Player Matchup

Apollo
Apollo
Bayatino
Apollo
Level 26
God Stats
1W - 6L
1,270 SR
Queue Stats
16W - 34L
1,252 Elo+
Party 2
Bakasura
Bakasura
ByPlati
Bakasura
Level 25
God Stats
4W - 6L
1,300 SR
Queue Stats
9W - 14L
1,169 Elo+
Party 3
Cerberus
Cerberus
Pepo934
Cerberus
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,169 Elo+
Party 3
Hel
Hel
SOL705
Hel
Level 122
God Stats
18W - 18L
1,500 SR
Queue Stats
740W - 773L
1,424 Elo+
Solo
Athena
Athena
mamik99
Athena
Level 67
God Stats
3W - 3L
1,700 SR
Queue Stats
23W - 46L
1,301 Elo+
Party 2
Team Averages
Level 57
1,454 SR
1,263 Elo+

VS

Team Averages
Level 50
1,566 SR
1,454 Elo+
Bellona
Bellona
AshOcto
Bellona
Level 68
God Stats
7W - 4L
1,578 SR
Queue Stats
60W - 47L
1,529 Elo+
Solo
Ymir
Ymir
Shaïrra
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 1
Izanami
Izanami
SirEnte
Izanami
Level 31
God Stats
54W - 44L
1,562 SR
Queue Stats
288W - 319L
1,331 Elo+
Solo
Janus
Janus
SoldierFortune
Janus
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 68L
1,680 Elo+
Solo
Bakasura
Bakasura
audrine
Bakasura
Level 48
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bayatino
Apollo
15
8 / 7 / 2
10,165
565
7,820
14,890
5,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ByPlati
Bakasura
16
6 / 4 / 6
10,413
579
8,737
15,979
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Pepo934
Cerberus
14
0 / 5 / 4
8,602
478
8,414
15,122
15,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
SOL705
Hel
14
2 / 7 / 7
8,324
462
6,117
12,158
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
mamik99
Athena
13
2 / 8 / 8
8,438
469
4,300
20,496
10,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshOcto
Bellona
17
2 / 1 / 6
11,333
630
6,804
12,707
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
2 / 5 / 20
10,347
575
8,752
13,432
13,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SirEnte
Izanami
17
14 / 4 / 4
12,247
680
22,849
12,251
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 5
12,265
681
9,216
7,475
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
audrine
Bakasura
17
8 / 5 / 3
11,740
652
10,069
15,591
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
18
Kills
31
31
Deaths
18
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
AshOcto
Bellona
2
1
6
5
L
Apollo
Bayatino
Apollo
8
7
2
1.29
L
Bakasura
ByPlati
Bakasura
6
4
6
2.25
L
Cerberus
Pepo934
Cerberus
0
5
4
0.4
L
Hel
SOL705
Hel
2
7
7
0.79
W
Ymir
2
5
20
2.4
W
Izanami
SirEnte
Izanami
14
4
4
4
W
5
3
5
2.5
W
Bakasura
audrine
Bakasura
8
5
3
1.9
L
Athena
mamik99
Athena
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
57,690
78,645
Taken
61,456
41,759
Mitigated
36,332
15,192
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AshOcto
Bellona
6,804
2,854
0
3,517
12,707
10,538
658
4,789
7,410
8,077
56,633
L
Apollo
Bayatino
Apollo
7,820
3,304
0
2,589
14,890
5,042
0
3,231
11,649
0
42,154
L
Bakasura
ByPlati
Bakasura
8,737
6,481
0
4,763
15,979
6,455
0
3,819
11,904
0
43,701
L
Cerberus
Pepo934
Cerberus
8,414
386
0
3,218
15,122
15,162
528
2,665
11,801
57,777
0
L
Hel
SOL705
Hel
6,117
976
789
2,622
12,158
4,556
0
4,423
7,247
40,316
0
W
Ymir
8,752
2,039
0
640
13,432
13,102
1,072
3,969
9,054
29,715
0
W
Izanami
SirEnte
Izanami
22,849
17,473
722
5,297
12,251
4,239
6,085
3,623
8,301
0
98,820
W
9,216
792
0
533
7,475
2,518
2,598
1,163
6,287
86,641
0
W
Bakasura
audrine
Bakasura
10,069
7,214
0
5,860
15,591
5,935
1,810
4,656
10,418
0
54,759
L
Athena
mamik99
Athena
4,300
1,280
342
869
20,496
10,544
0
4,041
16,031
20,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
57,932
387
Minions Killed
586
0
Camps Cleared
0
1,588,703
Distance Traveled
1,670,816
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,333
630
144
8
0
370,405
2
L
Apollo
10,165
565
62
3
0
316,711
2
L
Bakasura
10,413
579
106
6
0
340,136
5
L
Cerberus
8,602
478
130
7
0
299,972
3
L
Hel
8,324
462
63
4
0
289,479
2
W
Ymir
10,347
575
38
2
0
304,510
2
W
Izanami
12,247
680
138
8
0
259,537
4
W
Janus
12,265
681
156
9
0
376,245
3
W
Bakasura
11,740
652
110
6
0
360,119
1
L
Athena
8,438
469
26
1
0
342,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role