Player Matchup

Scylla
Scylla
TwitchMendaYtt
Scylla
Level 5
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
YuhuSpike
Loki
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 5L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
hellokriu
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Bastet
Bastet
milaku
Bastet
Level 12
God Stats
8W - 10L
1,542 SR
Queue Stats
10W - 16L
1,437 Elo+
Solo
Ares
Ares
rollyno
Ares
Level 4
God Stats
1W - 3L
1,688 SR
Queue Stats
2W - 5L
1,482 Elo+
Party 2
Team Averages
Level 10
1,534 SR
1,480 Elo+

VS

Team Averages
Level 17
1,680 SR
1,502 Elo+
Nu Wa
Nu Wa
AdeliiineGaming
Nu Wa
Level 24
God Stats
31W - 24L
1,616 SR
Queue Stats
50W - 39L
1,599 Elo+
Party 1
Cerberus
Cerberus
Arraxy
Cerberus
Level 8
God Stats
13W - 13L
1,884 SR
Queue Stats
237W - 226L
1,582 Elo+
Solo
Anubis
Anubis
ElypseInferno414
Anubis
Level 22
God Stats
3W - 1L
1,801 SR
Queue Stats
52W - 36L
1,648 Elo+
Party 1
Scylla
Scylla
TerminatorR007
Scylla
Level 24
God Stats
4W - 2L
1,759 SR
Queue Stats
13W - 13L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
Thane373
Sun Wukong
Level 9
God Stats
5W - 7L
1,342 SR
Queue Stats
66W - 59L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 5
9,027
903
9,403
16,693
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
7 / 16 / 5
11,593
1,159
9,465
25,187
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
hellokriu
The Morrigan
17
2 / 5 / 11
10,867
1,087
11,623
10,219
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
milaku
Bastet
17
8 / 6 / 6
12,115
1,212
18,722
17,306
8,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
rollyno
Ares
15
0 / 11 / 5
9,485
949
5,030
26,504
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 24
13,469
1,347
24,622
10,791
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Arraxy
Cerberus
18
7 / 3 / 21
11,548
1,155
11,524
14,493
14,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 6 / 17
12,276
1,228
20,099
12,623
6,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 20
10,937
1,094
11,928
10,531
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Thane373
Sun Wukong
18
10 / 1 / 19
12,257
1,226
15,251
12,575
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
152
17
Kills
51
52
Deaths
17
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
16
2
24
14
W
Cerberus
Arraxy
Cerberus
7
3
21
5.83
W
10
6
17
3.08
W
8
5
20
3.6
W
Sun Wukong
Thane373
Sun Wukong
10
1
19
19.5
L
0
14
5
0.18
L
Loki
7
16
5
0.59
L
The Morrigan
hellokriu
The Morrigan
2
5
11
1.5
L
Bastet
milaku
Bastet
8
6
6
1.83
L
Ares
rollyno
Ares
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,243
Damage
83,424
95,909
Taken
61,013
39,502
Mitigated
39,068
3,018
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,622
7,333
254
1,698
10,791
4,237
0
4,721
6,070
39,074
0
W
Cerberus
Arraxy
Cerberus
11,524
1,839
245
2,409
14,493
14,779
0
5,526
8,942
29,617
0
W
20,099
1,069
0
5,007
12,623
6,236
0
4,158
8,465
50,815
0
W
11,928
1,999
0
0
10,531
3,825
0
3,485
7,046
23,679
0
W
Sun Wukong
Thane373
Sun Wukong
15,251
4,317
0
3,651
12,575
9,991
0
6,344
6,231
0
22,329
L
9,403
726
0
0
16,693
5,338
0
14,146
2,472
27,243
0
L
Loki
9,465
3,658
0
1,748
25,187
6,328
0
17,789
7,227
0
29,552
L
The Morrigan
hellokriu
The Morrigan
11,623
1,757
0
361
10,219
3,582
0
5,787
4,382
33,431
1,914
L
Bastet
milaku
Bastet
18,722
5,284
0
0
17,306
8,434
0
11,601
5,605
0
29,458
L
Ares
rollyno
Ares
5,030
1,055
0
909
26,504
15,820
0
18,850
7,429
13,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
60,487
137
Minions Killed
189
1
Camps Cleared
7
908,539
Distance Traveled
895,867
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,469
1,347
41
4
0
204,324
2
W
Cerberus
11,548
1,155
26
3
5
161,203
0
W
Anubis
12,276
1,228
80
8
1
157,444
0
W
Scylla
10,937
1,094
28
3
0
171,454
3
W
Sun Wukong
12,257
1,226
14
1
1
201,442
0
L
Scylla
9,027
903
39
4
1
160,773
1
L
Loki
11,593
1,159
26
3
0
167,225
0
L
The Morrigan
10,867
1,087
43
4
0
161,003
0
L
Bastet
12,115
1,212
20
2
0
233,378
1
L
Ares
9,485
949
9
1
0
186,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role