Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BFxSiriusB
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,298 Elo+
Solo
Medusa
Medusa
Leg3nd603
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,461 Elo+
Solo
Janus
Janus
MaybeNextYear2
Janus
Level 103
God Stats
4W - 6L
1,285 SR
Queue Stats
485W - 536L
1,544 Elo+
Solo
Zeus
Zeus
srgblade
Zeus
Level 149
God Stats
4W - 9L
1,500 SR
Queue Stats
608W - 615L
1,394 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,439 Elo+

VS

Team Averages
Level 131
1,528 SR
1,475 Elo+
Hou Yi
Hou Yi
ESM Eric
Hou Yi
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,574 Elo+
Solo
King Arthur
King Arthur
Kazancient
King Arthur
Level 104
God Stats
9W - 1L
1,500 SR
Queue Stats
243W - 216L
1,489 Elo+
Solo
Ah Puch
Ah Puch
LISIS
Ah Puch
Level 129
God Stats
6W - 2L
1,285 SR
Queue Stats
221W - 230L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
Smbdyfnkillme
Kuzenbo
Level 158
God Stats
6W - 4L
1,853 SR
Queue Stats
295W - 293L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
StonyDromo
Cu Chulainn
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 101L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 6
7,028
781
2,954
17,512
7,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
BFxSiriusB
Fafnir
9
0 / 6 / 6
6,327
703
3,783
9,942
9,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Leg3nd603
Medusa
13
1 / 3 / 4
7,264
807
4,883
6,752
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
8,116
902
9,208
7,112
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
14
4 / 3 / 2
7,961
885
13,121
7,273
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ESM Eric
Hou Yi
13
3 / 2 / 10
8,183
909
4,843
5,016
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Kazancient
King Arthur
14
3 / 2 / 14
8,572
952
11,271
10,614
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
LISIS
Ah Puch
15
5 / 2 / 10
8,847
983
13,760
7,009
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
15
5 / 1 / 14
9,292
1,032
7,567
12,756
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
StonyDromo
Cu Chulainn
14
5 / 2 / 11
8,877
986
5,710
8,771
7,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
8
Kills
21
21
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
6
0.6
L
Fafnir
BFxSiriusB
Fafnir
0
6
6
0.5
W
Hou Yi
ESM Eric
Hou Yi
3
2
10
4
W
King Arthur
Kazancient
King Arthur
3
2
14
5
W
Ah Puch
LISIS
Ah Puch
5
2
10
5
L
Medusa
Leg3nd603
Medusa
1
3
4
1
L
3
4
3
1.13
W
Kuzenbo
5
1
14
12
W
Cu Chulainn
StonyDromo
Cu Chulainn
5
2
11
5.25
L
Zeus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
43,151
48,591
Taken
44,166
24,971
Mitigated
46,363
15,186
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,954
260
1,235
5,244
17,512
7,436
0
8,689
8,673
8,220
0
L
Fafnir
BFxSiriusB
Fafnir
3,783
666
0
1,392
9,942
9,630
0
4,503
5,289
5,721
0
W
Hou Yi
ESM Eric
Hou Yi
4,843
1,624
1,150
836
5,016
2,360
2,855
4,374
592
0
12,928
W
King Arthur
Kazancient
King Arthur
11,271
1,068
2,038
2,566
10,614
14,214
168
7,126
3,329
681
18,563
W
Ah Puch
LISIS
Ah Puch
13,760
290
2,290
2,336
7,009
3,319
666
4,867
2,040
33,213
0
L
Medusa
Leg3nd603
Medusa
4,883
1,797
1,068
942
6,752
2,456
0
2,769
3,833
0
13,805
L
9,208
300
1,425
1,205
7,112
2,707
0
3,785
3,327
22,499
0
W
Kuzenbo
7,567
2,860
1,484
1,950
12,756
19,181
828
7,765
4,734
12,290
0
W
Cu Chulainn
StonyDromo
Cu Chulainn
5,710
1,491
1,118
1,590
8,771
7,289
603
4,306
4,405
1,792
13,047
L
Zeus
13,121
834
1,026
1,649
7,273
2,742
0
2,711
4,487
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
43,771
114
Minions Killed
97
0
Camps Cleared
0
841,253
Distance Traveled
867,921
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,028
781
9
1
0
161,258
1
L
Fafnir
6,327
703
4
0
0
159,260
0
W
Hou Yi
8,183
909
20
2
0
146,772
0
W
King Arthur
8,572
952
11
1
0
186,699
1
W
Ah Puch
8,847
983
46
5
0
168,038
0
L
Medusa
7,264
807
33
4
0
185,113
1
L
Janus
8,116
902
36
4
0
186,419
1
W
Kuzenbo
9,292
1,032
4
0
0
174,239
2
W
Cu Chulainn
8,877
986
16
2
0
192,173
2
L
Zeus
7,961
885
32
4
0
149,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role