Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
Kepachi-ZaRaKi-_
Erlang Shen
Gold V
Level 142
God Stats
2W - 0L
1,810 SR
Queue Stats
92W - 26L
1,625 MMR
Party 2
Sobek
Sobek
Bronze III
k-nibaal
Sobek
Bronze III
Level 106
God Stats
19W - 3L
1,912 SR
Queue Stats
76W - 43L
1,559 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,741 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 46
1,706 SR
1,556 MMR
Zhong Kui
Zhong Kui
Gold V
Kuschelzone2903
Zhong Kui
Gold V
Level 57
God Stats
2W - 2L
1,749 SR
Queue Stats
14W - 10L
1,556 MMR
Party 1
Vamana
Vamana
Gold V
MariusLpz6
Vamana
Gold V
Level 43
God Stats
3W - 3L
1,749 SR
Queue Stats
14W - 10L
1,556 MMR
Party 1
Cabrakan
Cabrakan
Gold V
xDome_92x
Cabrakan
Gold V
Level 38
God Stats
1W - 1L
1,622 SR
Queue Stats
14W - 10L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 2 / 9
10,190
679
14,112
7,523
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Kepachi-ZaRaKi-_
Erlang Shen
15
9 / 1 / 4
11,359
757
17,044
12,444
9,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
k-nibaal
Sobek
14
2 / 1 / 11
9,782
652
8,965
14,159
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuSetPersephoneChang'eKumbhakarna

VS

Bans
ScyllaDiscordiaDanzaburouThothMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kuschelzone2903
Zhong Kui
12
1 / 5 / 3
8,944
596
11,935
14,077
10,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
MariusLpz6
Vamana
11
1 / 5 / 1
8,628
575
6,049
14,265
12,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
xDome_92x
Cabrakan
12
2 / 4 / 1
9,576
638
5,339
19,243
23,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
9
3.75
W
Erlang Shen
Kepachi-ZaRaKi-_
Erlang Shen
9
1
4
11
L
Zhong Kui
Kuschelzone2903
Zhong Kui
1
5
3
0.5
L
Vamana
MariusLpz6
Vamana
1
5
1
0.3
W
Sobek
k-nibaal
Sobek
2
1
11
7.5
L
Cabrakan
xDome_92x
Cabrakan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
23,323
34,126
Taken
47,585
29,835
Mitigated
45,834
9,683
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,112
851
0
1,263
7,523
4,218
740
5,054
2,469
48,848
0
W
Erlang Shen
Kepachi-ZaRaKi-_
Erlang Shen
17,044
10,855
0
3,991
12,444
9,751
1,651
7,167
5,277
6,920
58,900
L
Zhong Kui
Kuschelzone2903
Zhong Kui
11,935
649
0
6,700
14,077
10,108
0
9,426
4,055
40,988
0
L
Vamana
MariusLpz6
Vamana
6,049
3,137
0
3,802
14,265
12,722
0
5,909
7,965
4,063
30,278
W
Sobek
k-nibaal
Sobek
8,965
1,471
0
4,429
14,159
15,866
234
5,330
8,829
29,000
0
L
Cabrakan
xDome_92x
Cabrakan
5,339
423
0
4,126
19,243
23,004
0
7,479
11,188
18,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
27,148
183
Minions Killed
122
0
Camps Cleared
0
891,293
Distance Traveled
764,254
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,190
679
68
5
0
284,905
1
W
Erlang Shen
11,359
757
86
6
0
292,352
0
L
Zhong Kui
8,944
596
67
4
0
249,538
5
L
Vamana
8,628
575
32
2
0
254,767
1
W
Sobek
9,782
652
29
2
0
314,036
3
L
Cabrakan
9,576
638
23
2
0
259,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role