Player Matchup

Neith
Neith
Luism1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,880 Elo+
Party 3
Yemoja
Yemoja
Rachioli
Yemoja
Level 4
God Stats
4W - 5L
1,792 SR
Queue Stats
4W - 6L
1,745 Elo+
Party 2
Cthulhu
Cthulhu
dannismeister
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,880 Elo+
Party 3
Chang'e
Chang'e
olivionary
Chang'e
Level 6
God Stats
9W - 10L
1,858 SR
Queue Stats
13W - 14L
1,706 Elo+
Party 2
Apollo
Apollo
СладкаяШкольница
Apollo
Level 24
God Stats
12W - 5L
1,529 SR
Queue Stats
43W - 23L
1,541 Elo+
Solo
Team Averages
Level 17
1,636 SR
1,750 Elo+

VS

Team Averages
Level 25
1,721 SR
1,708 Elo+
Kukulkan
Kukulkan
Llennora
Kukulkan
Level 19
God Stats
120W - 63L
1,690 SR
Queue Stats
1,018W - 593L
1,679 Elo+
Party 1
Scylla
Scylla
MrMeliodas
Scylla
Level 28
God Stats
36W - 12L
1,878 SR
Queue Stats
649W - 420L
1,687 Elo+
Party 1
Khepri
Khepri
OnePunch丶MAN
Khepri
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
62W - 53L
1,663 Elo+
Solo
Hou Yi
Hou Yi
Selitoo
Hou Yi
Level 21
God Stats
376W - 201L
1,834 SR
Queue Stats
933W - 533L
1,680 Elo+
Party 1
Janus
Janus
TheAkkarin
Janus
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 27L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luism1
Neith
16
4 / 14 / 3
11,251
938
11,057
28,610
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Rachioli
Yemoja
17
1 / 6 / 8
11,433
953
5,801
29,881
28,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
16
0 / 8 / 7
10,158
847
9,031
24,078
21,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
olivionary
Chang'e
17
0 / 9 / 7
10,324
860
5,433
22,650
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
9 / 12 / 4
13,294
1,108
19,575
24,702
8,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Llennora
Kukulkan
20
6 / 5 / 23
13,030
1,086
23,429
11,169
6,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
MrMeliodas
Scylla
20
24 / 2 / 16
15,199
1,267
53,391
11,520
5,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 3 / 28
13,569
1,131
9,743
13,836
17,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Selitoo
Hou Yi
19
9 / 4 / 18
12,777
1,065
25,411
14,497
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
19
5 / 0 / 15
12,271
1,023
13,921
5,447
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
148
14
Kills
48
49
Deaths
14
29
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Llennora
Kukulkan
6
5
23
3.5
L
Neith
Luism1
Neith
4
14
3
0.39
W
Scylla
MrMeliodas
Scylla
24
2
16
16
W
4
3
28
6
L
Yemoja
Rachioli
Yemoja
1
6
8
0.83
W
Hou Yi
Selitoo
Hou Yi
9
4
18
4.5
W
Janus
5
0
15
12.5
L
Cthulhu
0
8
7
0.44
L
Chang'e
olivionary
Chang'e
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
125,895
129,921
Taken
56,469
72,041
Mitigated
38,959
15,853
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Llennora
Kukulkan
23,429
2,725
0
0
11,169
6,494
0
3,670
7,499
46,954
0
L
Neith
Luism1
Neith
11,057
5,950
0
2,313
28,610
6,841
0
23,662
4,948
0
33,009
W
Scylla
MrMeliodas
Scylla
53,391
7,571
0
0
11,520
5,308
0
2,941
8,579
71,109
0
W
9,743
565
900
2,006
13,836
17,809
0
5,370
8,466
15,873
0
L
Yemoja
Rachioli
Yemoja
5,801
1,138
3,965
1,611
29,881
28,101
0
22,755
7,126
16,865
0
W
Hou Yi
Selitoo
Hou Yi
25,411
18,181
0
2,462
14,497
7,027
0
5,955
8,542
0
40,777
W
Janus
13,921
916
0
0
5,447
2,321
0
2,329
3,118
37,204
0
L
Cthulhu
9,031
423
110
0
24,078
21,954
0
18,725
5,353
33,259
0
L
Chang'e
olivionary
Chang'e
5,433
313
4,354
2,366
22,650
6,954
0
17,413
5,237
23,385
0
L
19,575
14,639
0
1,134
24,702
8,191
0
17,929
6,773
0
42,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
66,846
193
Minions Killed
208
11
Camps Cleared
5
1,000,087
Distance Traveled
1,062,965
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,030
1,086
62
5
1
215,166
0
L
Neith
11,251
938
45
4
2
165,903
2
W
Scylla
15,199
1,267
51
4
1
205,967
0
W
Khepri
13,569
1,131
14
1
1
220,039
0
L
Yemoja
11,433
953
24
2
0
179,805
0
W
Hou Yi
12,777
1,065
31
3
2
206,810
0
W
Janus
12,271
1,023
50
4
0
214,983
1
L
Cthulhu
10,158
847
39
3
1
218,047
0
L
Chang'e
10,324
860
53
4
0
219,545
0
L
Apollo
13,294
1,108
32
3
8
216,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role