Player Matchup

Kukulkan
Kukulkan
ItsSt0rytim3
Kukulkan
Level 53
God Stats
6W - 4L
1,500 SR
Queue Stats
413W - 430L
1,781 Elo+
Solo
Ah Puch
Ah Puch
MrBassolutely
Ah Puch
Level 67
God Stats
50W - 48L
1,285 SR
Queue Stats
1,374W - 1,457L
1,402 Elo+
Solo
Horus
Horus
ShinShoRyuGuile
Horus
Level 62
God Stats
38W - 35L
1,549 SR
Queue Stats
631W - 612L
1,432 Elo+
Solo
Apollo
Apollo
riley_2300
Apollo
Level 67
God Stats
11W - 7L
1,386 SR
Queue Stats
99W - 88L
1,374 Elo+
Solo
Fenrir
Fenrir
xKush Effectsx
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,414 Elo+
Solo
Team Averages
Level 71
1,444 SR
1,481 Elo+

VS

Team Averages
Level 63
1,405 SR
1,428 Elo+
Cthulhu
Cthulhu
CrusnikKiller
Cthulhu
Level 87
God Stats
7W - 10L
1,500 SR
Queue Stats
169W - 189L
1,288 Elo+
Solo
Aphrodite
Aphrodite
NoticesUrUwU
Aphrodite
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 23L
1,574 Elo+
Solo
Kali
Kali
SRT_MEM
Kali
Level 35
God Stats
33W - 47L
1,451 SR
Queue Stats
288W - 391L
1,427 Elo+
Party 1
Olorun
Olorun
august_lawn3
Olorun
Level 37
God Stats
2W - 18L
1,246 SR
Queue Stats
187W - 288L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
cornbread3210
Guan Yu
Level 87
God Stats
15W - 12L
1,531 SR
Queue Stats
83W - 91L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsSt0rytim3
Kukulkan
20
6 / 2 / 6
13,261
577
16,221
11,231
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
16
4 / 1 / 8
10,912
474
20,406
6,980
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 18
11,286
491
11,349
18,326
12,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
riley_2300
Apollo
20
16 / 6 / 7
13,776
599
24,836
23,266
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 3
12,633
549
12,307
15,479
14,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 5 / 0
10,571
460
10,218
19,762
15,914
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
NoticesUrUwU
Aphrodite
13
0 / 8 / 5
9,566
416
13,241
23,438
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
SRT_MEM
Kali
19
1 / 6 / 1
11,468
499
4,036
20,739
10,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
15
5 / 10 / 2
10,364
451
13,882
26,173
8,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
14
6 / 6 / 1
10,335
449
10,014
16,944
12,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
35
Kills
14
15
Deaths
35
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
0
0.4
W
Kukulkan
ItsSt0rytim3
Kukulkan
6
2
6
4.5
W
Ah Puch
4
1
8
8
L
Aphrodite
NoticesUrUwU
Aphrodite
0
8
5
0.31
L
Kali
SRT_MEM
Kali
1
6
1
0.25
W
4
5
18
2.6
L
Olorun
5
10
2
0.6
L
Guan Yu
6
6
1
1.08
W
Apollo
riley_2300
Apollo
16
6
7
3.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,119
Damage
51,391
75,282
Taken
107,056
43,918
Mitigated
66,402
28,477
Healing
38,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,218
419
499
4,916
19,762
15,914
32
11,604
7,563
63,515
0
W
Kukulkan
ItsSt0rytim3
Kukulkan
16,221
2,386
961
2,169
11,231
5,145
4,402
5,979
5,252
87,504
0
W
Ah Puch
20,406
1,267
0
2,316
6,980
2,834
360
3,563
3,417
51,079
0
L
Aphrodite
NoticesUrUwU
Aphrodite
13,241
1,609
4,172
9,643
23,438
18,555
674
8,476
14,436
44,615
0
L
Kali
SRT_MEM
Kali
4,036
1,922
461
5,344
20,739
10,150
1,998
4,036
16,449
0
85,934
W
11,349
4,436
2,368
4,864
18,326
12,093
668
10,756
7,570
0
23,620
L
Olorun
13,882
6,445
1,344
10,049
26,173
8,869
1,056
5,017
20,880
45,952
0
L
Guan Yu
10,014
2,315
135
1,847
16,944
12,914
754
5,559
10,863
1,345
34,916
W
Apollo
riley_2300
Apollo
24,836
14,714
0
11,716
23,266
9,626
3,171
13,282
9,984
0
92,932
W
12,307
3,340
0
4,083
15,479
14,220
1,074
3,968
11,511
11,151
90,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
52,304
545
Minions Killed
528
0
Camps Cleared
0
2,198,265
Distance Traveled
1,950,187
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,571
460
127
6
0
353,582
2
W
Kukulkan
13,261
577
172
7
0
410,894
2
W
Ah Puch
10,912
474
77
3
0
392,686
8
L
Aphrodite
9,566
416
71
3
0
401,042
0
L
Kali
11,468
499
178
8
0
466,312
0
W
Horus
11,286
491
26
1
0
492,969
6
L
Olorun
10,364
451
72
3
0
342,559
0
L
Guan Yu
10,335
449
80
3
0
386,692
1
W
Apollo
13,776
599
132
6
0
424,020
2
W
Fenrir
12,633
549
138
6
0
477,696
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role