Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bass defiler
Hun Batz
Level 6
God Stats
6W - 4L
1,700 SR
Queue Stats
26W - 17L
1,602 Elo+
Solo
Ullr
Ullr
Drxp is bad
Ullr
Level 4
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 2L
1,888 Elo+
Solo
Amaterasu
Amaterasu
MintyBoyThunder
Amaterasu
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 12L
1,713 Elo+
Solo
Sol
Sol
Siases
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,636 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,668 Elo+

VS

Team Averages
Level 17
1,571 SR
1,537 Elo+
Heimdallr
Heimdallr
Dj Jurass1c
Heimdallr
Level 30
God Stats
2W - 1L
1,856 SR
Queue Stats
137W - 126L
1,727 Elo+
Solo
King Arthur
King Arthur
HDLSNOW2
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,498 Elo+
Solo
Jormungandr
Jormungandr
LunarMallard223
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,709 Elo+
Solo
Odin
Odin
TboneJr04
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,430 Elo+
Solo
Janus
Janus
kplayon
Janus
Level 14
God Stats
6W - 13L
1,500 SR
Queue Stats
88W - 90L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 0 / 8
8,950
559
8,271
7,886
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Bass defiler
Hun Batz
18
2 / 0 / 5
10,183
636
2,683
9,494
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 3
8,040
503
8,030
8,748
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MintyBoyThunder
Amaterasu
14
3 / 2 / 2
8,591
537
6,760
12,385
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Siases
Sol
15
7 / 0 / 2
9,533
596
12,245
14,015
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dj Jurass1c
Heimdallr
11
1 / 5 / 0
6,739
421
5,523
11,299
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
HDLSNOW2
King Arthur
15
2 / 4 / 0
8,589
537
7,677
11,723
9,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
LunarMallard223
Jormungandr
10
0 / 4 / 1
6,619
414
2,905
9,241
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
9
0 / 3 / 0
5,506
344
3,830
8,646
6,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
kplayon
Janus
11
0 / 7 / 0
6,552
410
5,436
9,639
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
22
Kills
3
3
Deaths
23
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
8
9
W
Hun Batz
Bass defiler
Hun Batz
2
0
5
4.5
L
Heimdallr
Dj Jurass1c
Heimdallr
1
5
0
0.2
W
5
1
3
6.5
L
King Arthur
HDLSNOW2
King Arthur
2
4
0
0.5
L
Jormungandr
LunarMallard223
Jormungandr
0
4
1
0.13
W
Amaterasu
MintyBoyThunder
Amaterasu
3
2
2
2
W
Sol
Siases
Sol
7
0
2
8
L
Odin
0
3
0
0
L
Janus
kplayon
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,989
Damage
25,371
52,528
Taken
50,548
24,699
Mitigated
29,493
19,169
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,271
2,486
0
1,198
7,886
6,569
0
2,403
5,483
33,799
0
W
Hun Batz
Bass defiler
Hun Batz
2,683
15
0
6,513
9,494
3,546
0
65
9,429
0
88,818
L
Heimdallr
Dj Jurass1c
Heimdallr
5,523
1,762
0
1,680
11,299
6,276
0
4,940
6,359
4,664
33,957
W
8,030
2,015
0
675
8,748
3,272
170
870
7,878
0
51,016
L
King Arthur
HDLSNOW2
King Arthur
7,677
1,344
0
250
11,723
9,652
0
0
11,723
1,979
50,023
L
Jormungandr
LunarMallard223
Jormungandr
2,905
863
0
634
9,241
4,290
0
4,685
4,556
16,301
0
W
Amaterasu
MintyBoyThunder
Amaterasu
6,760
2,771
0
1,797
12,385
6,137
669
233
11,990
0
43,178
W
Sol
Siases
Sol
12,245
3,201
0
8,986
14,015
5,175
4,147
5,245
8,770
52,274
0
L
Odin
3,830
1,627
0
675
8,646
6,132
568
3,678
4,968
0
13,704
L
Janus
kplayon
Janus
5,436
478
0
0
9,639
3,143
472
7,213
2,426
35,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,297
Gold Earned
34,005
460
Minions Killed
282
0
Camps Cleared
0
1,595,970
Distance Traveled
1,412,647
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,950
559
32
2
0
323,620
5
W
Hun Batz
10,183
636
165
10
0
318,530
0
L
Heimdallr
6,739
421
77
5
0
254,738
0
W
Ullr
8,040
503
79
5
0
335,010
1
L
King Arthur
8,589
537
106
7
0
255,711
0
L
Jormungandr
6,619
414
18
1
0
299,731
0
W
Amaterasu
8,591
537
84
5
0
343,895
1
W
Sol
9,533
596
100
6
0
274,915
2
L
Odin
5,506
344
18
1
0
318,569
0
L
Janus
6,552
410
63
4
0
283,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role