Player Matchup

Anubis
Anubis
Buma_David
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
icemateGER
Cu Chulainn
Level 107
God Stats
14W - 2L
1,693 SR
Queue Stats
56W - 43L
1,557 Elo+
Party 2
Medusa
Medusa
wifemate GER
Medusa
Level 103
God Stats
7W - 6L
1,619 SR
Queue Stats
72W - 62L
1,593 Elo+
Party 2
Team Averages
Level 80
1,604 SR
1,513 Elo+

VS

Team Averages
Level 31
1,572 SR
1,456 Elo+
Janus
Janus
Haliax1725
Janus
Level 44
God Stats
7W - 16L
1,715 SR
Queue Stats
225W - 170L
1,476 Elo+
Party 1
Chaac
Chaac
ballaBulan
Chaac
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
401W - 456L
1,534 Elo+
Solo
Set
Set
elmocosquillas4
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buma_David
Anubis
16
7 / 2 / 9
12,318
725
11,214
10,099
4,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
icemateGER
Cu Chulainn
16
8 / 1 / 12
12,732
749
12,872
16,275
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
6 / 5 / 15
13,137
773
11,884
13,231
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 5 / 5
10,693
629
8,578
11,359
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
2 / 7 / 3
10,976
646
9,624
16,967
10,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 9 / 2
11,965
704
5,814
15,110
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
21
Kills
8
8
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Buma_David
Anubis
7
2
9
5.75
L
Janus
1
5
5
0.7
L
Chaac
2
7
3
0.5
L
5
9
2
0.67
W
Cu Chulainn
icemateGER
Cu Chulainn
8
1
12
14
W
Medusa
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,970
Damage
24,016
39,605
Taken
43,436
25,974
Mitigated
21,710
8,319
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Buma_David
Anubis
11,214
656
0
3,004
10,099
4,683
404
3,224
6,671
67,622
0
L
Janus
8,578
164
114
1,315
11,359
3,249
79
3,762
7,497
51,659
0
L
Chaac
9,624
1,604
0
3,041
16,967
10,827
0
3,266
13,424
0
41,814
L
5,814
2,688
0
1,071
15,110
7,634
792
4,794
10,140
1,197
24,427
W
Cu Chulainn
icemateGER
Cu Chulainn
12,872
2,285
0
3,213
16,275
16,149
787
3,152
12,885
3,380
48,235
W
Medusa
11,884
4,956
0
2,102
13,231
5,142
3,022
2,599
10,507
0
60,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
33,634
223
Minions Killed
169
0
Camps Cleared
0
951,699
Distance Traveled
885,468
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,318
725
89
5
0
304,025
4
L
Janus
10,693
629
81
5
0
334,164
2
L
Chaac
10,976
646
51
3
0
279,580
5
L
Set
11,965
704
37
2
0
271,724
0
W
Cu Chulainn
12,732
749
55
3
0
334,657
4
W
Medusa
13,137
773
79
5
0
313,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role