Player Matchup

Danzaburou
Danzaburou
BobsRus
Danzaburou
Level 25
God Stats
5W - 6L
1,611 SR
Queue Stats
52W - 48L
1,675 Elo+
Party 1
Geb
Geb
Mental1996
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,744 Elo+
Party 1
Chronos
Chronos
MkDGhouL
Chronos
Level 29
God Stats
6W - 3L
1,681 SR
Queue Stats
137W - 135L
1,631 Elo+
Solo
Amaterasu
Amaterasu
stroghold77
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
ŠhyJin
Tsukuyomi
Level 26
God Stats
9W - 14L
1,312 SR
Queue Stats
63W - 66L
1,264 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,512 Elo+

VS

Team Averages
Level 10
1,609 SR
1,516 Elo+
Ra
Ra
DinoMcSaur
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,191 Elo+
Solo
Danzaburou
Danzaburou
LionHeartLemus
Danzaburou
Level 18
God Stats
8W - 5L
1,654 SR
Queue Stats
92W - 80L
1,541 Elo+
Solo
Bellona
Bellona
PapaKaloopie
Bellona
Level 17
God Stats
56W - 18L
1,892 SR
Queue Stats
311W - 177L
1,920 Elo+
Solo
Odin
Odin
ThisMustBeThat
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,425 Elo+
Solo
Terra
Terra
Tremendoe
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobsRus
Danzaburou
12
4 / 3 / 4
8,393
525
4,023
9,715
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 4
6,887
430
3,939
8,883
3,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos
MkDGhouL
Chronos
15
7 / 4 / 1
9,341
584
13,643
11,196
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
stroghold77
Amaterasu
10
0 / 2 / 1
6,605
413
1,093
7,445
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ŠhyJin
Tsukuyomi
9
0 / 4 / 0
6,415
401
3,244
6,756
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,629
289
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
LionHeartLemus
Danzaburou
13
5 / 5 / 2
8,373
523
8,623
8,932
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
PapaKaloopie
Bellona
16
8 / 2 / 4
9,860
616
9,973
11,626
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 3
7,872
492
5,310
6,855
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Tremendoe
Terra
11
0 / 5 / 4
6,830
427
1,818
10,156
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
12
Kills
16
16
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BobsRus
Danzaburou
4
3
4
2
W
0
0
0
0
W
Danzaburou
LionHeartLemus
Danzaburou
5
5
2
1.2
L
1
3
4
1
L
Chronos
MkDGhouL
Chronos
7
4
1
1.88
W
Bellona
PapaKaloopie
Bellona
8
2
4
5
W
3
0
3
4.5
W
Terra
Tremendoe
Terra
0
5
4
0.4
L
Amaterasu
stroghold77
Amaterasu
0
2
1
0.25
L
Tsukuyomi
ŠhyJin
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
25,724
43,995
Taken
37,569
18,376
Mitigated
26,529
10,936
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BobsRus
Danzaburou
4,023
1,663
0
2,850
9,715
3,467
1,618
918
8,797
0
36,373
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
LionHeartLemus
Danzaburou
8,623
3,271
0
1,147
8,932
4,357
0
5,081
3,730
3,411
38,301
L
3,939
602
105
2,216
8,883
3,121
897
1,052
7,806
17,177
0
L
Chronos
MkDGhouL
Chronos
13,643
3,849
0
2,174
11,196
4,560
724
399
10,697
65,989
0
W
Bellona
PapaKaloopie
Bellona
9,973
3,114
0
652
11,626
10,972
485
4,565
6,811
7,515
64,478
W
5,310
2,322
0
300
6,855
4,888
678
2,744
3,975
0
20,245
W
Terra
Tremendoe
Terra
1,818
515
334
1,505
10,156
6,312
324
4,675
5,335
17,687
0
L
Amaterasu
stroghold77
Amaterasu
1,093
743
0
1,393
7,445
5,333
493
146
7,232
0
20,094
L
Tsukuyomi
ŠhyJin
Tsukuyomi
3,244
1,228
0
2,198
6,756
1,895
0
45
6,561
0
24,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
37,564
312
Minions Killed
282
0
Camps Cleared
0
1,389,960
Distance Traveled
1,260,529
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,393
525
58
4
0
276,618
3
W
Ra
4,629
289
0
0
0
8,447
0
W
Danzaburou
8,373
523
77
5
0
281,319
1
L
Geb
6,887
430
28
2
0
273,269
0
L
Chronos
9,341
584
119
7
0
293,847
1
W
Bellona
9,860
616
138
9
0
344,840
2
W
Odin
7,872
492
40
3
0
324,880
3
W
Terra
6,830
427
27
2
0
301,043
0
L
Amaterasu
6,605
413
48
3
0
331,053
3
L
Tsukuyomi
6,415
401
59
4
0
215,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role