Player Matchup

Tsukuyomi
Tsukuyomi
SA_F2008
Tsukuyomi
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Transmoke
Anubis
Level 28
God Stats
6W - 7L
1,362 SR
Queue Stats
80W - 73L
1,596 Elo+
Solo
Bellona
Bellona
alangutang
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
manto-aditivo
The Morrigan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,223 Elo+
Solo
Anhur
Anhur
ttv_kreeezd
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,464 Elo+

VS

Team Averages
Level 10
1,381 SR
1,310 Elo+
Set
Set
CheekSlayer7698
Set
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 46L
1,361 Elo+
Solo
Ares
Ares
DragonBenares
Ares
Level 25
God Stats
1W - 5L
1,442 SR
Queue Stats
18W - 18L
1,352 Elo+
Solo
Chaac
Chaac
GrandWord69
Chaac
Level 6
God Stats
2W - 2L
1,181 SR
Queue Stats
11W - 15L
1,172 Elo+
Solo
Kukulkan
Kukulkan
cahenrique46
Kukulkan
Level 4
God Stats
2W - 4L
1,280 SR
Queue Stats
68W - 93L
1,163 Elo+
Party 1
Medusa
Medusa
oliveira20007
Medusa
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 65L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SA_F2008
Tsukuyomi
9
0 / 13 / 2
5,929
349
2,712
12,021
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Transmoke
Anubis
2
0 / 0 / 1
4,777
281
159
421
57
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
alangutang
Bellona
14
9 / 12 / 0
9,731
572
12,076
15,191
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
manto-aditivo
The Morrigan
1
0 / 1 / 0
4,643
273
0
560
127
7
0 / 5 / 0
5,459
321
640
6,622
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
10,453
615
5,738
9,431
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
11 / 1 / 7
10,253
603
7,782
10,202
5,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 4 / 7
8,968
528
4,474
7,638
3,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
cahenrique46
Kukulkan
12
3 / 3 / 1
8,375
493
3,489
5,817
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 3
7,868
463
2,187
5,481
1,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
9
Kills
29
31
Deaths
12
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
11
1
7
14.5
W
8
4
7
2.88
L
Tsukuyomi
SA_F2008
Tsukuyomi
0
13
2
0.08
L
Anubis
Transmoke
Anubis
0
0
1
0.5
L
Bellona
alangutang
Bellona
9
12
0
0.75
W
Kukulkan
cahenrique46
Kukulkan
3
3
1
1.17
L
The Morrigan
manto-aditivo
The Morrigan
0
1
0
0
W
2
3
3
1.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
23,670
34,815
Taken
38,569
16,860
Mitigated
16,979
2,635
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,738
3,498
0
108
9,431
4,302
6,243
0
9,242
0
60,906
W
7,782
1,317
147
3,218
10,202
5,400
2,851
159
9,843
37,020
0
W
4,474
1,952
0
526
7,638
3,346
1,191
0
7,513
0
15,906
L
Tsukuyomi
SA_F2008
Tsukuyomi
2,712
1,242
0
287
12,021
3,077
47
3,425
8,596
0
12,680
L
Anubis
Transmoke
Anubis
159
159
0
0
421
57
0
0
421
496
0
L
Bellona
alangutang
Bellona
12,076
4,755
0
711
15,191
11,991
0
6,029
9,162
0
33,142
W
Kukulkan
cahenrique46
Kukulkan
3,489
1,668
378
306
5,817
2,054
2,760
0
5,667
29,941
0
L
The Morrigan
manto-aditivo
The Morrigan
0
0
0
0
560
127
0
273
287
244
0
W
2,187
1,804
0
227
5,481
1,877
2,936
0
5,481
0
21,644
L
640
571
0
1,637
6,622
1,608
0
1,544
5,078
0
12,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
45,917
88
Minions Killed
325
0
Camps Cleared
0
783,292
Distance Traveled
1,294,388
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,453
615
137
8
0
315,194
0
W
Ares
10,253
603
52
3
0
252,164
0
W
Chaac
8,968
528
28
2
0
220,310
0
L
Tsukuyomi
5,929
349
21
1
0
235,472
0
L
Anubis
4,777
281
1
0
0
21,238
0
L
Bellona
9,731
572
43
3
0
289,129
0
W
Kukulkan
8,375
493
63
4
0
269,751
2
L
The Morrigan
4,643
273
0
0
0
64,912
0
W
Medusa
7,868
463
45
3
0
236,969
1
L
Anhur
5,459
321
23
1
0
172,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role