Player Matchup

Olorun
Olorun
BlooBambin0
Olorun
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
46W - 61L
1,708 Elo+
Solo
Anhur
Anhur
GenuineMouse
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HalorderZ1
Kumbhakarna
Level 29
God Stats
5W - 2L
1,843 SR
Queue Stats
99W - 79L
1,768 Elo+
Solo
Cernunnos
Cernunnos
harley223
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
lisow333
Bellona
Level 27
God Stats
22W - 25L
1,357 SR
Queue Stats
150W - 142L
1,312 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,558 Elo+

VS

Team Averages
Level 22
1,583 SR
1,438 Elo+
Artemis
Artemis
Killah_T_705
Artemis
Level 28
God Stats
24W - 25L
1,717 SR
Queue Stats
71W - 71L
1,505 Elo+
Solo
Hel
Hel
Queen_Abeer00
Hel
Level 28
God Stats
2W - 2L
1,567 SR
Queue Stats
30W - 29L
1,483 Elo+
Solo
Set
Set
Veneravel Gamer
Set
Level 21
God Stats
4W - 2L
1,702 SR
Queue Stats
21W - 21L
1,369 Elo+
Solo
Vamana
Vamana
hilerkiler
Vamana
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Bellona
Bellona
kemanaja-julian
Bellona
Level 26
God Stats
2W - 3L
1,619 SR
Queue Stats
3W - 4L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
9 / 1 / 7
12,010
572
17,664
15,088
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 6 / 0
8,123
387
2,206
6,823
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
HalorderZ1
Kumbhakarna
15
5 / 1 / 6
11,444
545
10,865
17,412
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
harley223
Cernunnos
14
4 / 5 / 2
10,100
481
5,372
8,332
3,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
lisow333
Bellona
16
2 / 4 / 6
10,091
481
10,995
18,085
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Killah_T_705
Artemis
9
1 / 5 / 2
7,166
341
3,888
6,853
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 4 / 0
8,620
410
15,054
17,809
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 7 / 1
9,684
461
11,627
18,137
7,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
hilerkiler
Vamana
10
0 / 7 / 4
7,385
352
1,325
9,013
4,744
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 6
7,522
358
6,381
16,894
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
22
Kills
16
17
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
1
7
12.5
W
2
6
0
0.33
W
Kumbhakarna
HalorderZ1
Kumbhakarna
5
1
6
8
L
Artemis
Killah_T_705
Artemis
1
5
2
0.4
L
5
4
0
1.25
L
10
7
1
1.5
W
Cernunnos
harley223
Cernunnos
4
5
2
1
L
Vamana
hilerkiler
Vamana
0
7
4
0.29
L
0
1
6
3
W
Bellona
lisow333
Bellona
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
38,275
65,740
Taken
68,706
50,758
Mitigated
35,753
24,571
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
17,664
9,356
779
11,799
15,088
7,151
7,033
1,712
13,181
78,186
0
W
2,206
1,402
0
703
6,823
1,891
0
323
6,475
0
12,984
W
Kumbhakarna
HalorderZ1
Kumbhakarna
10,865
823
196
4,428
17,412
18,423
1,248
4,916
12,006
41,054
0
L
Artemis
Killah_T_705
Artemis
3,888
1,480
0
1,677
6,853
1,943
0
4,740
2,113
0
18,103
L
15,054
1,042
7,360
9,851
17,809
7,533
1,239
8,568
8,916
48,324
0
L
11,627
5,671
0
2,439
18,137
7,877
124
8,407
9,605
0
40,308
W
Cernunnos
harley223
Cernunnos
5,372
2,691
0
927
8,332
3,079
3,569
1,062
7,216
0
26,395
L
Vamana
hilerkiler
Vamana
1,325
524
0
959
9,013
4,744
490
883
8,105
0
16,171
L
6,381
792
0
3,215
16,894
13,656
632
5,931
10,710
0
22,503
W
Bellona
lisow333
Bellona
10,995
3,952
0
5,739
18,085
20,214
2,117
5,833
11,209
0
58,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,768
Gold Earned
40,377
321
Minions Killed
244
0
Camps Cleared
0
1,442,602
Distance Traveled
1,469,159
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,010
572
113
5
0
318,179
0
W
Anhur
8,123
387
21
1
0
171,665
0
W
Kumbhakarna
11,444
545
57
3
0
402,463
4
L
Artemis
7,166
341
25
1
0
175,115
0
L
Hel
8,620
410
88
4
0
369,064
3
L
Set
9,684
461
72
3
0
371,446
0
W
Cernunnos
10,100
481
34
2
0
157,919
3
L
Vamana
7,385
352
24
1
0
213,657
0
L
Bellona
7,522
358
35
2
0
339,877
1
W
Bellona
10,091
481
96
5
0
392,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role