Player Matchup

Ymir
Ymir
Blood16
Ymir
Level 102
God Stats
17W - 16L
1,500 SR
Queue Stats
653W - 541L
1,614 Elo+
Party 1
Janus
Janus
CWALKER06
Janus
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
560W - 407L
1,512 Elo+
Party 1
Medusa
Medusa
Risky FX
Medusa
Level 111
God Stats
2W - 0L
1,733 SR
Queue Stats
33W - 12L
1,753 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,626 Elo+

VS

Team Averages
Level 37
1,609 SR
1,330 Elo+
Hel
Hel
 
Hel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skyrybaba
Danzaburou
Level 28
God Stats
8W - 9L
1,627 SR
Queue Stats
78W - 183L
1,243 Elo+
Party 2
Hera
Hera
alexriili02
Hera
Level 36
God Stats
5W - 16L
1,701 SR
Queue Stats
67W - 163L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blood16
Ymir
13
2 / 1 / 13
10,998
733
2,756
10,436
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
CWALKER06
Janus
15
5 / 0 / 14
11,037
736
11,307
10,025
4,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Risky FX
Medusa
15
13 / 0 / 5
12,019
801
17,312
13,981
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 8 / 1
8,187
546
5,198
11,232
4,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Skyrybaba
Danzaburou
11
1 / 6 / 0
8,713
581
7,929
13,360
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 1
8,239
549
6,848
12,268
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
1
0.06
W
Ymir
Blood16
Ymir
2
1
13
8.5
W
Janus
CWALKER06
Janus
5
0
14
12
W
Medusa
Risky FX
Medusa
13
0
5
15.5
L
Danzaburou
Skyrybaba
Danzaburou
1
6
0
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
19,975
34,442
Taken
36,860
20,615
Mitigated
13,425
6,681
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,198
117
2,888
2,818
11,232
4,161
70
3,805
7,427
31,620
0
W
Ymir
Blood16
Ymir
2,756
0
1,015
1,996
10,436
10,051
300
3,059
7,377
10,308
0
W
Janus
CWALKER06
Janus
11,307
712
0
2,857
10,025
4,717
732
2,718
7,307
55,715
0
W
Medusa
Risky FX
Medusa
17,312
5,547
0
813
13,981
5,847
1,986
6,959
7,022
0
71,091
L
Danzaburou
Skyrybaba
Danzaburou
7,929
3,741
0
793
13,360
4,837
0
6,315
7,045
0
39,133
L
6,848
1,386
0
329
12,268
4,427
0
3,943
8,325
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
25,139
191
Minions Killed
153
0
Camps Cleared
0
827,880
Distance Traveled
663,665
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,187
546
44
3
0
231,177
0
W
Ymir
10,998
733
23
2
0
271,860
1
W
Janus
11,037
736
91
6
0
274,534
2
W
Medusa
12,019
801
77
5
0
281,486
1
L
Danzaburou
8,713
581
53
4
0
216,510
0
L
Hera
8,239
549
56
4
0
215,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role