0
256,812
0
L
Anhur
4,967
331
5
0
0
200,855
1
L
Ares
6,300
420
47
3
0
230,611
0
W
Nu Wa
8,414
561
77
5
0
250,218
4
L
Thor
5,448
363
25
2
0
279,644
0
W
Amaterasu
8,412
561
81
5
0
302,060
2
W
Loki
9,478
632
111
7
0
327,252
1
W
Neith
7,132
475
59
4
0
286,152
6
L
Cthulhu
6,843
456
65
4
0
314,728
1
W
Geb
7,222
481
31
2
0
259,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role