Player Matchup

The Morrigan
The Morrigan
JavaPK
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Chiron
Chiron
LieutenantFate
Chiron
Level 27
God Stats
10W - 2L
1,749 SR
Queue Stats
393W - 373L
1,599 Elo+
Solo
Bacchus
Bacchus
TheRacerX
Bacchus
Level 24
God Stats
1W - 5L
1,276 SR
Queue Stats
73W - 71L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
cjp129
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,447 Elo+
Solo
Cerberus
Cerberus
v-_-Kocur
Cerberus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 13L
1,530 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,459 Elo+

VS

Team Averages
Level 23
1,633 SR
1,468 Elo+
Neith
Neith
BuaLoBan
Neith
Level 17
God Stats
1W - 2L
1,632 SR
Queue Stats
24W - 24L
1,574 Elo+
Solo
Aphrodite
Aphrodite
PonyHumper420
Aphrodite
Level 20
God Stats
1W - 1L
1,791 SR
Queue Stats
14W - 6L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
PureBalance404
Guan Yu
Level 21
God Stats
5W - 7L
1,742 SR
Queue Stats
24W - 25L
1,242 Elo+
Party 1
Terra
Terra
SentientBlender
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
TTOON
Serqet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 79L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JavaPK
The Morrigan
16
8 / 3 / 2
9,617
601
13,506
10,488
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 7
8,967
560
17,058
11,485
3,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
TheRacerX
Bacchus
11
1 / 3 / 9
7,585
474
6,600
11,168
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
cjp129
Tsukuyomi
17
7 / 2 / 0
9,969
623
11,122
9,718
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
v-_-Kocur
Cerberus
1
0 / 0 / 0
4,783
299
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BuaLoBan
Neith
10
0 / 9 / 2
6,117
382
6,394
13,625
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
PonyHumper420
Aphrodite
11
1 / 5 / 4
6,859
429
5,095
12,567
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 4
8,384
524
5,285
13,192
12,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 7
8,207
513
8,725
15,447
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
TTOON
Serqet
16
4 / 3 / 2
9,440
590
5,387
15,758
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
10
10
Deaths
22
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
BuaLoBan
Neith
0
9
2
0.11
W
The Morrigan
JavaPK
The Morrigan
8
3
2
3
W
6
2
7
4.75
L
Aphrodite
PonyHumper420
Aphrodite
1
5
4
0.6
L
4
2
4
3
L
1
3
7
1.5
L
Serqet
TTOON
Serqet
4
3
2
1.67
W
Bacchus
TheRacerX
Bacchus
1
3
9
1.83
W
Tsukuyomi
cjp129
Tsukuyomi
7
2
0
3.5
W
Cerberus
v-_-Kocur
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,286
Damage
30,886
42,859
Taken
70,589
19,989
Mitigated
38,325
10,701
Healing
32,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BuaLoBan
Neith
6,394
2,919
321
3,346
13,625
3,548
0
4,264
9,259
0
30,534
W
The Morrigan
JavaPK
The Morrigan
13,506
2,532
0
3,200
10,488
3,774
483
3,955
6,346
65,782
2,996
W
17,058
6,667
593
3,434
11,485
3,575
699
3,927
7,458
0
58,593
L
Aphrodite
PonyHumper420
Aphrodite
5,095
0
2,795
5,850
12,567
4,898
411
3,173
8,932
36,794
0
L
5,285
1,009
1,759
4,573
13,192
12,434
758
2,998
9,960
0
34,508
L
8,725
1,360
2,087
5,916
15,447
11,733
0
4,095
11,252
36,849
0
L
Serqet
TTOON
Serqet
5,387
1,047
0
5,547
15,758
5,712
0
2,384
13,295
0
68,136
W
Bacchus
TheRacerX
Bacchus
6,600
1,058
0
1,785
11,168
6,772
105
4,172
6,927
15,713
0
W
Tsukuyomi
cjp129
Tsukuyomi
11,122
3,510
0
1,689
9,718
5,868
808
1,740
7,142
7,475
65,587
W
Cerberus
v-_-Kocur
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
39,007
371
Minions Killed
349
0
Camps Cleared
0
1,228,485
Distance Traveled
1,556,320
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,117
382
56
4
0
265,635
2
W
The Morrigan
9,617
601
102
6
0
298,627
4
W
Chiron
8,967
560
101
6
0
306,093
3
L
Aphrodite
6,859
429
57
4
0
290,000
6
L
Guan Yu
8,384
524
57
4
0
333,012
2
L
Terra
8,207
513
58
4
0
342,619
3
L
Serqet
9,440
590
121
8
0
325,054
4
W
Bacchus
7,585
474
25
2
0
308,618
5
W
Tsukuyomi
9,969
623
143
9
0
306,419
1
W
Cerberus
4,783
299
0
0
0
8,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role