Player Matchup

Cthulhu
Cthulhu
Cs3y
Cthulhu
Level 38
God Stats
23W - 3L
2,012 SR
Queue Stats
49W - 16L
1,718 Elo+
Party 1
Nu Wa
Nu Wa
DarkHelmet94837
Nu Wa
Level 104
God Stats
21W - 6L
2,016 SR
Queue Stats
101W - 84L
1,911 Elo+
Party 1
Apollo
Apollo
EvolvingArmor
Apollo
Level 68
God Stats
6W - 3L
1,704 SR
Queue Stats
98W - 96L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
GhandiOfGod
Guan Yu
Level 88
God Stats
12W - 5L
1,797 SR
Queue Stats
74W - 79L
1,472 Elo+
Party 1
Janus
Janus
GothArchmageXx
Janus
Level 151
God Stats
12W - 11L
1,699 SR
Queue Stats
175W - 150L
1,579 Elo+
Party 1
Team Averages
Level 90
1,846 SR
1,662 Elo+

VS

Team Averages
Level 58
1,549 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BIGMARTHAAA-
Chernobog
Level 32
God Stats
31W - 26L
1,653 SR
Queue Stats
35W - 30L
1,654 Elo+
Solo
Ares
Ares
Jhota3014
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 184L
1,469 Elo+
Party 2
Ullr
Ullr
LONGWINGX
Ullr
Level 63
God Stats
1W - 5L
1,769 SR
Queue Stats
75W - 79L
1,384 Elo+
Solo
The Morrigan
The Morrigan
crazymonkey-jmr
The Morrigan
Level 47
God Stats
4W - 2L
1,325 SR
Queue Stats
288W - 305L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cs3y
Cthulhu
13
4 / 1 / 4
8,564
571
7,771
10,246
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 2
8,224
548
8,666
6,709
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
7,753
517
3,289
6,953
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
GhandiOfGod
Guan Yu
14
6 / 3 / 4
8,704
580
6,878
11,714
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 2
8,552
570
7,824
7,824
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 2 / 0
8,055
537
7,552
11,536
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
BIGMARTHAAA-
Chernobog
12
3 / 4 / 3
7,243
483
7,382
12,581
4,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
1 / 1 / 1
6,352
423
1,785
8,432
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
1 / 4 / 1
6,721
448
3,330
11,911
3,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
crazymonkey-jmr
The Morrigan
11
1 / 3 / 2
6,420
428
3,137
7,532
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
11
11
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
2
0
2.5
L
Chernobog
BIGMARTHAAA-
Chernobog
3
4
3
1.13
W
Cthulhu
Cs3y
Cthulhu
4
1
4
6
W
1
2
2
1
W
0
2
3
0.75
W
Guan Yu
GhandiOfGod
Guan Yu
6
3
4
2.67
W
3
3
2
1.33
L
Ares
1
1
1
1.5
L
Ullr
1
4
1
0.38
L
The Morrigan
crazymonkey-jmr
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
23,186
43,446
Taken
51,992
18,194
Mitigated
19,426
12,524
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,552
1,084
0
5,020
11,536
3,905
0
4,128
7,156
0
44,215
L
Chernobog
BIGMARTHAAA-
Chernobog
7,382
3,545
0
4,691
12,581
4,131
0
4,891
7,590
0
43,256
W
Cthulhu
Cs3y
Cthulhu
7,771
347
149
960
10,246
6,418
0
794
9,412
31,337
0
W
8,666
1,518
0
656
6,709
1,989
1,709
17
6,692
39,776
0
W
3,289
2,155
0
1,715
6,953
2,119
1,058
918
6,035
0
40,417
W
Guan Yu
GhandiOfGod
Guan Yu
6,878
1,584
790
6,619
11,714
5,218
188
966
10,648
0
40,206
W
7,824
692
0
1,635
7,824
2,450
370
1,651
6,019
53,460
0
L
Ares
1,785
253
0
2,300
8,432
5,489
0
3,635
4,693
15,856
0
L
Ullr
3,330
763
0
2,322
11,911
3,600
0
6,111
5,324
346
33,419
L
The Morrigan
crazymonkey-jmr
The Morrigan
3,137
389
0
1,550
7,532
2,301
0
4,301
2,968
21,384
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,797
Gold Earned
34,791
395
Minions Killed
282
0
Camps Cleared
0
1,377,380
Distance Traveled
1,304,787
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,055
537
74
5
0
298,037
2
L
Chernobog
7,243
483
73
5
0
263,483
2
W
Cthulhu
8,564
571
49
3
0
318,427
6
W
Nu Wa
8,224
548
88
6
0
230,751
2
W
Apollo
7,753
517
80
5
0
271,707
1
W
Guan Yu
8,704
580
70
5
0
296,187
5
W
Janus
8,552
570
108
7
0
260,308
7
L
Ares
6,352
423
25
2
0
237,600
1
L
Ullr
6,721
448
62
4
0
271,182
2
L
The Morrigan
6,420
428
48
3
0
234,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role