Player Matchup

Izanami
Izanami
IIIDreadIII
Izanami
Level 67
God Stats
3W - 5L
1,498 SR
Queue Stats
585W - 629L
1,444 Elo+
Solo
Discordia
Discordia
ImpEmpress
Discordia
Level 141
God Stats
0W - 2L
1,226 SR
Queue Stats
54W - 58L
1,387 Elo+
Solo
Hercules
Hercules
U532332140
Hercules
Level 136
God Stats
16W - 17L
1,171 SR
Queue Stats
687W - 712L
1,585 Elo+
Solo
Team Averages
Level 115
1,298 SR
1,472 Elo+

VS

Team Averages
Level 58
1,759 SR
1,657 Elo+
Vulcan
Vulcan
JG_DynamicDrugs
Vulcan
Level 68
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Siva Reborn
Chaac
Level 77
God Stats
11W - 11L
1,732 SR
Queue Stats
21W - 33L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToxicDemonTTV
Ah Muzen Cab
Level 29
God Stats
4W - 0L
1,870 SR
Queue Stats
148W - 53L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIIDreadIII
Izanami
10
1 / 3 / 0
6,505
651
3,706
6,605
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
ImpEmpress
Discordia
9
0 / 4 / 1
6,079
608
3,518
6,057
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
U532332140
Hercules
8
0 / 3 / 1
6,510
651
2,190
11,971
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
7,450
745
7,969
4,930
1,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 4
7,482
748
5,975
4,857
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
ToxicDemonTTV
Ah Muzen Cab
12
3 / 0 / 5
7,776
778
6,860
6,769
3,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
IIIDreadIII
Izanami
1
3
0
0.33
L
Discordia
ImpEmpress
Discordia
0
4
1
0.13
W
3
1
5
5.5
W
4
0
4
6
W
Ah Muzen Cab
ToxicDemonTTV
Ah Muzen Cab
3
0
5
5.5
L
Hercules
U532332140
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,414
Damage
20,804
24,633
Taken
16,556
10,562
Mitigated
6,971
3,514
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
IIIDreadIII
Izanami
3,706
2,245
0
1,004
6,605
3,479
0
2,388
4,217
2,491
30,059
L
Discordia
ImpEmpress
Discordia
3,518
322
0
233
6,057
1,806
0
1,707
4,350
18,831
0
W
7,969
3,949
487
600
4,930
1,539
166
655
4,113
23,416
0
W
5,975
1,685
778
2,095
4,857
2,275
199
1,053
3,674
0
16,565
W
Ah Muzen Cab
ToxicDemonTTV
Ah Muzen Cab
6,860
3,413
0
3,296
6,769
3,157
491
1,624
4,849
0
44,160
L
Hercules
U532332140
Hercules
2,190
366
0
2,277
11,971
5,277
0
3,953
8,018
0
7,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
22,708
123
Minions Killed
129
0
Camps Cleared
0
510,972
Distance Traveled
605,673
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,505
651
61
6
0
169,279
1
L
Discordia
6,079
608
40
4
0
166,210
2
W
Vulcan
7,450
745
20
2
0
215,428
4
W
Chaac
7,482
748
22
2
0
212,119
1
W
Ah Muzen Cab
7,776
778
87
9
0
178,126
2
L
Hercules
6,510
651
22
2
0
175,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role