Player Matchup

Baba Yaga
Baba Yaga
DaniNuclear
Baba Yaga
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
aaronxd-1
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 1
Kali
Kali
jemohe_atar
Kali
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,601 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,613 Elo+

VS

Team Averages
Level 69
1,377 SR
1,272 Elo+
Athena
Athena
Alampardito16
Athena
Level 87
God Stats
0W - 2L
1,380 SR
Queue Stats
112W - 290L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
bayron_0404veisa
Cthulhu
Level 68
God Stats
4W - 11L
1,441 SR
Queue Stats
91W - 223L
1,278 Elo+
Party 2
Susano
Susano
gabriel041003
Susano
Level 52
God Stats
2W - 7L
1,310 SR
Queue Stats
74W - 169L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaniNuclear
Baba Yaga
18
12 / 4 / 7
14,575
729
26,165
17,232
6,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
aaronxd-1
Sun Wukong
18
7 / 0 / 12
14,295
715
25,542
22,345
23,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 7
12,760
638
8,811
13,930
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
10,772
539
7,183
24,575
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 1
11,579
579
14,897
29,240
18,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 7 / 2
12,633
632
11,844
18,080
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Baba Yaga
DaniNuclear
Baba Yaga
12
4
7
3.88
W
Sun Wukong
aaronxd-1
Sun Wukong
7
0
12
13
L
3
6
1
0.58
L
4
7
2
0.71
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
33,924
53,507
Taken
71,895
35,719
Mitigated
41,006
17,689
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
852
0
1,137
24,575
15,465
0
12,294
11,927
30,995
0
W
Baba Yaga
DaniNuclear
Baba Yaga
26,165
2,597
829
7,172
17,232
6,778
1,428
4,752
12,313
66,061
0
W
Sun Wukong
aaronxd-1
Sun Wukong
25,542
7,384
0
5,805
22,345
23,796
444
10,491
11,579
11,511
63,650
L
14,897
1,297
683
1,421
29,240
18,167
0
10,248
18,519
59,656
0
L
11,844
1,583
0
579
18,080
7,374
0
6,306
11,418
0
47,725
W
8,811
5,215
0
3,883
13,930
5,145
0
6,738
6,376
0
64,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
34,984
240
Minions Killed
177
0
Camps Cleared
0
1,169,832
Distance Traveled
1,077,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,772
539
47
2
0
350,655
0
W
Baba Yaga
14,575
729
82
4
0
360,471
0
W
Sun Wukong
14,295
715
74
4
0
387,110
3
L
Cthulhu
11,579
579
63
3
0
355,847
1
L
Susano
12,633
632
67
3
0
370,821
1
W
Kali
12,760
638
84
4
0
422,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role