Player Matchup

Chang'e
Chang'e
Bronze III
DeathStroke2602
Chang'e
Bronze III
Level 70
God Stats
9W - 6L
1,439 SR
Queue Stats
12W - 12L
1,413 MMR
Solo
Cerberus
Cerberus
Silver III
TTV-ITS_WAV
Cerberus
Silver III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,412 MMR
Party 1
King Arthur
King Arthur
Silver III
dpoxolo006
King Arthur
Silver III
Level 127
God Stats
5W - 2L
1,366 SR
Queue Stats
40W - 37L
1,459 MMR
Party 3
Osiris
Osiris
Silver IV
juandavid42
Osiris
Silver IV
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 41L
1,368 MMR
Party 3
Cernunnos
Cernunnos
Silver IV
x-SnowTrooper
Cernunnos
Silver IV
Level 97
God Stats
1W - 4L
1,426 SR
Queue Stats
4W - 7L
1,411 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,446 SR
1,413 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,433 SR
1,431 MMR
Ra
Ra
Silver II
BranTheBroken-
Ra
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,411 MMR
Solo
Geb
Geb
Silver I
DATT3BAYOO
Geb
Silver I
Level 82
God Stats
4W - 7L
1,224 SR
Queue Stats
74W - 78L
1,368 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
IronGodIX
Sun Wukong
Bronze III
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 31L
1,500 MMR
Solo
Set
Set
Gold IV
NaRUTO KkuN
Set
Gold IV
Level 126
God Stats
0W - 6L
1,500 SR
Queue Stats
239W - 234L
1,464 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
ThisIsEmerica
Heimdallr
Bronze III
Level 63
God Stats
23W - 26L
1,443 SR
Queue Stats
227W - 231L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 5
15,584
599
28,436
24,096
13,970
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TTV-ITS_WAV
Cerberus
19
4 / 2 / 11
12,941
498
10,100
25,758
24,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
dpoxolo006
King Arthur
20
6 / 3 / 6
14,607
562
24,127
29,620
27,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
20
8 / 2 / 15
15,068
580
21,044
20,273
22,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
x-SnowTrooper
Cernunnos
19
0 / 4 / 6
12,703
489
8,071
22,206
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
DanzaburouScyllaNu WaCu ChulainnYemoja

VS

Bans
TsukuyomiBakasuraAphroditeNemesisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 1
11,482
442
22,582
19,327
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 5
10,053
387
10,018
23,750
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
IronGodIX
Sun Wukong
19
2 / 7 / 1
12,177
468
18,359
30,960
26,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 9 / 5
11,339
436
8,887
21,863
12,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ThisIsEmerica
Heimdallr
17
5 / 5 / 2
11,941
459
18,801
17,590
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
33
Kills
14
14
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
1
5
5
0.7
W
15
3
5
5.83
L
Sun Wukong
IronGodIX
Sun Wukong
2
7
1
0.36
L
2
9
5
0.5
W
Cerberus
TTV-ITS_WAV
Cerberus
4
2
11
4.75
L
Heimdallr
ThisIsEmerica
Heimdallr
5
5
2
1.2
W
King Arthur
dpoxolo006
King Arthur
6
3
6
3
W
Osiris
8
2
15
7.75
W
Cernunnos
x-SnowTrooper
Cernunnos
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,778
Damage
78,647
121,953
Taken
113,490
98,320
Mitigated
87,958
49,491
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,582
1,582
3,362
6,363
19,327
8,720
0
9,527
9,800
99,751
0
L
10,018
1,109
0
2,246
23,750
28,978
0
8,740
15,010
34,823
0
W
28,436
439
5,835
13,393
24,096
13,970
3,554
10,676
13,065
119,981
0
L
Sun Wukong
IronGodIX
Sun Wukong
18,359
4,610
0
9,140
30,960
26,381
0
4,963
25,805
960
77,520
L
8,887
3,272
0
2,256
21,863
12,906
858
8,690
13,097
6,828
79,619
W
Cerberus
TTV-ITS_WAV
Cerberus
10,100
511
0
7,995
25,758
24,842
462
7,132
18,451
60,330
0
L
Heimdallr
ThisIsEmerica
Heimdallr
18,801
7,483
255
2,136
17,590
10,973
0
7,716
9,688
5,714
65,404
W
King Arthur
dpoxolo006
King Arthur
24,127
4,177
0
10,122
29,620
27,691
144
5,435
24,104
0
107,217
W
Osiris
21,044
10,979
0
0
20,273
22,653
560
6,297
13,828
20,601
114,258
W
Cernunnos
x-SnowTrooper
Cernunnos
8,071
3,277
0
12,146
22,206
9,164
1,604
4,114
17,956
0
104,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,903
Gold Earned
56,992
784
Minions Killed
588
0
Camps Cleared
0
2,630,205
Distance Traveled
2,210,519
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,482
442
148
6
0
434,164
5
L
Geb
10,053
387
21
1
0
508,970
7
W
Chang'e
15,584
599
172
7
0
515,721
4
L
Sun Wukong
12,177
468
147
6
0
415,233
0
L
Set
11,339
436
136
5
0
441,236
3
W
Cerberus
12,941
498
98
4
0
629,398
2
L
Heimdallr
11,941
459
136
5
0
410,916
3
W
King Arthur
14,607
562
184
7
0
445,349
7
W
Osiris
15,068
580
177
7
0
538,596
2
W
Cernunnos
12,703
489
153
6
0
501,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role