Player Matchup

Arachne
Arachne
Bazilias
Arachne
Level 78
God Stats
29W - 14L
1,816 SR
Queue Stats
422W - 320L
1,666 Elo+
Party 2
Horus
Horus
GuCiBoss
Horus
Level 43
God Stats
36W - 10L
1,741 SR
Queue Stats
53W - 17L
1,801 Elo+
Party 2
Skadi
Skadi
Warsticky
Skadi
Level 88
God Stats
6W - 8L
1,774 SR
Queue Stats
98W - 109L
1,485 Elo+
Party 2
Persephone
Persephone
jijiwastaken
Persephone
Level 79
God Stats
3W - 4L
1,826 SR
Queue Stats
71W - 52L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
legohndary
Heimdallr
Level 29
God Stats
0W - 2L
1,141 SR
Queue Stats
27W - 22L
1,602 Elo+
Party 2
Team Averages
Level 63
1,660 SR
1,601 Elo+

VS

Team Averages
Level 95
1,632 SR
1,405 Elo+
Loki
Loki
GodZilas
Loki
Level 160
God Stats
7W - 3L
1,586 SR
Queue Stats
71W - 89L
1,418 Elo+
Solo
Hachiman
Hachiman
Noxezr
Hachiman
Level 125
God Stats
2W - 1L
1,738 SR
Queue Stats
94W - 76L
1,405 Elo+
Solo
Geb
Geb
Thelionheart333
Geb
Level 42
God Stats
6W - 3L
1,835 SR
Queue Stats
103W - 109L
1,413 Elo+
Solo
Cerberus
Cerberus
YNimaY
Cerberus
Level 82
God Stats
19W - 12L
1,500 SR
Queue Stats
447W - 409L
1,389 Elo+
Party 1
Scylla
Scylla
yannik_012605
Scylla
Level 65
God Stats
8W - 6L
1,500 SR
Queue Stats
408W - 366L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bazilias
Arachne
15
6 / 5 / 2
9,092
535
9,623
13,679
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
GuCiBoss
Horus
11
1 / 3 / 3
7,236
426
4,865
12,748
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Warsticky
Skadi
14
2 / 5 / 2
8,111
477
5,876
10,977
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
jijiwastaken
Persephone
12
0 / 4 / 3
7,678
452
7,163
8,587
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
legohndary
Heimdallr
12
0 / 4 / 0
7,466
439
4,553
8,977
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 3 / 5
8,316
489
4,928
11,872
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Noxezr
Hachiman
14
3 / 3 / 9
8,381
493
9,522
12,148
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,755
515
2,790
10,814
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
YNimaY
Cerberus
17
4 / 0 / 5
9,869
581
9,530
11,985
12,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 3 / 6
9,613
565
11,963
8,457
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
21
21
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bazilias
Arachne
6
5
2
1.4
W
Loki
1
3
5
1.17
L
Horus
GuCiBoss
Horus
1
3
3
0.83
W
Hachiman
Noxezr
Hachiman
3
3
9
2.5
W
3
1
7
6.5
L
Skadi
Warsticky
Skadi
2
5
2
0.6
W
Cerberus
YNimaY
Cerberus
4
0
5
6.5
L
Persephone
jijiwastaken
Persephone
0
4
3
0.38
L
Heimdallr
legohndary
Heimdallr
0
4
0
0
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
38,733
54,968
Taken
55,276
29,514
Mitigated
29,920
10,837
Healing
21,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bazilias
Arachne
9,623
5,845
0
4,278
13,679
8,620
411
4,604
9,033
11,656
43,484
W
Loki
4,928
1,595
0
4,791
11,872
3,751
0
825
10,965
0
57,693
L
Horus
GuCiBoss
Horus
4,865
2,147
764
3,292
12,748
10,663
0
5,825
6,777
0
19,360
W
Hachiman
Noxezr
Hachiman
9,522
6,103
0
5,525
12,148
3,689
1,001
2,230
9,770
0
53,709
W
2,790
424
0
3,016
10,814
7,354
32
1,220
9,528
21,351
0
L
Skadi
Warsticky
Skadi
5,876
2,283
0
830
10,977
3,427
0
4,037
6,848
0
49,755
W
Cerberus
YNimaY
Cerberus
9,530
576
0
7,278
11,985
12,295
0
385
11,600
72,085
0
L
Persephone
jijiwastaken
Persephone
7,163
641
0
1,673
8,587
3,027
0
3,870
4,516
47,756
0
L
Heimdallr
legohndary
Heimdallr
4,553
1,921
0
0
8,977
3,777
51
5,386
3,511
0
34,856
W
11,963
1,429
0
1,388
8,457
2,831
644
2,744
5,492
51,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,583
Gold Earned
44,934
375
Minions Killed
517
0
Camps Cleared
0
1,509,369
Distance Traveled
1,639,864
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,092
535
88
5
0
352,608
9
W
Loki
8,316
489
102
6
0
341,298
4
L
Horus
7,236
426
21
1
0
316,473
3
W
Hachiman
8,381
493
83
5
0
270,147
7
W
Geb
8,755
515
29
2
0
364,316
3
L
Skadi
8,111
477
79
5
0
273,136
2
W
Cerberus
9,869
581
201
12
0
358,881
2
L
Persephone
7,678
452
110
6
0
310,003
5
L
Heimdallr
7,466
439
77
5
0
257,149
0
W
Scylla
9,613
565
102
6
0
305,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role