Player Matchup

Chiron
Chiron
AwpAmateur
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,300 Elo+
Solo
Ra
Ra
George1475
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,502 Elo+
Party 1
Ymir
Ymir
tinyzelnite
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,434 Elo+

VS

Team Averages
Level 38
1,584 SR
1,460 Elo+
Cthulhu
Cthulhu
AzixCamerone
Cthulhu
Level 24
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 4L
1,276 Elo+
Solo
Anubis
Anubis
Otorichi
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
rivalkiller2
Hou Yi
Level 86
God Stats
14W - 18L
1,500 SR
Queue Stats
108W - 147L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AwpAmateur
Chiron
14
2 / 5 / 11
10,694
713
8,548
13,204
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 6 / 7
11,546
770
11,041
12,392
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 6 / 5
11,015
734
7,799
15,124
5,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzixCamerone
Cthulhu
14
5 / 4 / 9
11,212
747
10,885
16,059
16,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Otorichi
Anubis
14
3 / 7 / 12
10,412
694
6,739
8,759
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
15
8 / 4 / 8
11,381
759
12,721
9,146
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
15
Kills
16
17
Deaths
15
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
AwpAmateur
Chiron
2
5
11
1.5
W
Cthulhu
AzixCamerone
Cthulhu
5
4
9
2.38
L
7
6
7
1.75
W
Anubis
Otorichi
Anubis
3
7
12
1.29
W
Hou Yi
8
4
8
3
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
30,345
40,720
Taken
33,964
15,470
Mitigated
25,351
10,205
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AwpAmateur
Chiron
8,548
3,670
390
4,121
13,204
4,595
2,367
4,937
8,267
0
28,243
W
Cthulhu
AzixCamerone
Cthulhu
10,885
942
590
500
16,059
16,124
33
7,664
8,028
38,298
0
L
11,041
985
971
3,974
12,392
5,112
363
4,918
7,474
48,563
0
W
Anubis
Otorichi
Anubis
6,739
707
0
494
8,759
4,367
0
6,142
2,369
23,021
0
W
Hou Yi
12,721
5,289
0
500
9,146
4,860
2,961
4,425
4,573
2,089
50,672
L
7,799
1,125
0
749
15,124
5,763
131
8,178
6,946
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
33,005
137
Minions Killed
149
0
Camps Cleared
0
680,077
Distance Traveled
694,249
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,694
713
41
3
0
239,422
2
W
Cthulhu
11,212
747
36
2
0
241,764
0
L
Ra
11,546
770
68
5
0
235,563
3
W
Anubis
10,412
694
33
2
0
210,508
0
W
Hou Yi
11,381
759
80
5
0
241,977
2
L
Ymir
11,015
734
28
2
0
205,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role