Player Matchup

Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ChakiLumo
Ares
Level 42
God Stats
11W - 11L
1,514 SR
Queue Stats
45W - 66L
1,269 Elo+
Party 2
Loki
Loki
MrLeeHunterDx
Loki
Level 22
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 12L
1,259 Elo+
Party 2
Thoth
Thoth
artemkarubanok
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,380 Elo+
Party 3
Neith
Neith
happytima22
Neith
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 56L
1,341 Elo+
Party 3
Team Averages
Level 43
1,454 SR
1,350 Elo+

VS

Team Averages
Level 64
1,435 SR
1,434 Elo+
Erlang Shen
Erlang Shen
CrimeZ135
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Yemoja
Yemoja
Fortcool__
Yemoja
Level 59
God Stats
2W - 2L
1,305 SR
Queue Stats
14W - 26L
1,252 Elo+
Party 4
Anubis
Anubis
IKyubi-I-
Anubis
Level 28
God Stats
6W - 4L
1,586 SR
Queue Stats
25W - 35L
1,175 Elo+
Party 4
Nu Wa
Nu Wa
matze--mas2pac
Nu Wa
Level 69
God Stats
4W - 2L
1,285 SR
Queue Stats
14W - 13L
1,340 Elo+
Solo
Medusa
Medusa
noscopem8te
Medusa
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,951 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 4 / 0
10,053
559
8,417
10,911
9,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
12
0 / 5 / 0
7,682
427
2,011
11,168
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 3
8,111
451
4,768
12,938
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 0
7,967
443
6,334
8,760
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 0
6,742
375
2,430
9,791
3,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrimeZ135
Erlang Shen
18
9 / 1 / 4
11,021
612
11,377
16,936
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Fortcool__
Yemoja
13
4 / 0 / 10
8,759
487
3,379
6,349
4,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
IKyubi-I-
Anubis
14
3 / 6 / 1
8,680
482
5,023
8,838
3,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 0 / 7
9,931
552
7,416
4,309
1,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
7 / 1 / 4
10,332
574
12,046
9,692
3,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
8
Kills
26
26
Deaths
8
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
4
0
1.5
L
Ares
0
5
0
0
W
Erlang Shen
CrimeZ135
Erlang Shen
9
1
4
11
W
Yemoja
Fortcool__
Yemoja
4
0
10
9
W
Anubis
IKyubi-I-
Anubis
3
6
1
0.58
L
1
7
3
0.36
L
1
5
0
0.2
L
0
5
0
0
W
3
0
7
6.5
W
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
39,241
53,568
Taken
46,124
24,995
Mitigated
20,986
8,163
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,417
2,552
0
1,585
10,911
9,383
2,216
5,055
5,856
5,125
55,004
L
Ares
2,011
137
0
1,466
11,168
6,082
0
2,486
8,682
23,273
0
W
Erlang Shen
CrimeZ135
Erlang Shen
11,377
5,659
0
7,380
16,936
8,130
897
3,220
13,716
0
72,170
W
Yemoja
Fortcool__
Yemoja
3,379
1,047
1,824
887
6,349
4,079
310
2,417
3,932
17,512
0
W
Anubis
IKyubi-I-
Anubis
5,023
272
561
3,203
8,838
3,672
0
442
8,396
39,791
0
L
4,768
1,744
0
3,660
12,938
3,501
862
2,713
10,225
0
40,758
L
6,334
427
0
537
8,760
2,906
0
3,001
5,759
36,933
0
L
2,430
750
0
915
9,791
3,123
1,388
2,563
7,228
0
28,913
W
7,416
1,202
0
1,622
4,309
1,509
636
726
3,583
48,690
0
W
Medusa
12,046
4,711
0
3,208
9,692
3,596
981
1,961
7,731
0
92,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
48,723
365
Minions Killed
428
0
Camps Cleared
0
1,601,912
Distance Traveled
1,658,019
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,053
559
132
7
0
330,310
1
L
Ares
7,682
427
40
2
0
352,846
1
W
Erlang Shen
11,021
612
128
7
0
380,321
7
W
Yemoja
8,759
487
33
2
0
324,994
1
W
Anubis
8,680
482
49
3
0
292,426
7
L
Loki
8,111
451
76
4
0
311,987
1
L
Thoth
7,967
443
61
3
0
284,048
0
L
Neith
6,742
375
56
3
0
322,721
0
W
Nu Wa
9,931
552
81
5
0
323,160
3
W
Medusa
10,332
574
137
8
0
337,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role