Player Matchup

Janus
Janus
Jorge-20030808
Janus
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,947 Elo+
Party 2
Jormungandr
Jormungandr
sercar88
Jormungandr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,743 Elo+
Party 2
Hachiman
Hachiman
zombie3delicias
Hachiman
Level 144
God Stats
10W - 15L
1,500 SR
Queue Stats
115W - 152L
1,396 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,695 Elo+

VS

Team Averages
Level 77
1,526 SR
1,488 Elo+
Ravana
Ravana
Blazer606
Ravana
Level 99
God Stats
11W - 7L
1,584 SR
Queue Stats
521W - 502L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
Davisiloco99
Sun Wukong
Level 68
God Stats
1W - 1L
1,278 SR
Queue Stats
10W - 20L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Rajaung Rage
Baron Samedi
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
201W - 165L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
10,709
669
13,698
11,401
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
sercar88
Jormungandr
13
5 / 7 / 2
10,899
681
12,244
19,152
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
0 / 10 / 4
9,311
582
6,361
15,428
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blazer606
Ravana
16
11 / 1 / 12
12,819
801
16,405
13,674
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Davisiloco99
Sun Wukong
16
11 / 3 / 7
12,983
811
10,730
16,983
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Rajaung Rage
Baron Samedi
14
2 / 4 / 14
10,899
681
13,486
14,495
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
24
24
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ravana
Blazer606
Ravana
11
1
12
17
W
Sun Wukong
Davisiloco99
Sun Wukong
11
3
7
4.83
L
3
7
5
0.79
W
Baron Samedi
Rajaung Rage
Baron Samedi
2
4
14
2.25
L
Jormungandr
sercar88
Jormungandr
5
7
2
0.86
L
Hachiman
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
40,621
45,981
Taken
45,152
15,971
Mitigated
23,312
4,681
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Blazer606
Ravana
16,405
5,487
0
4,859
13,674
6,310
2,710
8,562
4,815
0
42,764
W
Sun Wukong
Davisiloco99
Sun Wukong
10,730
2,366
0
4,996
16,983
10,620
289
8,539
8,132
0
52,316
L
13,698
410
0
588
11,401
2,803
268
3,439
7,542
53,772
0
W
Baron Samedi
Rajaung Rage
Baron Samedi
13,486
415
730
6,355
14,495
6,382
197
8,013
6,231
53,817
0
L
Jormungandr
sercar88
Jormungandr
12,244
2,883
390
1,200
19,152
9,073
40
4,855
13,761
27,399
0
L
Hachiman
6,361
3,636
0
2,503
15,428
4,095
123
4,245
10,726
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
36,701
159
Minions Killed
178
0
Camps Cleared
0
738,331
Distance Traveled
844,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,819
801
34
2
0
305,778
0
W
Sun Wukong
12,983
811
61
4
0
286,433
3
L
Janus
10,709
669
79
5
0
256,172
1
W
Baron Samedi
10,899
681
83
5
0
252,710
1
L
Jormungandr
10,899
681
36
2
0
258,983
0
L
Hachiman
9,311
582
44
3
0
223,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role