Player Matchup

Hel
Hel
GeidiPrimes2
Hel
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 98L
1,543 Elo+
Solo
Ymir
Ymir
Herkan3
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 138L
1,497 Elo+
Solo
Danzaburou
Danzaburou
LionHeartLemus
Danzaburou
Level 18
God Stats
8W - 5L
1,709 SR
Queue Stats
92W - 80L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
RoughRando
Erlang Shen
Level 24
God Stats
4W - 3L
1,583 SR
Queue Stats
30W - 15L
1,795 Elo+
Solo
Arachne
Arachne
SmellMai
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 55L
1,759 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,633 Elo+

VS

Team Averages
Level 15
1,610 SR
1,567 Elo+
Serqet
Serqet
BobsRus
Serqet
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 48L
1,643 Elo+
Party 1
Janus
Janus
Cheddab0b
Janus
Level 12
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 1
Thanatos
Thanatos
Fanom2
Thanatos
Level 15
God Stats
0W - 2L
1,352 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Lateralusty
Heimdallr
Level 7
God Stats
0W - 6L
1,524 SR
Queue Stats
10W - 10L
1,493 Elo+
Solo
Izanami
Izanami
Mental1996
Izanami
Level 16
God Stats
10W - 3L
1,962 SR
Queue Stats
14W - 8L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,754
575
4,427
4,739
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Herkan3
Ymir
9
5 / 1 / 2
6,003
600
1,630
5,203
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
LionHeartLemus
Danzaburou
8
2 / 1 / 4
5,273
527
4,449
4,102
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
RoughRando
Erlang Shen
12
8 / 0 / 1
7,032
703
6,994
9,027
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
SmellMai
Arachne
12
2 / 0 / 3
6,550
655
1,327
3,903
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BobsRus
Serqet
8
1 / 3 / 1
5,080
508
3,289
5,479
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Cheddab0b
Janus
7
1 / 5 / 0
4,516
452
2,531
4,759
1,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Fanom2
Thanatos
6
0 / 5 / 1
3,909
391
749
3,800
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
Lateralusty
Heimdallr
7
0 / 3 / 0
4,221
422
2,487
5,074
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Mental1996
Izanami
8
2 / 4 / 1
5,092
509
3,455
5,307
1,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
20
Kills
4
4
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
BobsRus
Serqet
1
3
1
0.5
L
Janus
Cheddab0b
Janus
1
5
0
0.2
L
Thanatos
Fanom2
Thanatos
0
5
1
0.1
W
3
2
1
1.75
W
Ymir
Herkan3
Ymir
5
1
2
6
L
Heimdallr
Lateralusty
Heimdallr
0
3
0
0
W
Danzaburou
LionHeartLemus
Danzaburou
2
1
4
4
L
Izanami
Mental1996
Izanami
2
4
1
0.63
W
Erlang Shen
RoughRando
Erlang Shen
8
0
1
8.5
W
Arachne
SmellMai
Arachne
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
12,511
26,974
Taken
24,419
13,988
Mitigated
6,703
10,511
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BobsRus
Serqet
3,289
1,134
0
318
5,479
1,651
0
1,315
4,164
0
20,548
L
Janus
Cheddab0b
Janus
2,531
291
0
190
4,759
1,345
0
2,963
1,796
14,659
0
L
Thanatos
Fanom2
Thanatos
749
200
0
580
3,800
942
0
1,337
2,463
0
4,847
W
4,427
346
361
1,907
4,739
1,378
776
1,191
3,403
23,942
0
W
Ymir
Herkan3
Ymir
1,630
0
135
1,382
5,203
3,432
0
214
4,989
15,572
0
L
Heimdallr
Lateralusty
Heimdallr
2,487
1,244
0
930
5,074
1,530
0
0
5,074
0
13,276
W
Danzaburou
LionHeartLemus
Danzaburou
4,449
1,566
0
653
4,102
2,473
66
0
4,102
3,243
20,287
L
Izanami
Mental1996
Izanami
3,455
1,989
99
1,135
5,307
1,235
70
854
4,453
0
18,431
W
Erlang Shen
RoughRando
Erlang Shen
6,994
3,223
0
5,001
9,027
3,772
0
994
7,691
0
42,815
W
Arachne
SmellMai
Arachne
1,327
761
0
1,072
3,903
2,933
0
132
3,771
9,590
28,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
22,818
277
Minions Killed
136
0
Camps Cleared
0
1,015,146
Distance Traveled
840,150
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,080
508
45
5
0
170,158
0
L
Janus
4,516
452
20
2
0
167,149
0
L
Thanatos
3,909
391
12
1
0
188,369
0
W
Hel
5,754
575
43
4
0
172,790
1
W
Ymir
6,003
600
16
2
0
177,373
0
L
Heimdallr
4,221
422
25
3
0
180,274
0
W
Danzaburou
5,273
527
42
4
0
184,688
0
L
Izanami
5,092
509
34
3
0
134,200
0
W
Erlang Shen
7,032
703
94
9
0
254,221
1
W
Arachne
6,550
655
82
8
0
226,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role