Player Matchup

Danzaburou
Danzaburou
DonkereTony
Danzaburou
Level 20
God Stats
5W - 9L
1,422 SR
Queue Stats
10W - 20L
1,379 Elo+
Solo
Serqet
Serqet
Gogle12
Serqet
Level 26
God Stats
4W - 6L
1,726 SR
Queue Stats
61W - 56L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
ItGoesRed
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,507 Elo+
Party 1
Ymir
Ymir
ReCuRRentSouL
Ymir
Level 7
God Stats
9W - 7L
1,280 SR
Queue Stats
19W - 24L
1,354 Elo+
Solo
Mulan
Mulan
xSoybean
Mulan
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
19W - 23L
1,494 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,453 Elo+

VS

Team Averages
Level 18
1,532 SR
1,554 Elo+
Ymir
Ymir
Achito11
Ymir
Level 25
God Stats
1W - 2L
1,175 SR
Queue Stats
19W - 22L
1,555 Elo+
Solo
Anhur
Anhur
Dasenpai12
Anhur
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 10L
1,679 Elo+
Solo
Odin
Odin
Davfebo
Odin
Level 24
God Stats
5W - 1L
1,784 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
hemisferios
Nu Wa
Level 24
God Stats
8W - 6L
1,468 SR
Queue Stats
31W - 31L
1,462 Elo+
Party 2
Thor
Thor
xSyrius
Thor
Level 12
God Stats
7W - 5L
1,733 SR
Queue Stats
21W - 25L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonkereTony
Danzaburou
8
0 / 7 / 0
5,212
434
3,576
9,078
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Gogle12
Serqet
9
4 / 3 / 0
6,437
536
3,733
7,613
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ItGoesRed
Baba Yaga
9
0 / 6 / 1
5,482
457
4,526
7,131
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 0
5,262
439
2,838
10,500
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
xSoybean
Mulan
9
1 / 4 / 2
5,909
492
5,669
7,725
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 8
7,058
588
7,354
8,747
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
12
6 / 0 / 4
7,503
625
8,600
5,940
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Davfebo
Odin
13
5 / 1 / 1
7,458
622
6,287
7,021
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 9
7,498
625
6,380
5,634
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
xSyrius
Thor
11
6 / 2 / 4
7,342
612
4,719
7,258
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
23
23
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
8
7
W
Anhur
6
0
4
8
W
Odin
Davfebo
Odin
5
1
1
5.5
L
Danzaburou
DonkereTony
Danzaburou
0
7
0
0
L
Serqet
Gogle12
Serqet
4
3
0
1.33
L
Baba Yaga
ItGoesRed
Baba Yaga
0
6
1
0.08
L
1
3
0
0.33
W
3
2
9
3.75
L
Mulan
xSoybean
Mulan
1
4
2
0.5
W
Thor
xSyrius
Thor
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
33,340
42,047
Taken
34,600
18,495
Mitigated
14,919
7,396
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,354
526
0
1,371
8,747
4,935
152
2,958
5,590
17,237
0
W
Anhur
8,600
4,729
0
3,710
5,940
1,719
0
777
5,085
0
45,660
W
Odin
Davfebo
Odin
6,287
2,029
0
568
7,021
4,386
0
401
6,123
0
34,799
L
Danzaburou
DonkereTony
Danzaburou
3,576
2,312
0
1,358
9,078
2,042
0
4,076
4,918
0
22,380
L
Serqet
Gogle12
Serqet
3,733
1,291
0
2,568
7,613
2,091
540
798
6,636
0
21,949
L
Baba Yaga
ItGoesRed
Baba Yaga
4,526
319
0
1,185
7,131
2,140
180
3,472
3,344
22,716
0
L
2,838
633
222
923
10,500
5,647
0
3,876
6,466
9,522
0
W
6,380
985
0
1,343
5,634
1,677
678
1,623
3,712
37,918
0
L
Mulan
xSoybean
Mulan
5,669
1,136
0
1,140
7,725
6,575
114
784
6,642
0
21,283
W
Thor
xSyrius
Thor
4,719
1,478
0
1,654
7,258
2,202
640
1,156
6,011
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
36,859
191
Minions Killed
300
0
Camps Cleared
0
1,059,295
Distance Traveled
1,132,718
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,058
588
20
2
0
223,776
4
W
Anhur
7,503
625
79
7
0
209,919
2
W
Odin
7,458
622
82
7
0
237,212
1
L
Danzaburou
5,212
434
36
3
0
178,783
2
L
Serqet
6,437
536
48
4
0
232,578
0
L
Baba Yaga
5,482
457
44
4
0
210,854
3
L
Ymir
5,262
439
19
2
0
210,704
2
W
Nu Wa
7,498
625
67
6
0
209,978
3
L
Mulan
5,909
492
44
4
0
226,376
8
W
Thor
7,342
612
52
4
0
251,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role