Player Matchup

Kukulkan
Kukulkan
Gvaiz
Kukulkan
Level 22
God Stats
1W - 0L
1,346 SR
Queue Stats
15W - 12L
1,578 Elo+
Solo
Bellona
Bellona
Kaleidos75
Bellona
Level 18
God Stats
6W - 3L
1,819 SR
Queue Stats
258W - 189L
1,744 Elo+
Party 1
Neith
Neith
Ksibar
Neith
Level 15
God Stats
30W - 28L
1,313 SR
Queue Stats
166W - 133L
1,577 Elo+
Party 1
Ymir
Ymir
matsubishi
Ymir
Level 17
God Stats
11W - 13L
1,518 SR
Queue Stats
203W - 159L
1,744 Elo+
Party 1
Arachne
Arachne
optidimka
Arachne
Level 20
God Stats
5W - 4L
1,584 SR
Queue Stats
21W - 15L
1,510 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,631 Elo+

VS

Team Averages
Level 26
1,447 SR
1,394 Elo+
Izanami
Izanami
HorseEmil
Izanami
Level 26
God Stats
5W - 3L
1,695 SR
Queue Stats
12W - 15L
1,273 Elo+
Solo
Artio
Artio
Oliver232
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
montagSmith
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
pacocalvo7
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
wiched333
Thanatos
Level 23
God Stats
7W - 14L
1,041 SR
Queue Stats
15W - 20L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gvaiz
Kukulkan
13
0 / 8 / 2
8,594
391
2,793
11,115
3,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kaleidos75
Bellona
20
5 / 1 / 3
12,461
566
16,009
16,174
14,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Ksibar
Neith
17
7 / 5 / 6
11,818
537
14,200
12,630
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 11
10,064
457
9,922
15,044
15,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
optidimka
Arachne
18
5 / 4 / 5
11,836
538
7,298
19,714
8,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HorseEmil
Izanami
20
9 / 8 / 4
12,644
575
20,278
25,109
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Oliver232
Artio
18
6 / 3 / 3
11,380
517
17,981
23,326
30,775
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 3
12,140
552
12,354
12,980
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
6,503
296
254
3,290
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
wiched333
Thanatos
6
0 / 1 / 0
6,905
314
925
4,277
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
22
22
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gvaiz
Kukulkan
0
8
2
0.13
L
Izanami
HorseEmil
Izanami
9
8
4
1.38
W
Bellona
Kaleidos75
Bellona
5
1
3
6.5
W
Neith
Ksibar
Neith
7
5
6
2
L
Artio
Oliver232
Artio
6
3
3
2.5
W
2
4
11
1.88
L
7
5
3
1.7
W
Arachne
optidimka
Arachne
5
4
5
1.88
L
0
2
0
0
L
Thanatos
wiched333
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,222
Damage
51,792
74,677
Taken
68,982
46,714
Mitigated
49,789
16,874
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gvaiz
Kukulkan
2,793
420
0
1,560
11,115
3,741
0
4,846
6,269
30,159
0
L
Izanami
HorseEmil
Izanami
20,278
14,974
315
10,368
25,109
9,872
5,007
6,798
18,311
0
100,836
W
Bellona
Kaleidos75
Bellona
16,009
5,681
0
4,034
16,174
14,456
1,835
6,094
10,080
5,832
77,234
W
Neith
Ksibar
Neith
14,200
8,599
0
2,215
12,630
5,045
1,053
2,629
10,001
0
55,550
L
Artio
Oliver232
Artio
17,981
1,516
1,016
10,200
23,326
30,775
560
4,192
19,134
80,107
0
W
9,922
2,732
0
500
15,044
15,020
550
2,516
12,528
35,140
0
L
12,354
5,002
0
298
12,980
7,022
938
1,388
11,592
0
75,704
W
Arachne
optidimka
Arachne
7,298
5,973
0
8,565
19,714
8,452
403
2,150
17,564
0
80,811
L
254
0
0
24
3,290
1,138
0
1,057
2,233
1,953
0
L
Thanatos
wiched333
Thanatos
925
213
0
3,606
4,277
982
0
0
4,277
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,773
Gold Earned
49,572
458
Minions Killed
491
0
Camps Cleared
0
1,868,675
Distance Traveled
1,314,599
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,594
391
57
3
0
319,538
4
L
Izanami
12,644
575
167
8
0
325,412
3
W
Bellona
12,461
566
145
7
0
406,448
0
W
Neith
11,818
537
81
4
0
362,363
1
L
Artio
11,380
517
137
6
0
405,102
2
W
Ymir
10,064
457
57
3
0
399,295
0
L
Ullr
12,140
552
142
6
0
371,526
0
W
Arachne
11,836
538
118
5
0
381,031
5
L
Ymir
6,503
296
2
0
0
75,962
0
L
Thanatos
6,905
314
43
2
0
136,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role