Player Matchup

Cerberus
Cerberus
FrontStudent958
Cerberus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,840 Elo+
Solo
Ymir
Ymir
Palomuss
Ymir
Level 3
God Stats
2W - 2L
1,710 SR
Queue Stats
48W - 67L
1,679 Elo+
Party 1
Arachne
Arachne
SantosLauxen
Arachne
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 53L
1,482 Elo+
Party 1
Neith
Neith
Wolfyiie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
xG4MBlT87x
Sun Wukong
Level 18
God Stats
13W - 10L
1,616 SR
Queue Stats
160W - 152L
1,633 Elo+
Solo
Team Averages
Level 32
1,565 SR
1,610 Elo+

VS

Team Averages
Level 20
1,566 SR
1,560 Elo+
Bellona
Bellona
DoodleNoodleDooo
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Feednrage
Baron Samedi
Level 29
God Stats
6W - 4L
1,615 SR
Queue Stats
54W - 40L
1,672 Elo+
Solo
Kukulkan
Kukulkan
Forgame3618
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Solo
Ymir
Ymir
SrCrassus
Ymir
Level 15
God Stats
2W - 2L
1,418 SR
Queue Stats
15W - 21L
1,516 Elo+
Solo
Medusa
Medusa
alex_omar005
Medusa
Level 22
God Stats
9W - 7L
1,794 SR
Queue Stats
15W - 15L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
8 / 5 / 5
11,434
457
18,166
26,612
11,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
13
1 / 13 / 5
9,129
365
4,898
27,779
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SantosLauxen
Arachne
16
5 / 8 / 6
11,419
457
10,978
19,672
8,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Wolfyiie
Neith
14
1 / 6 / 5
9,817
393
6,598
14,645
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
xG4MBlT87x
Sun Wukong
18
3 / 3 / 5
11,689
468
12,356
23,567
21,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
12,691
508
19,584
18,801
18,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Feednrage
Baron Samedi
20
13 / 2 / 8
13,613
545
23,361
15,619
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Forgame3618
Kukulkan
11
4 / 8 / 3
9,306
372
6,351
6,589
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
4 / 0 / 15
11,587
463
12,669
17,266
19,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
18
4 / 5 / 8
12,513
501
19,935
17,025
7,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
18
Kills
33
35
Deaths
19
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
Baron Samedi
Feednrage
Baron Samedi
13
2
8
8.5
W
Kukulkan
Forgame3618
Kukulkan
4
8
3
0.69
L
Cerberus
8
5
5
2.1
L
Ymir
1
13
5
0.27
L
Arachne
SantosLauxen
Arachne
5
8
6
1
W
Ymir
4
0
15
11.5
L
Neith
Wolfyiie
Neith
1
6
5
0.58
W
Medusa
4
5
8
1.6
L
Sun Wukong
xG4MBlT87x
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,996
Damage
81,900
112,275
Taken
75,300
66,858
Mitigated
55,179
29,476
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,584
8,345
0
4,926
18,801
18,460
772
5,030
13,467
8,392
74,100
W
Baron Samedi
Feednrage
Baron Samedi
23,361
2,710
2,840
7,451
15,619
8,047
555
3,486
12,108
110,455
0
W
Kukulkan
Forgame3618
Kukulkan
6,351
964
0
0
6,589
2,050
180
2,425
4,164
23,757
0
L
Cerberus
18,166
864
2,133
8,813
26,612
11,836
0
11,074
15,538
63,247
0
L
Ymir
4,898
1,437
0
691
27,779
19,896
419
12,573
15,206
28,993
0
L
Arachne
SantosLauxen
Arachne
10,978
7,874
0
4,967
19,672
8,357
0
4,815
14,857
0
57,202
W
Ymir
12,669
1,766
0
1,451
17,266
19,315
254
7,386
9,792
29,131
0
L
Neith
Wolfyiie
Neith
6,598
2,565
0
3,196
14,645
5,345
76
7,261
7,384
0
39,870
W
Medusa
19,935
10,166
0
2,735
17,025
7,307
1,746
5,462
11,371
0
76,326
L
Sun Wukong
xG4MBlT87x
Sun Wukong
12,356
3,233
0
9,676
23,567
21,424
0
8,094
15,473
756
63,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
59,710
419
Minions Killed
510
0
Camps Cleared
0
2,088,045
Distance Traveled
2,091,667
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,691
508
144
6
0
450,750
0
W
Baron Samedi
13,613
545
155
6
0
486,282
1
W
Kukulkan
9,306
372
47
2
0
258,573
1
L
Cerberus
11,434
457
107
4
0
424,039
1
L
Ymir
9,129
365
38
2
0
385,697
0
L
Arachne
11,419
457
77
3
0
501,644
3
W
Ymir
11,587
463
28
1
0
455,115
5
L
Neith
9,817
393
66
3
0
348,555
0
W
Medusa
12,513
501
136
5
0
440,947
4
L
Sun Wukong
11,689
468
131
5
0
428,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role