Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Karnage-O_O-
Cu Chulainn
Level 121
God Stats
1W - 1L
1,698 SR
Queue Stats
11W - 16L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
TookYourVcard-
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,538 Elo+
Solo
Hel
Hel
bra10pr
Hel
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 208L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sparta500837
Tsukuyomi
Level 87
God Stats
38W - 25L
1,674 SR
Queue Stats
264W - 246L
1,529 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,537 Elo+

VS

Team Averages
Level 89
1,547 SR
1,468 Elo+
Cupid
Cupid
BrujoFeo
Cupid
Level 117
God Stats
32W - 22L
1,710 SR
Queue Stats
65W - 58L
1,541 Elo+
Solo
Scylla
Scylla
Darth_Veliz
Scylla
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
549W - 523L
1,570 Elo+
Solo
Sobek
Sobek
Dead Toads
Sobek
Level 63
God Stats
3W - 1L
1,210 SR
Queue Stats
8W - 12L
1,186 Elo+
Solo
Amaterasu
Amaterasu
Gusjomeal05
Amaterasu
Level 57
God Stats
5W - 0L
1,786 SR
Queue Stats
165W - 155L
1,639 Elo+
Solo
Da Ji
Da Ji
Price
Da Ji
Level 108
God Stats
3W - 3L
1,529 SR
Queue Stats
338W - 310L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 3
5,464
497
6,700
4,097
1,849
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Karnage-O_O-
Cu Chulainn
9
3 / 3 / 0
5,893
536
6,420
8,293
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TookYourVcard-
Baron Samedi
9
0 / 5 / 0
5,481
498
1,838
6,796
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
9
0 / 4 / 0
4,897
445
4,594
7,358
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
sparta500837
Tsukuyomi
10
0 / 1 / 0
5,409
492
1,381
5,236
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BrujoFeo
Cupid
9
2 / 3 / 1
5,266
479
2,630
7,630
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
4 / 0 / 4
6,874
625
2,659
2,712
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
9
0 / 1 / 4
5,869
534
3,500
8,947
5,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Gusjomeal05
Amaterasu
12
3 / 0 / 1
6,958
633
5,054
7,651
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Price
Da Ji
9
4 / 0 / 4
6,041
549
5,263
6,128
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
3
2.5
W
Cupid
BrujoFeo
Cupid
2
3
1
0.83
W
Scylla
4
0
4
6
W
Sobek
0
1
4
2
W
Amaterasu
Gusjomeal05
Amaterasu
3
0
1
3.5
L
Cu Chulainn
Karnage-O_O-
Cu Chulainn
3
3
0
1
W
Da Ji
Price
Da Ji
4
0
4
6
L
Baron Samedi
TookYourVcard-
Baron Samedi
0
5
0
0
L
Hel
0
4
0
0
L
Tsukuyomi
sparta500837
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
19,106
31,780
Taken
33,068
11,138
Mitigated
15,621
11,659
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,700
1,583
0
2,444
4,097
1,849
297
1,494
2,603
25,641
0
W
Cupid
BrujoFeo
Cupid
2,630
1,620
405
2,328
7,630
1,806
220
1,500
6,130
0
26,189
W
Scylla
2,659
507
0
861
2,712
919
110
2,075
637
31,202
0
W
Sobek
3,500
296
519
4,322
8,947
5,145
0
3,920
5,027
13,721
0
W
Amaterasu
Gusjomeal05
Amaterasu
5,054
1,823
0
3,260
7,651
5,898
791
4,166
3,057
4,628
34,532
L
Cu Chulainn
Karnage-O_O-
Cu Chulainn
6,420
1,359
453
1,648
8,293
3,448
0
2,872
5,421
0
24,449
W
Da Ji
Price
Da Ji
5,263
999
0
2,657
6,128
1,853
0
1,043
5,085
0
21,937
L
Baron Samedi
TookYourVcard-
Baron Samedi
1,838
377
0
1,240
6,796
2,332
336
1,566
5,230
28,211
0
L
Hel
4,594
492
0
3,382
7,358
2,083
0
492
6,866
23,030
0
L
Tsukuyomi
sparta500837
Tsukuyomi
1,381
202
0
2,492
5,236
1,426
0
227
5,009
0
27,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
31,008
255
Minions Killed
279
0
Camps Cleared
0
992,423
Distance Traveled
1,067,909
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,464
497
41
4
0
187,296
1
W
Cupid
5,266
479
59
5
0
193,294
0
W
Scylla
6,874
625
69
6
0
196,393
1
W
Sobek
5,869
534
18
2
0
231,780
4
W
Amaterasu
6,958
633
92
8
0
193,677
2
L
Cu Chulainn
5,893
536
46
4
0
224,174
2
W
Da Ji
6,041
549
41
4
0
252,765
0
L
Baron Samedi
5,481
498
62
6
0
175,572
0
L
Hel
4,897
445
36
3
0
189,397
1
L
Tsukuyomi
5,409
492
70
6
0
215,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role