Player Matchup

Sobek
Sobek
CacajueteKiller
Sobek
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Nemesis
Nemesis
Waserto910
Nemesis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,729 Elo+
Solo
Bellona
Bellona
dan_3456
Bellona
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,810 Elo+
Party 1
Cupid
Cupid
lMonsterGT_92
Cupid
Level 26
God Stats
10W - 3L
2,061 SR
Queue Stats
66W - 60L
1,657 Elo+
Party 1
Anubis
Anubis
mdwest
Anubis
Level 8
God Stats
4W - 5L
1,040 SR
Queue Stats
6W - 6L
1,197 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,570 Elo+

VS

Team Averages
Level 13
1,570 SR
1,436 Elo+
Merlin
Merlin
Moumou2693
Merlin
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
59W - 69L
1,349 Elo+
Party 2
Anhur
Anhur
NSQ72
Anhur
Level 7
God Stats
19W - 15L
1,828 SR
Queue Stats
44W - 37L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Pa-come
Cthulhu
Level 21
God Stats
48W - 27L
1,446 SR
Queue Stats
62W - 40L
1,433 Elo+
Party 2
Set
Set
PommeCassis_7
Set
Level 17
God Stats
52W - 53L
1,374 SR
Queue Stats
82W - 88L
1,418 Elo+
Party 2
Tyr
Tyr
josemaassassin
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,840
560
3,885
9,440
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Waserto910
Nemesis
13
5 / 2 / 2
7,994
571
6,778
8,779
5,838
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
dan_3456
Bellona
14
1 / 1 / 3
7,945
568
4,279
10,450
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 0 / 11
8,662
619
9,896
6,630
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
mdwest
Anubis
16
15 / 1 / 4
9,787
699
14,395
8,343
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Moumou2693
Merlin
8
1 / 10 / 1
5,463
390
2,477
9,345
2,100
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
NSQ72
Anhur
8
0 / 5 / 1
5,101
364
5,437
6,503
1,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pa-come
Cthulhu
11
0 / 6 / 1
6,454
461
9,813
13,014
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 1
6,892
492
4,700
12,097
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 7 / 1
5,145
368
3,992
10,895
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
33
Kills
4
4
Deaths
34
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Merlin
Moumou2693
Merlin
1
10
1
0.15
L
Anhur
NSQ72
Anhur
0
5
1
0.1
L
Cthulhu
Pa-come
Cthulhu
0
6
1
0.08
L
3
6
1
0.58
W
Nemesis
Waserto910
Nemesis
5
2
2
3
W
Bellona
dan_3456
Bellona
1
1
3
2.5
L
0
7
1
0.07
W
9
0
11
14.5
W
Anubis
mdwest
Anubis
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
26,419
43,642
Taken
51,854
27,005
Mitigated
21,445
15,003
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,885
197
0
2,966
9,440
5,262
539
1,256
7,934
16,741
0
L
Merlin
Moumou2693
Merlin
2,477
596
0
840
9,345
2,100
0
6,399
2,946
14,648
0
L
Anhur
NSQ72
Anhur
5,437
2,686
0
0
6,503
1,578
0
2,774
3,729
0
17,091
L
Cthulhu
Pa-come
Cthulhu
9,813
1,006
0
1,495
13,014
7,392
164
1,616
11,081
31,700
0
L
4,700
1,904
0
3,905
12,097
3,769
0
3,736
8,286
0
32,774
W
Nemesis
Waserto910
Nemesis
6,778
3,400
0
2,307
8,779
5,838
1,770
1,669
7,010
0
41,637
W
Bellona
dan_3456
Bellona
4,279
817
0
675
10,450
8,557
963
5,133
4,880
0
38,807
L
3,992
886
0
494
10,895
6,606
0
4,585
6,310
0
12,162
W
9,896
5,559
682
2,411
6,630
3,655
1,399
1,681
4,883
5,470
33,351
W
Anubis
mdwest
Anubis
14,395
1,023
0
5,962
8,343
3,693
1,009
1,942
6,276
62,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
29,055
347
Minions Killed
192
0
Camps Cleared
0
1,282,761
Distance Traveled
1,182,488
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,840
560
21
2
0
251,281
2
L
Merlin
5,463
390
23
2
0
189,857
1
L
Anhur
5,101
364
22
2
0
238,805
0
L
Cthulhu
6,454
461
65
5
0
230,675
0
L
Set
6,892
492
64
5
0
239,429
2
W
Nemesis
7,994
571
69
5
0
279,067
0
W
Bellona
7,945
568
86
6
0
267,444
0
L
Tyr
5,145
368
18
1
0
283,722
0
W
Cupid
8,662
619
60
4
0
249,387
1
W
Anubis
9,787
699
111
8
0
235,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role