Player Matchup

The Morrigan
The Morrigan
BethlenIstvan
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Achilles
Achilles
Kl0WnMeister
Achilles
Level 26
God Stats
4W - 7L
1,354 SR
Queue Stats
10W - 14L
1,321 Elo+
Solo
Ares
Ares
S4thyr
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Loki
Loki
temp-324143
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
xTheRealPrince
Hachiman
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 2
Team Averages
Level 16
1,509 SR
1,435 Elo+

VS

Team Averages
Level 23
1,395 SR
1,364 Elo+
Skadi
Skadi
Akenord
Skadi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,468 Elo+
Solo
Danzaburou
Danzaburou
MIKELAST
Danzaburou
Level 23
God Stats
4W - 4L
1,278 SR
Queue Stats
42W - 41L
1,353 Elo+
Solo
Izanami
Izanami
Nikarasik
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Ao Kuang
Ao Kuang
RiesenLi
Ao Kuang
Level 23
God Stats
3W - 2L
1,197 SR
Queue Stats
17W - 26L
1,437 Elo+
Solo
Aphrodite
Aphrodite
sosisje
Aphrodite
Level 25
God Stats
9W - 8L
1,498 SR
Queue Stats
83W - 78L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BethlenIstvan
The Morrigan
11
1 / 5 / 0
6,603
472
2,226
6,332
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Kl0WnMeister
Achilles
14
5 / 3 / 0
8,361
597
5,753
9,732
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
S4thyr
Ares
9
1 / 7 / 1
6,175
441
2,459
11,271
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 4 / 1
6,854
490
3,722
10,450
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
10
1 / 4 / 1
6,172
441
6,511
8,816
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akenord
Skadi
12
6 / 2 / 4
7,874
562
6,760
9,169
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MIKELAST
Danzaburou
16
3 / 0 / 2
9,979
713
3,685
5,040
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Nikarasik
Izanami
12
2 / 7 / 1
8,057
576
4,299
10,974
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
RiesenLi
Ao Kuang
14
8 / 1 / 2
9,054
647
9,860
9,166
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
sosisje
Aphrodite
13
4 / 1 / 8
8,691
621
6,320
7,343
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
9
Kills
23
23
Deaths
11
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Akenord
Skadi
6
2
4
4
L
The Morrigan
BethlenIstvan
The Morrigan
1
5
0
0.2
L
Achilles
Kl0WnMeister
Achilles
5
3
0
1.67
W
Danzaburou
MIKELAST
Danzaburou
3
0
2
4
W
Izanami
Nikarasik
Izanami
2
7
1
0.36
W
Ao Kuang
RiesenLi
Ao Kuang
8
1
2
9
L
Ares
S4thyr
Ares
1
7
1
0.21
W
Aphrodite
sosisje
Aphrodite
4
1
8
8
L
1
4
1
0.38
L
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
30,924
46,601
Taken
41,692
22,852
Mitigated
19,726
9,755
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Akenord
Skadi
6,760
4,087
0
1,981
9,169
3,256
2,803
746
8,423
0
41,613
L
The Morrigan
BethlenIstvan
The Morrigan
2,226
1,135
0
250
6,332
1,972
0
1,479
4,742
32,203
1,875
L
Achilles
Kl0WnMeister
Achilles
5,753
2,252
0
2,295
9,732
7,458
1,584
4,298
5,434
4,717
42,814
W
Danzaburou
MIKELAST
Danzaburou
3,685
1,733
0
2,916
5,040
1,987
723
994
4,046
0
62,215
W
Izanami
Nikarasik
Izanami
4,299
2,631
0
2,876
10,974
3,438
3,840
1,091
9,883
0
43,070
W
Ao Kuang
RiesenLi
Ao Kuang
9,860
2,241
0
3,765
9,166
6,064
325
1,132
8,034
45,098
0
L
Ares
S4thyr
Ares
2,459
209
0
572
11,271
7,462
0
3,099
8,172
9,711
0
W
Aphrodite
sosisje
Aphrodite
6,320
1,440
2,508
4,133
7,343
4,981
887
1,349
5,994
33,724
0
L
3,722
1,101
0
3,483
10,450
3,290
0
2,544
7,906
0
41,248
L
Hachiman
6,511
3,142
0
3,155
8,816
2,670
0
4,649
4,167
0
31,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
43,655
291
Minions Killed
416
0
Camps Cleared
0
1,184,284
Distance Traveled
1,289,643
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,874
562
78
6
0
238,879
5
L
The Morrigan
6,603
472
55
4
0
215,940
4
L
Achilles
8,361
597
102
7
0
228,442
3
W
Danzaburou
9,979
713
131
9
0
253,935
3
W
Izanami
8,057
576
82
6
0
225,263
1
W
Ao Kuang
9,054
647
73
5
0
300,896
1
L
Ares
6,175
441
11
1
0
243,872
5
W
Aphrodite
8,691
621
52
4
0
270,670
0
L
Loki
6,854
490
72
5
0
268,843
0
L
Hachiman
6,172
441
51
4
0
227,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role