Player Matchup

Sol
Sol
Abstuz
Sol
Level 24
God Stats
2W - 0L
1,868 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 1
Ganesha
Ganesha
GSkillz885
Ganesha
Level 23
God Stats
1W - 1L
1,881 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 1
Izanami
Izanami
MisterVanox
Izanami
Level 17
God Stats
1W - 0L
1,669 SR
Queue Stats
3W - 0L
1,717 Elo+
Party 1
Nemesis
Nemesis
YellowVarik
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 1
Hades
Hades
jspr03
Hades
Level 66
God Stats
2W - 1L
1,651 SR
Queue Stats
3W - 2L
1,717 Elo+
Party 1
Team Averages
Level 31
1,714 SR
1,717 Elo+

VS

Team Averages
Level 20
1,361 SR
1,486 Elo+
Neith
Neith
Bendicate
Neith
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Mercury
Mercury
DubbleCup
Mercury
Level 17
God Stats
0W - 3L
1,162 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Ymir
Ymir
Gipseri
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 51L
1,287 Elo+
Solo
Nu Wa
Nu Wa
Svinjislav
Nu Wa
Level 24
God Stats
0W - 4L
1,334 SR
Queue Stats
45W - 50L
1,661 Elo+
Solo
Hercules
Hercules
montagSmith
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Abstuz
Sol
17
4 / 0 / 5
10,544
620
9,084
12,659
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
GSkillz885
Ganesha
14
1 / 4 / 14
9,500
559
8,177
14,311
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MisterVanox
Izanami
14
6 / 1 / 7
9,321
548
8,752
10,799
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
YellowVarik
Nemesis
15
9 / 3 / 5
10,193
600
8,987
13,095
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
jspr03
Hades
18
8 / 1 / 4
11,310
665
15,540
15,772
8,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bendicate
Neith
12
1 / 9 / 2
6,868
404
5,911
10,162
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
DubbleCup
Mercury
13
1 / 6 / 3
8,127
478
3,929
12,266
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Gipseri
Ymir
13
4 / 4 / 2
9,064
533
7,868
18,194
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
15
2 / 4 / 3
9,072
534
14,921
10,388
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
montagSmith
Hercules
14
0 / 5 / 1
7,864
463
9,849
16,148
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
8
9
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
Abstuz
Sol
4
0
5
6.5
L
Neith
Bendicate
Neith
1
9
2
0.22
L
Mercury
DubbleCup
Mercury
1
6
3
0.42
W
Ganesha
GSkillz885
Ganesha
1
4
14
2
L
Ymir
Gipseri
Ymir
4
4
2
1.25
W
Izanami
MisterVanox
Izanami
6
1
7
9.5
L
Nu Wa
2
4
3
0.88
W
Nemesis
YellowVarik
Nemesis
9
3
5
3.83
W
Hades
jspr03
Hades
8
1
4
10
L
Hercules
montagSmith
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,540
Damage
42,478
66,636
Taken
67,158
33,777
Mitigated
34,196
29,856
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Abstuz
Sol
9,084
2,573
0
8,368
12,659
4,572
3,509
5,256
7,109
78,032
0
L
Neith
Bendicate
Neith
5,911
3,018
0
828
10,162
2,487
682
4,350
5,812
0
29,769
L
Mercury
DubbleCup
Mercury
3,929
1,091
0
1,449
12,266
4,028
92
4,608
7,658
0
55,118
W
Ganesha
GSkillz885
Ganesha
8,177
946
307
1,995
14,311
10,938
699
5,005
9,060
25,960
0
L
Ymir
Gipseri
Ymir
7,868
1,903
975
3,174
18,194
14,973
197
6,182
12,012
28,772
0
W
Izanami
MisterVanox
Izanami
8,752
5,883
0
4,107
10,799
4,132
2,523
5,481
5,117
0
42,438
L
Nu Wa
14,921
2,582
0
1,258
10,388
3,330
792
5,423
4,965
69,688
0
W
Nemesis
YellowVarik
Nemesis
8,987
3,559
0
4,276
13,095
5,569
0
4,234
8,622
0
61,442
W
Hades
jspr03
Hades
15,540
2,250
346
10,457
15,772
8,566
200
1,832
13,314
68,063
0
L
Hercules
montagSmith
Hercules
9,849
2,238
0
2,933
16,148
9,378
0
12,238
3,910
0
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
40,995
479
Minions Killed
399
0
Camps Cleared
0
1,561,169
Distance Traveled
1,594,218
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,544
620
147
9
0
312,645
0
L
Neith
6,868
404
63
4
0
298,975
3
L
Mercury
8,127
478
87
5
0
337,739
1
W
Ganesha
9,500
559
3
0
0
309,099
4
L
Ymir
9,064
533
41
2
0
316,252
1
W
Izanami
9,321
548
102
6
0
301,077
2
L
Nu Wa
9,072
534
120
7
0
329,418
2
W
Nemesis
10,193
600
83
5
0
330,922
0
W
Hades
11,310
665
144
8
0
307,426
2
L
Hercules
7,864
463
88
5
0
311,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role