Player Matchup

He Bo
He Bo
Gold II
Rolphy91
He Bo
Gold II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 117L
1,578 MMR
Party 2
Medusa
Medusa
Platinum I
ScarZ_34
Medusa
Platinum I
Level 116
God Stats
30W - 15L
1,500 SR
Queue Stats
1,269W - 1,058L
2,076 MMR
Solo
Sobek
Sobek
Gold II
iConsume u
Sobek
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 59L
1,701 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,500 SR
1,785 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,538 SR
1,576 MMR
Cu Chulainn
Cu Chulainn
Gold V
DucohJr
Cu Chulainn
Gold V
Level 134
God Stats
6W - 4L
1,677 SR
Queue Stats
25W - 8L
1,756 MMR
Party 1
Discordia
Discordia
Gold V
Gibby_Gobson
Discordia
Gold V
Level 160
God Stats
7W - 2L
1,492 SR
Queue Stats
21W - 7L
1,756 MMR
Party 1
Danzaburou
Danzaburou
Silver V
sasar72
Danzaburou
Silver V
Level 114
God Stats
4W - 8L
1,445 SR
Queue Stats
33W - 60L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Rolphy91
He Bo
16
5 / 5 / 7
11,905
700
12,430
15,457
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ScarZ_34
Medusa
16
6 / 4 / 6
12,330
725
16,239
14,134
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sobek
14
3 / 4 / 6
12,250
721
8,919
25,682
37,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeThothPersephoneCthulhuCabrakan

VS

Bans
BacchusGuan YuRaCerberusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DucohJr
Cu Chulainn
15
5 / 7 / 7
11,764
692
19,688
21,030
21,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Gibby_Gobson
Discordia
16
7 / 3 / 2
11,556
680
16,537
11,629
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sasar72
Danzaburou
14
1 / 4 / 11
11,321
666
12,412
14,425
5,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
13
13
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DucohJr
Cu Chulainn
5
7
7
1.21
L
Discordia
Gibby_Gobson
Discordia
7
3
2
2.67
W
He Bo
Rolphy91
He Bo
5
5
7
1.7
W
Medusa
ScarZ_34
Medusa
6
4
6
2.25
W
Sobek
3
4
6
1.5
L
Danzaburou
sasar72
Danzaburou
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
48,637
55,273
Taken
47,084
52,627
Mitigated
32,494
10,049
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DucohJr
Cu Chulainn
19,688
3,178
0
4,556
21,030
21,832
0
9,932
11,098
10,032
50,636
L
Discordia
Gibby_Gobson
Discordia
16,537
124
134
2,230
11,629
4,771
0
5,399
6,230
51,948
0
W
He Bo
Rolphy91
He Bo
12,430
116
212
2,028
15,457
6,064
651
6,249
8,612
50,309
0
W
Medusa
ScarZ_34
Medusa
16,239
5,867
0
3,534
14,134
8,873
3,189
4,392
9,252
4,190
78,228
W
Sobek
8,919
924
0
4,275
25,682
37,690
145
7,328
17,202
19,484
0
L
Danzaburou
sasar72
Danzaburou
12,412
2,908
508
4,533
14,425
5,891
66
6,682
7,743
0
51,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
34,641
204
Minions Killed
217
0
Camps Cleared
0
923,425
Distance Traveled
939,774
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,764
692
55
3
0
316,830
4
L
Discordia
11,556
680
89
5
0
332,718
2
W
He Bo
11,905
700
64
4
0
294,007
3
W
Medusa
12,330
725
125
7
0
326,518
0
W
Sobek
12,250
721
15
1
0
302,900
0
L
Danzaburou
11,321
666
73
4
0
290,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role