Player Matchup

Mercury
Mercury
DannyBoy1703
Mercury
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 4L
1,737 Elo+
Solo
Danzaburou
Danzaburou
eresmiesclavo
Danzaburou
Level 92
God Stats
1W - 3L
1,283 SR
Queue Stats
40W - 37L
1,196 Elo+
Party 1
Yemoja
Yemoja
m_demon_griis
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Ra
Ra
mihonliftor
Ra
Level 2
God Stats
9W - 11L
1,500 SR
Queue Stats
38W - 57L
1,500 Elo+
Solo
Cerberus
Cerberus
pekkapekk
Cerberus
Level 27
God Stats
32W - 22L
1,331 SR
Queue Stats
269W - 295L
1,158 Elo+
Solo
Team Averages
Level 32
1,470 SR
1,353 Elo+

VS

Team Averages
Level 20
1,590 SR
1,444 Elo+
Cthulhu
Cthulhu
Icyb0i
Cthulhu
Level 24
God Stats
3W - 2L
1,587 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Anubis
Anubis
Xl-Good-Night-lX
Anubis
Level 15
God Stats
2W - 2L
1,371 SR
Queue Stats
37W - 47L
1,359 Elo+
Solo
Fenrir
Fenrir
niiinchaaaaaaaat
Fenrir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Anhur
Anhur
pot1988
Anhur
Level 19
God Stats
3W - 0L
1,802 SR
Queue Stats
25W - 30L
1,397 Elo+
Solo
Kali
Kali
powrofsupersaiya
Kali
Level 25
God Stats
64W - 36L
1,692 SR
Queue Stats
412W - 395L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DannyBoy1703
Mercury
20
5 / 9 / 6
13,417
463
8,317
20,140
8,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
eresmiesclavo
Danzaburou
20
14 / 10 / 6
16,237
560
31,619
28,266
10,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 8 / 7
11,302
390
6,353
25,081
10,961
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 0
7,616
263
555
751
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
pekkapekk
Cerberus
20
8 / 5 / 8
12,595
434
14,205
37,924
39,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Icyb0i
Cthulhu
20
0 / 1 / 13
15,124
522
17,352
24,242
32,558
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 5
13,808
476
18,878
14,923
7,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 13 / 4
11,595
400
7,665
20,455
8,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
pot1988
Anhur
17
0 / 5 / 6
12,253
423
7,010
16,154
5,726
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
26 / 3 / 0
19,353
667
35,226
26,514
25,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
29
Kills
31
33
Deaths
30
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
DannyBoy1703
Mercury
5
9
6
0.89
W
Cthulhu
Icyb0i
Cthulhu
0
1
13
6.5
W
3
8
5
0.69
L
Danzaburou
eresmiesclavo
Danzaburou
14
10
6
1.7
L
2
8
7
0.69
L
0
1
0
0
W
2
13
4
0.31
L
Cerberus
pekkapekk
Cerberus
8
5
8
2.4
W
Anhur
pot1988
Anhur
0
5
6
0.6
W
26
3
0
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,049
Damage
86,131
112,162
Taken
102,288
70,185
Mitigated
79,236
22,502
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DannyBoy1703
Mercury
8,317
4,398
0
1,874
20,140
8,863
537
2,298
17,842
0
79,850
W
Cthulhu
Icyb0i
Cthulhu
17,352
546
1,037
5,439
24,242
32,558
3,578
5,200
18,557
88,618
0
W
18,878
425
0
1,993
14,923
7,455
2,436
3,923
10,725
86,991
0
L
Danzaburou
eresmiesclavo
Danzaburou
31,619
20,753
0
11,185
28,266
10,946
1,296
7,640
20,626
0
106,633
L
6,353
1,659
1,770
570
25,081
10,961
343
10,255
14,826
48,472
0
L
555
158
9
44
751
151
0
189
562
5,680
0
W
7,665
2,233
0
367
20,455
8,204
1,365
5,788
14,442
0
33,130
L
Cerberus
pekkapekk
Cerberus
14,205
1,375
0
7,050
37,924
39,264
0
17,049
20,875
62,898
0
W
Anhur
pot1988
Anhur
7,010
4,026
0
2,669
16,154
5,726
4,181
2,579
13,475
0
49,394
W
35,226
31,892
267
11,120
26,514
25,293
2,236
2,378
23,976
12,114
117,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,167
Gold Earned
72,133
431
Minions Killed
586
0
Camps Cleared
0
1,861,408
Distance Traveled
2,280,877
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,417
463
89
3
0
546,727
0
W
Cthulhu
15,124
522
126
4
0
499,189
1
W
Anubis
13,808
476
143
5
0
425,598
0
L
Danzaburou
16,237
560
148
5
0
437,583
0
L
Yemoja
11,302
390
71
2
0
341,743
1
L
Ra
7,616
263
13
0
0
61,771
0
W
Fenrir
11,595
400
53
2
0
413,903
1
L
Cerberus
12,595
434
110
4
0
473,584
0
W
Anhur
12,253
423
85
3
0
440,409
0
W
Kali
19,353
667
179
6
0
501,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role