Player Matchup

Ganesha
Ganesha
Frilla
Ganesha
Level 87
God Stats
8W - 5L
1,969 SR
Queue Stats
246W - 254L
1,689 Elo+
Party 2
Sol
Sol
Kenja
Sol
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
528W - 561L
1,620 Elo+
Party 2
Hel
Hel
Oxyhaemoglobin
Hel
Level 56
God Stats
45W - 32L
1,719 SR
Queue Stats
76W - 68L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
RoldanMadafaca
Sun Wukong
Level 68
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 4L
1,799 Elo+
Solo
Chiron
Chiron
hunterjungle69
Chiron
Level 128
God Stats
4W - 1L
1,735 SR
Queue Stats
250W - 234L
1,847 Elo+
Solo
Team Averages
Level 100
1,698 SR
1,698 Elo+

VS

Team Averages
Level 90
1,500 SR
1,499 Elo+
Amaterasu
Amaterasu
EZAF_AuroraHDH
Amaterasu
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
26W - 42L
1,433 Elo+
Party 1
Zeus
Zeus
Mayhem20
Zeus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,656 Elo+
Solo
Hercules
Hercules
Peepeepowpow
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,381 Elo+
Party 1
Mercury
Mercury
sleeperspy
Mercury
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 126L
1,396 Elo+
Solo
Neith
Neith
vCrypt
Neith
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 87L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frilla
Ganesha
12
0 / 2 / 9
7,506
442
7,546
13,672
8,371
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Kenja
Sol
17
10 / 2 / 1
10,865
639
10,260
10,479
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 2 / 2
9,819
578
8,376
10,126
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RoldanMadafaca
Sun Wukong
17
3 / 1 / 4
9,951
585
9,340
13,068
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 2 / 1
9,496
559
5,777
11,802
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EZAF_AuroraHDH
Amaterasu
14
1 / 4 / 0
8,218
483
4,851
16,745
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
5 / 4 / 4
9,637
567
13,752
9,078
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Peepeepowpow
Hercules
11
0 / 5 / 4
7,129
419
5,841
11,261
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
sleeperspy
Mercury
14
3 / 3 / 5
8,737
514
5,729
10,725
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
vCrypt
Neith
12
0 / 5 / 2
7,223
425
5,378
9,021
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
21
Kills
9
9
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EZAF_AuroraHDH
Amaterasu
1
4
0
0.25
W
Ganesha
Frilla
Ganesha
0
2
9
2.25
W
Sol
Kenja
Sol
10
2
1
5.25
L
Zeus
5
4
4
1.75
W
6
2
2
3.5
L
Hercules
Peepeepowpow
Hercules
0
5
4
0.4
W
Sun Wukong
RoldanMadafaca
Sun Wukong
3
1
4
5
W
2
2
1
1.25
L
Mercury
sleeperspy
Mercury
3
3
5
1.83
L
Neith
vCrypt
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
35,551
59,147
Taken
56,830
31,674
Mitigated
23,563
22,990
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EZAF_AuroraHDH
Amaterasu
4,851
2,030
0
7,381
16,745
10,482
1,256
4,322
11,835
0
41,124
W
Ganesha
Frilla
Ganesha
7,546
1,612
392
1,143
13,672
8,371
0
2,455
11,061
20,844
0
W
Sol
Kenja
Sol
10,260
3,016
0
6,361
10,479
5,878
1,732
1,488
8,917
88,848
0
L
Zeus
13,752
1,849
0
2,079
9,078
2,849
0
3,531
5,497
60,412
0
W
8,376
160
1,646
4,105
10,126
3,913
298
777
9,293
62,154
0
L
Hercules
Peepeepowpow
Hercules
5,841
2,554
111
2,274
11,261
4,131
0
9,340
1,921
0
25,549
W
Sun Wukong
RoldanMadafaca
Sun Wukong
9,340
2,210
0
5,938
13,068
9,217
426
2,930
10,036
0
57,306
W
5,777
2,529
84
3,321
11,802
4,295
0
5,438
6,088
0
65,247
L
Mercury
sleeperspy
Mercury
5,729
1,096
0
416
10,725
3,756
0
2,580
8,120
0
55,021
L
Neith
vCrypt
Neith
5,378
2,214
0
844
9,021
2,345
0
6,409
2,612
0
43,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
40,944
529
Minions Killed
417
0
Camps Cleared
0
1,691,502
Distance Traveled
1,619,432
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,218
483
96
6
0
313,648
0
W
Ganesha
7,506
442
2
0
0
355,087
5
W
Sol
10,865
639
157
9
0
314,136
4
L
Zeus
9,637
567
112
7
0
285,899
10
W
Hel
9,819
578
120
7
0
349,825
3
L
Hercules
7,129
419
30
2
0
330,245
0
W
Sun Wukong
9,951
585
113
7
0
335,428
6
W
Chiron
9,496
559
137
8
0
337,026
2
L
Mercury
8,737
514
92
5
0
396,207
0
L
Neith
7,223
425
87
5
0
293,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role