Player Matchup

Cerberus
Cerberus
Silver II
Little King1666
Cerberus
Silver II
Level 109
God Stats
2W - 1L
1,548 SR
Queue Stats
9W - 11L
1,598 MMR
Party 1
Scylla
Scylla
Silver II
miniwilson221
Scylla
Silver II
Level 99
God Stats
2W - 3L
1,710 SR
Queue Stats
9W - 11L
1,598 MMR
Party 1
Neith
Neith
Silver III
wee chris01
Neith
Silver III
Level 49
God Stats
3W - 4L
1,406 SR
Queue Stats
26W - 45L
1,397 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,554 SR
1,531 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,571 SR
1,462 MMR
Kumbhakarna
Kumbhakarna
Gold III
Angeloyrs
Kumbhakarna
Gold III
Level 95
God Stats
1W - 1L
1,422 SR
Queue Stats
177W - 212L
1,420 MMR
Solo
Chang'e
Chang'e
Gold V
Cambo2k14
Chang'e
Gold V
Level 116
God Stats
9W - 5L
1,772 SR
Queue Stats
40W - 42L
1,518 MMR
Solo
Danzaburou
Danzaburou
Bronze III
GOAT Chapoo
Danzaburou
Bronze III
Level 122
God Stats
12W - 10L
1,518 SR
Queue Stats
55W - 54L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 7 / 6
12,924
562
19,751
30,660
34,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 6 / 4
14,856
646
24,745
18,002
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 4
13,898
604
16,356
18,320
5,925
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AphroditeHadesHelSobekCthulhu

VS

Bans
Cu ChulainnHerculesGuan YuYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Angeloyrs
Kumbhakarna
17
0 / 3 / 13
14,704
639
9,408
33,521
44,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Cambo2k14
Chang'e
20
10 / 2 / 8
16,042
697
23,053
17,142
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GOAT Chapoo
Danzaburou
19
10 / 3 / 6
15,912
692
24,590
21,588
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
20
20
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Angeloyrs
Kumbhakarna
0
3
13
2.17
W
Chang'e
Cambo2k14
Chang'e
10
2
8
7
W
Danzaburou
GOAT Chapoo
Danzaburou
10
3
6
4.33
L
Cerberus
1
7
6
0.57
L
4
6
4
1
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,852
Damage
57,051
66,982
Taken
72,251
46,665
Mitigated
64,807
20,922
Healing
26,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Angeloyrs
Kumbhakarna
9,408
2,027
0
2,910
33,521
44,040
65
18,012
14,693
32,298
0
W
Chang'e
Cambo2k14
Chang'e
23,053
1,431
9,016
8,512
17,142
10,452
1,519
10,654
6,200
86,338
0
W
Danzaburou
GOAT Chapoo
Danzaburou
24,590
9,805
0
6,135
21,588
10,315
2,023
14,938
6,275
4,107
99,585
L
Cerberus
19,751
787
0
7,241
30,660
34,846
61
14,956
15,704
59,006
0
L
24,745
877
756
6,389
18,002
5,894
66
8,843
9,159
79,460
0
L
16,356
7,534
1,265
5,271
18,320
5,925
1,150
9,566
8,754
0
68,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
46,658
309
Minions Killed
251
0
Camps Cleared
0
1,114,614
Distance Traveled
1,224,319
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,704
639
29
1
0
420,587
3
W
Chang'e
16,042
697
92
4
0
409,571
6
W
Danzaburou
15,912
692
130
6
0
394,161
8
L
Cerberus
12,924
562
118
5
0
384,414
7
L
Scylla
14,856
646
104
5
0
381,427
4
L
Neith
13,898
604
87
4
0
348,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role