Player Matchup

Kali
Kali
LossAfterLoss
Kali
Level 6
God Stats
4W - 3L
1,270 SR
Queue Stats
25W - 17L
1,539 Elo+
Solo
Ymir
Ymir
Magier123KG
Ymir
Level 27
God Stats
22W - 21L
1,341 SR
Queue Stats
149W - 172L
1,543 Elo+
Solo
Skadi
Skadi
NeroExe
Skadi
Level 18
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 7L
1,349 Elo+
Party 2
Bellona
Bellona
NightWolf09
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,349 Elo+
Party 2
Nox
Nox
TedLegendYT
Nox
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,412 SR
1,456 Elo+

VS

Team Averages
Level 21
1,632 SR
1,353 Elo+
Bellona
Bellona
MichaelSalvatori
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 55L
1,511 Elo+
Solo
Nu Wa
Nu Wa
PanDaHer0TV
Nu Wa
Level 32
God Stats
1W - 0L
1,691 SR
Queue Stats
5W - 7L
1,240 Elo+
Party 1
Freya
Freya
TrollFoox
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,227 Elo+
Solo
Pele
Pele
levleolr
Pele
Level 23
God Stats
18W - 13L
1,865 SR
Queue Stats
166W - 167L
1,465 Elo+
Solo
Danzaburou
Danzaburou
nJoyXSMITE
Danzaburou
Level 16
God Stats
3W - 2L
1,604 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,398
600
1,986
5,393
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 2
4,710
523
1,508
8,040
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
NeroExe
Skadi
8
1 / 3 / 2
4,602
511
2,359
5,742
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
NightWolf09
Bellona
8
0 / 3 / 0
4,457
495
2,552
5,341
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
4,797
533
2,850
3,562
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,755
639
2,593
4,586
3,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 7
5,732
637
5,675
3,164
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
TrollFoox
Freya
10
2 / 1 / 1
5,594
622
2,454
6,005
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
3 / 1 / 0
5,748
639
3,571
6,062
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
nJoyXSMITE
Danzaburou
10
5 / 2 / 2
6,226
692
5,767
5,782
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
1
5
2
0.4
W
3
0
0
3
L
Skadi
NeroExe
Skadi
1
3
2
0.67
L
Bellona
NightWolf09
Bellona
0
3
0
0
W
1
1
7
4.5
L
0
2
2
0.5
W
Freya
TrollFoox
Freya
2
1
1
2.5
W
Pele
3
1
0
3
W
Danzaburou
nJoyXSMITE
Danzaburou
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
20,060
28,078
Taken
25,599
12,362
Mitigated
9,810
6,811
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,986
1,303
0
1,902
5,393
1,687
0
1,546
3,847
0
19,787
L
1,508
501
231
1,456
8,040
3,807
162
2,934
5,106
11,787
0
W
2,593
433
0
1,342
4,586
3,617
439
271
4,131
0
23,787
L
Skadi
NeroExe
Skadi
2,359
893
0
1,440
5,742
1,457
228
1,633
4,109
0
15,668
L
Bellona
NightWolf09
Bellona
2,552
690
0
750
5,341
4,232
0
302
4,763
0
16,332
W
5,675
1,913
0
933
3,164
891
87
205
2,959
16,173
0
L
2,850
611
0
1,032
3,562
1,179
0
1,714
1,848
23,318
0
W
Freya
TrollFoox
Freya
2,454
1,236
0
2,329
6,005
1,943
168
1,841
4,139
14,047
0
W
Pele
3,571
729
0
3,148
6,062
1,765
0
738
5,299
0
31,814
W
Danzaburou
nJoyXSMITE
Danzaburou
5,767
3,802
0
2,266
5,782
1,594
14
1,303
4,479
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
29,055
186
Minions Killed
243
0
Camps Cleared
0
829,338
Distance Traveled
846,283
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,398
600
52
6
0
142,434
1
L
Ymir
4,710
523
23
3
0
170,581
1
W
Bellona
5,755
639
52
6
0
162,033
0
L
Skadi
4,602
511
37
4
0
141,439
3
L
Bellona
4,457
495
32
4
0
193,073
1
W
Nu Wa
5,732
637
17
2
0
168,395
0
L
Nox
4,797
533
42
5
0
181,811
5
W
Freya
5,594
622
34
4
0
186,841
2
W
Pele
5,748
639
77
9
0
171,482
1
W
Danzaburou
6,226
692
63
7
0
157,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role