Player Matchup

Geb
Geb
Gold V
SidSkinner
Geb
Gold V
Level 120
God Stats
37W - 46L
1,553 SR
Queue Stats
961W - 979L
1,416 MMR
Solo
Chang'e
Chang'e
Bronze III
TCM_Diablillo3
Chang'e
Bronze III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 MMR
Party 1
Bellona
Bellona
Silver II
aEsKii-_
Bellona
Silver II
Level 102
God Stats
4W - 6L
1,315 SR
Queue Stats
19W - 29L
1,347 MMR
Party 1
Thanatos
Thanatos
Bronze III
gsmanu9
Thanatos
Bronze III
Level 99
God Stats
3W - 7L
1,500 SR
Queue Stats
39W - 29L
1,367 MMR
Party 3
Artemis
Artemis
Silver II
vicperfer2
Artemis
Silver II
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,430 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,474 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,745 SR
1,404 MMR
Fenrir
Fenrir
Silver I
FRY-38
Fenrir
Silver I
Level 146
God Stats
7W - 5L
1,577 SR
Queue Stats
275W - 265L
1,411 MMR
Solo
Artio
Artio
Gold V
MadameEboshiYT
Artio
Gold V
Level 145
God Stats
3W - 0L
1,834 SR
Queue Stats
52W - 59L
1,381 MMR
Solo
Danzaburou
Danzaburou
Gold V
SweeTPain6-
Danzaburou
Gold V
Level 133
God Stats
8W - 5L
1,797 SR
Queue Stats
105W - 103L
1,413 MMR
Party 2
Hades
Hades
Silver III
katsahyan789
Hades
Silver III
Level 122
God Stats
3W - 2L
1,824 SR
Queue Stats
60W - 71L
1,399 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
true_assamita
Baron Samedi
Gold IV
Level 145
God Stats
27W - 20L
1,694 SR
Queue Stats
478W - 482L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
9,127
415
7,933
22,765
16,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 7 / 3
9,839
447
15,265
14,351
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
aEsKii-_
Bellona
15
0 / 4 / 4
9,787
445
11,991
17,043
19,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
gsmanu9
Thanatos
18
6 / 6 / 2
11,265
512
11,884
18,652
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
vicperfer2
Artemis
18
4 / 4 / 3
11,236
511
12,338
14,898
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Cu ChulainnTsukuyomiNu WaBakasuraScylla

VS

Bans
SetPersephoneGuan YuCthulhuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FRY-38
Fenrir
19
10 / 3 / 7
12,493
568
14,854
18,759
10,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 1 / 10
9,626
438
11,077
19,698
18,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SweeTPain6-
Danzaburou
19
4 / 5 / 3
12,214
555
14,177
20,497
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 2 / 8
11,295
513
18,994
20,883
10,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
true_assamita
Baron Samedi
17
0 / 0 / 8
10,898
495
8,397
11,847
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
11
Kills
23
23
Deaths
11
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FRY-38
Fenrir
10
3
7
4.5
W
3
1
10
8
L
0
2
7
1.75
W
Danzaburou
SweeTPain6-
Danzaburou
4
5
3
1.1
L
1
7
3
0.36
L
Bellona
aEsKii-_
Bellona
0
4
4
0.5
L
Thanatos
gsmanu9
Thanatos
6
6
2
1.17
W
6
2
8
5
W
Baron Samedi
true_assamita
Baron Samedi
0
0
8
4
L
Artemis
vicperfer2
Artemis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,411
Damage
67,499
87,709
Taken
91,684
57,107
Mitigated
62,811
30,635
Healing
45,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FRY-38
Fenrir
14,854
4,610
0
6,705
18,759
10,047
1,375
5,685
12,800
0
87,779
W
11,077
108
3,265
8,198
19,698
18,537
225
6,030
13,424
35,554
0
L
7,933
315
0
4,236
22,765
16,796
0
13,863
8,877
27,388
0
W
Danzaburou
SweeTPain6-
Danzaburou
14,177
5,867
0
9,733
20,497
8,262
5,448
1,459
19,038
0
89,766
L
15,265
536
1,753
4,660
14,351
5,007
0
8,439
5,887
63,016
0
L
Bellona
aEsKii-_
Bellona
11,991
3,152
0
900
17,043
19,867
0
8,113
8,402
6,427
55,342
L
Thanatos
gsmanu9
Thanatos
11,884
3,278
0
15,290
18,652
7,283
0
4,040
14,532
0
83,552
W
18,994
762
1,205
8,788
20,883
10,713
687
8,762
11,642
73,410
0
W
Baron Samedi
true_assamita
Baron Samedi
8,397
549
1,503
5,669
11,847
15,252
1,255
1,252
10,557
69,522
0
L
Artemis
vicperfer2
Artemis
12,338
4,974
0
3,796
14,898
8,154
0
3,333
11,543
5,627
68,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
56,526
552
Minions Killed
554
0
Camps Cleared
0
1,951,941
Distance Traveled
1,986,316
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,493
568
121
6
0
433,182
1
W
Artio
9,626
438
34
2
0
448,021
4
L
Geb
9,127
415
29
1
0
427,858
6
W
Danzaburou
12,214
555
158
7
0
333,884
3
L
Chang'e
9,839
447
138
6
0
345,645
5
L
Bellona
9,787
445
128
6
0
383,074
5
L
Thanatos
11,265
512
121
6
0
421,363
4
W
Hades
11,295
513
107
5
0
387,301
2
W
Baron Samedi
10,898
495
134
6
0
383,928
2
L
Artemis
11,236
511
136
6
0
374,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role