Player Matchup

Da Ji
Da Ji
Kayross
Da Ji
Level 85
God Stats
5W - 2L
1,384 SR
Queue Stats
43W - 44L
1,359 Elo+
Solo
Kukulkan
Kukulkan
OakHeart134
Kukulkan
Level 88
God Stats
3W - 1L
1,702 SR
Queue Stats
375W - 355L
1,485 Elo+
Party 1
Anhur
Anhur
Turbsssss
Anhur
Level 136
God Stats
9W - 10L
1,042 SR
Queue Stats
488W - 445L
1,469 Elo+
Party 1
Ares
Ares
Viprax
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 87L
1,570 Elo+
Party 1
Bellona
Bellona
davman95
Bellona
Level 69
God Stats
2W - 2L
1,359 SR
Queue Stats
166W - 150L
1,404 Elo+
Party 1
Team Averages
Level 101
1,397 SR
1,457 Elo+

VS

Team Averages
Level 111
1,546 SR
1,493 Elo+
Danzaburou
Danzaburou
DeathClaw19
Danzaburou
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 43L
1,297 Elo+
Solo
Fenrir
Fenrir
Doudinou
Fenrir
Level 142
God Stats
3W - 3L
1,475 SR
Queue Stats
69W - 67L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
Rius22
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
SherlokKots
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 86L
1,514 Elo+
Party 3
Cu Chulainn
Cu Chulainn
helwood
Cu Chulainn
Level 133
God Stats
8W - 7L
1,754 SR
Queue Stats
16W - 15L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kayross
Da Ji
13
5 / 4 / 6
8,375
493
6,331
11,447
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
OakHeart134
Kukulkan
15
4 / 1 / 5
9,347
550
6,068
8,244
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Turbsssss
Anhur
18
8 / 0 / 6
10,692
629
14,491
9,047
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Viprax
Ares
14
5 / 2 / 9
9,019
531
8,157
14,171
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
davman95
Bellona
14
1 / 4 / 0
8,514
501
5,450
11,467
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathClaw19
Danzaburou
13
3 / 6 / 0
8,045
473
4,077
13,734
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Doudinou
Fenrir
15
5 / 6 / 3
8,864
521
7,857
16,320
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Rius22
Cabrakan
11
0 / 6 / 2
6,549
385
5,163
11,319
10,292
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 4 / 5
7,820
460
8,810
8,188
2,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
helwood
Cu Chulainn
16
3 / 1 / 4
9,395
553
7,846
14,171
6,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
11
11
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeathClaw19
Danzaburou
3
6
0
0.5
L
Fenrir
Doudinou
Fenrir
5
6
3
1.08
W
Da Ji
Kayross
Da Ji
5
4
6
2
W
Kukulkan
OakHeart134
Kukulkan
4
1
5
6.5
L
Cabrakan
Rius22
Cabrakan
0
6
2
0.17
L
0
4
5
0.63
W
Anhur
Turbsssss
Anhur
8
0
6
11
W
Ares
Viprax
Ares
5
2
9
4.75
W
Bellona
davman95
Bellona
1
4
0
0.25
L
Cu Chulainn
helwood
Cu Chulainn
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,497
Damage
33,753
54,376
Taken
63,732
35,278
Mitigated
28,628
12,443
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeathClaw19
Danzaburou
4,077
1,913
0
5,084
13,734
3,345
0
1,093
12,641
0
44,317
L
Fenrir
Doudinou
Fenrir
7,857
3,269
0
4,808
16,320
6,360
0
5,586
10,734
0
53,068
W
Da Ji
Kayross
Da Ji
6,331
1,029
0
4,282
11,447
4,463
430
1,574
9,873
0
42,860
W
Kukulkan
OakHeart134
Kukulkan
6,068
494
0
105
8,244
3,727
327
3,543
4,701
58,771
0
L
Cabrakan
Rius22
Cabrakan
5,163
484
0
1,727
11,319
10,292
0
2,441
8,878
21,089
0
L
8,810
625
0
746
8,188
2,122
0
2,833
5,355
43,435
0
W
Anhur
Turbsssss
Anhur
14,491
6,804
0
4,448
9,047
3,563
0
2,661
6,386
0
88,529
W
Ares
Viprax
Ares
8,157
625
0
1,494
14,171
12,752
161
4,052
10,119
25,991
0
W
Bellona
davman95
Bellona
5,450
1,902
0
2,114
11,467
10,773
960
2,143
9,324
5,195
43,297
L
Cu Chulainn
helwood
Cu Chulainn
7,846
1,841
0
5,308
14,171
6,509
334
2,805
11,366
0
60,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
40,673
474
Minions Killed
420
0
Camps Cleared
0
1,565,633
Distance Traveled
1,503,242
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,045
473
94
6
0
271,652
1
L
Fenrir
8,864
521
90
5
0
329,168
3
W
Da Ji
8,375
493
66
4
0
299,770
0
W
Kukulkan
9,347
550
119
7
0
342,618
3
L
Cabrakan
6,549
385
29
2
0
297,656
0
L
Janus
7,820
460
85
5
0
302,578
4
W
Anhur
10,692
629
166
10
0
308,825
6
W
Ares
9,019
531
18
1
0
312,529
10
W
Bellona
8,514
501
105
6
0
301,891
3
L
Cu Chulainn
9,395
553
122
7
0
302,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role