Player Matchup

Bellona
Bellona
A Kinky Troll
Bellona
Level 15
God Stats
0W - 2L
1,484 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
TeddySlayer007
Fafnir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 5L
1,905 Elo+
Party 2
Bakasura
Bakasura
Thibaut_beck
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,920 Elo+
Party 2
Olorun
Olorun
cacacacalli
Olorun
Level 21
God Stats
1W - 1L
1,702 SR
Queue Stats
60W - 50L
1,920 Elo+
Party 2
Arachne
Arachne
psv1126
Arachne
Level 42
God Stats
15W - 10L
1,917 SR
Queue Stats
148W - 132L
1,768 Elo+
Party 2
Team Averages
Level 22
1,620 SR
1,802 Elo+

VS

Team Averages
Level 23
1,616 SR
1,448 Elo+
Cthulhu
Cthulhu
Bry-AFF
Cthulhu
Level 22
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 22L
1,401 Elo+
Party 1
Ra
Ra
Im BUDD4H
Ra
Level 25
God Stats
3W - 0L
1,749 SR
Queue Stats
79W - 62L
1,693 Elo+
Solo
Susano
Susano
Shadowfire-X10
Susano
Level 26
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 6L
1,266 Elo+
Solo
Chang'e
Chang'e
XxChechacion
Chang'e
Level 27
God Stats
17W - 16L
1,617 SR
Queue Stats
252W - 256L
1,567 Elo+
Solo
Anhur
Anhur
michou70290
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 5 / 4
9,812
377
6,470
18,308
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 10
10,794
415
5,899
14,472
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Thibaut_beck
Bakasura
14
2 / 6 / 5
9,069
349
4,683
16,458
6,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
15
4 / 6 / 6
10,378
399
11,585
17,124
9,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
psv1126
Arachne
19
11 / 4 / 4
13,301
512
25,591
22,635
12,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bry-AFF
Cthulhu
15
0 / 2 / 7
10,399
400
6,894
17,317
16,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 5
16,299
627
19,598
15,688
16,292
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 4 / 5
10,749
413
8,936
17,416
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
XxChechacion
Chang'e
20
15 / 5 / 3
14,863
572
30,934
24,445
10,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
9,571
368
3,436
11,367
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
17
Kills
22
23
Deaths
17
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
4
0.4
W
Cthulhu
Bry-AFF
Cthulhu
0
2
7
1.75
W
6
1
5
8.5
W
1
4
5
0.88
L
0
2
10
2.5
L
Bakasura
Thibaut_beck
Bakasura
2
6
5
0.75
W
Chang'e
XxChechacion
Chang'e
15
5
3
3.3
L
Olorun
4
6
6
1.17
W
0
5
3
0.3
L
Arachne
psv1126
Arachne
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
69,798
88,997
Taken
86,233
67,736
Mitigated
54,817
19,221
Healing
34,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,470
1,324
0
1,372
18,308
20,053
2,098
7,683
10,357
0
36,022
W
Cthulhu
Bry-AFF
Cthulhu
6,894
446
217
474
17,317
16,754
484
5,625
11,642
33,718
0
W
19,598
1,235
2,200
9,118
15,688
16,292
4,419
2,417
13,121
148,898
0
W
8,936
902
0
7,105
17,416
6,915
100
1,695
15,596
0
64,152
L
5,899
1,884
0
2,547
14,472
18,426
191
9,126
5,052
27,668
0
L
Bakasura
Thibaut_beck
Bakasura
4,683
3,262
0
2,796
16,458
6,950
65
11,083
5,120
0
20,705
W
Chang'e
XxChechacion
Chang'e
30,934
328
2,426
10,988
24,445
10,715
1,255
5,870
18,175
128,278
0
L
Olorun
11,585
5,424
1,016
5,716
17,124
9,626
1,100
12,315
4,351
49,322
0
W
3,436
1,151
0
1,701
11,367
4,141
0
3,258
7,971
0
38,853
L
Arachne
psv1126
Arachne
25,591
16,168
0
5,774
22,635
12,681
0
15,645
6,691
7,532
87,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
61,881
365
Minions Killed
663
0
Camps Cleared
0
2,435,475
Distance Traveled
2,569,900
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,812
377
56
2
0
479,219
0
W
Cthulhu
10,399
400
69
3
0
530,362
0
W
Ra
16,299
627
281
11
0
502,919
6
W
Susano
10,749
413
82
3
0
570,487
1
L
Fafnir
10,794
415
30
1
0
517,389
0
L
Bakasura
9,069
349
68
3
0
502,837
4
W
Chang'e
14,863
572
172
7
0
494,825
2
L
Olorun
10,378
399
74
3
0
397,319
2
W
Anhur
9,571
368
59
2
0
471,307
0
L
Arachne
13,301
512
137
5
0
538,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role