Player Matchup

Mercury
Mercury
ImAndreiFTW
Mercury
Level 49
God Stats
6W - 4L
1,715 SR
Queue Stats
209W - 189L
1,790 Elo+
Party 2
Ymir
Ymir
OneShotMiss
Ymir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,766 Elo+
Party 3
Baron Samedi
Baron Samedi
kDino
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 129L
1,666 Elo+
Party 2
Rama
Rama
ultraakki
Rama
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,361 Elo+
Party 3
King Arthur
King Arthur
xGhostlyy
King Arthur
Level 42
God Stats
7W - 9L
1,500 SR
Queue Stats
235W - 240L
1,730 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,662 Elo+

VS

Team Averages
Level 111
1,590 SR
1,548 Elo+
Tyr
Tyr
BipsyBogic
Tyr
Level 126
God Stats
8W - 11L
1,820 SR
Queue Stats
517W - 473L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
ErfanKa7
Sylvanus
Level 154
God Stats
3W - 7L
1,448 SR
Queue Stats
207W - 225L
1,463 Elo+
Solo
Loki
Loki
GeneralFrozen
Loki
Level 60
God Stats
74W - 53L
1,572 SR
Queue Stats
93W - 76L
1,550 Elo+
Party 1
Hachiman
Hachiman
KingKopro
Hachiman
Level 107
God Stats
6W - 3L
1,310 SR
Queue Stats
109W - 99L
1,557 Elo+
Party 1
Raijin
Raijin
itzzaces
Raijin
Level 106
God Stats
7W - 4L
1,798 SR
Queue Stats
96W - 84L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImAndreiFTW
Mercury
16
2 / 4 / 1
9,242
513
5,471
14,370
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
8,962
498
6,106
12,916
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
kDino
Baron Samedi
13
2 / 8 / 1
8,146
453
7,538
11,474
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
2 / 1 / 2
9,813
545
5,904
13,069
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xGhostlyy
King Arthur
14
0 / 3 / 0
8,480
471
7,999
17,786
7,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,948
497
9,626
13,836
6,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
ErfanKa7
Sylvanus
16
1 / 0 / 5
9,716
540
10,051
11,856
18,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 7
9,637
535
10,602
12,016
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
KingKopro
Hachiman
16
1 / 2 / 0
10,320
573
5,850
6,855
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
itzzaces
Raijin
17
5 / 3 / 8
10,821
601
6,379
6,886
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
17
17
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
Sylvanus
ErfanKa7
Sylvanus
1
0
5
3.5
W
5
1
7
8.5
L
Mercury
ImAndreiFTW
Mercury
2
4
1
0.63
W
Hachiman
KingKopro
Hachiman
1
2
0
0.5
L
2
1
1
2.5
W
Raijin
itzzaces
Raijin
5
3
8
3
L
Baron Samedi
kDino
Baron Samedi
2
8
1
0.31
L
Rama
2
1
2
3
L
King Arthur
xGhostlyy
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
42,508
69,615
Taken
51,449
31,973
Mitigated
33,776
24,460
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,626
1,135
0
3,719
13,836
6,220
0
4,661
9,107
0
29,549
W
Sylvanus
ErfanKa7
Sylvanus
10,051
3,192
809
6,969
11,856
18,400
46
997
10,820
61,640
0
W
10,602
2,599
0
2,870
12,016
4,650
0
3,788
7,999
0
61,016
L
Mercury
ImAndreiFTW
Mercury
5,471
2,968
0
4,990
14,370
5,262
312
2,352
11,934
0
69,603
W
Hachiman
KingKopro
Hachiman
5,850
3,237
0
3,149
6,855
2,151
0
348
6,507
0
66,789
L
6,106
1,720
0
3,809
12,916
9,652
0
1,861
10,942
32,122
0
W
Raijin
itzzaces
Raijin
6,379
446
0
1,098
6,886
2,355
746
3,375
3,372
61,188
0
L
Baron Samedi
kDino
Baron Samedi
7,538
378
387
1,624
11,474
4,375
480
3,389
7,930
46,225
0
L
Rama
5,904
4,783
0
8,460
13,069
4,723
574
313
12,722
0
89,391
L
King Arthur
xGhostlyy
King Arthur
7,999
403
0
5,190
17,786
7,961
0
8,129
9,657
0
52,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
49,442
509
Minions Killed
509
0
Camps Cleared
0
1,674,065
Distance Traveled
1,572,768
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,948
497
28
2
0
385,994
2
W
Sylvanus
9,716
540
113
6
0
202,080
1
W
Loki
9,637
535
96
5
0
367,084
7
L
Mercury
9,242
513
139
8
0
395,078
7
W
Hachiman
10,320
573
141
8
0
344,712
1
L
Ymir
8,962
498
33
2
0
352,002
8
W
Raijin
10,821
601
131
7
0
272,898
2
L
Baron Samedi
8,146
453
87
5
0
288,464
5
L
Rama
9,813
545
152
8
0
297,192
10
L
King Arthur
8,480
471
98
5
0
341,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role