Player Matchup

Ymir
Ymir
Aqyla
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,738 Elo+
Party 2
Amaterasu
Amaterasu
Bakulmasrum
Amaterasu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,738 Elo+
Party 2
Susano
Susano
DIVINE00
Susano
Level 154
God Stats
4W - 5L
1,462 SR
Queue Stats
57W - 49L
1,565 Elo+
Party 2
Janus
Janus
DakotaTK
Janus
Level 84
God Stats
1W - 2L
1,314 SR
Queue Stats
27W - 31L
1,603 Elo+
Party 2
Chiron
Chiron
JimyMasy
Chiron
Level 157
God Stats
1W - 1L
1,275 SR
Queue Stats
78W - 56L
1,618 Elo+
Party 2
Team Averages
Level 126
1,410 SR
1,652 Elo+

VS

Team Averages
Level 66
1,500 SR
1,466 Elo+
Guan Yu
Guan Yu
Cubers
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
II Decl II
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jnonymous
Erlang Shen
Level 104
God Stats
3W - 6L
1,498 SR
Queue Stats
75W - 79L
1,495 Elo+
Party 1
He Bo
He Bo
Qizmaa
He Bo
Level 51
God Stats
2W - 5L
1,500 SR
Queue Stats
509W - 515L
1,473 Elo+
Solo
Yemoja
Yemoja
Sargecoolbeanz
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aqyla
Ymir
15
5 / 0 / 18
11,524
607
7,562
12,875
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Bakulmasrum
Amaterasu
15
4 / 5 / 8
10,077
530
7,763
15,750
11,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
DIVINE00
Susano
18
3 / 2 / 6
11,221
591
7,498
15,348
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
DakotaTK
Janus
16
8 / 5 / 7
11,559
608
10,184
11,699
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
JimyMasy
Chiron
20
16 / 0 / 5
13,538
713
19,277
14,737
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cubers
Guan Yu
16
8 / 4 / 1
9,828
517
17,062
17,704
22,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
II Decl II
Artemis
11
1 / 9 / 0
6,941
365
3,084
9,353
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Jnonymous
Erlang Shen
15
2 / 5 / 1
8,664
456
4,793
16,289
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Qizmaa
He Bo
11
1 / 9 / 3
7,309
385
8,430
11,772
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 9 / 1
7,389
389
5,526
15,907
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
36
Kills
12
12
Deaths
36
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aqyla
Ymir
5
0
18
14
W
Amaterasu
Bakulmasrum
Amaterasu
4
5
8
1.6
L
Guan Yu
Cubers
Guan Yu
8
4
1
2.13
W
Susano
DIVINE00
Susano
3
2
6
3
W
Janus
DakotaTK
Janus
8
5
7
2.3
L
Artemis
II Decl II
Artemis
1
9
0
0.11
W
Chiron
JimyMasy
Chiron
16
0
5
18.5
L
Erlang Shen
Jnonymous
Erlang Shen
2
5
1
0.5
L
He Bo
Qizmaa
He Bo
1
9
3
0.28
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
38,895
70,409
Taken
71,025
42,112
Mitigated
42,108
32,863
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aqyla
Ymir
7,562
1,465
0
4,633
12,875
13,770
419
5,420
7,121
24,121
0
W
Amaterasu
Bakulmasrum
Amaterasu
7,763
3,609
0
6,517
15,750
11,429
1,132
3,286
12,118
508
35,453
L
Guan Yu
Cubers
Guan Yu
17,062
3,372
382
5,518
17,704
22,690
187
3,761
13,483
0
59,075
W
Susano
DIVINE00
Susano
7,498
1,437
0
6,576
15,348
5,722
1,860
1,835
13,314
0
77,444
W
Janus
DakotaTK
Janus
10,184
778
438
3,151
11,699
4,040
351
4,083
7,225
61,352
0
L
Artemis
II Decl II
Artemis
3,084
2,110
0
393
9,353
2,309
0
1,684
7,655
0
20,962
W
Chiron
JimyMasy
Chiron
19,277
12,185
1,268
10,280
14,737
7,151
8,268
2,017
12,656
0
126,778
L
Erlang Shen
Jnonymous
Erlang Shen
4,793
2,172
0
7,124
16,289
6,948
0
3,925
12,126
0
49,795
L
He Bo
Qizmaa
He Bo
8,430
73
0
1,211
11,772
2,892
0
3,455
8,082
30,963
0
L
5,526
489
214
1,090
15,907
7,269
790
4,726
10,993
30,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
40,131
478
Minions Killed
338
0
Camps Cleared
0
1,868,586
Distance Traveled
1,589,967
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,524
607
14
1
0
385,747
5
W
Amaterasu
10,077
530
60
3
0
362,793
6
L
Guan Yu
9,828
517
102
5
0
346,606
2
W
Susano
11,221
591
129
7
0
415,515
4
W
Janus
11,559
608
108
6
0
365,331
3
L
Artemis
6,941
365
41
2
0
274,006
0
W
Chiron
13,538
713
167
9
0
339,200
2
L
Erlang Shen
8,664
456
101
5
0
375,659
0
L
He Bo
7,309
385
44
2
0
298,576
4
L
Yemoja
7,389
389
50
3
0
295,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role