Player Matchup

Sylvanus
Sylvanus
B1LL10N5
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Rama
Rama
Bayleavesss
Rama
Level 71
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JPoggers
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,485 SR
1,379 Elo+
Kumbhakarna
Kumbhakarna
Zolithetili
Kumbhakarna
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 13L
1,364 Elo+
Solo
Nemesis
Nemesis
ahcieR
Nemesis
Level 39
God Stats
4W - 8L
1,455 SR
Queue Stats
112W - 155L
1,424 Elo+
Solo
Hades
Hades
量子纠缠8
Hades
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 38L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B1LL10N5
Sylvanus
12
4 / 3 / 8
9,546
796
6,971
11,474
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 0 / 5
10,061
838
16,750
12,363
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JPoggers
Baron Samedi
11
1 / 4 / 10
8,417
701
5,986
9,893
4,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Zolithetili
Kumbhakarna
11
0 / 3 / 7
7,537
628
4,718
14,049
11,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ahcieR
Nemesis
10
1 / 4 / 5
7,650
638
10,935
11,917
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 5 / 1
8,756
730
9,375
11,689
5,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
7
7
Deaths
12
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B1LL10N5
Sylvanus
4
3
8
2.67
W
7
0
5
9.5
W
Baron Samedi
JPoggers
Baron Samedi
1
4
10
1.5
L
Kumbhakarna
Zolithetili
Kumbhakarna
0
3
7
1.17
L
Nemesis
ahcieR
Nemesis
1
4
5
0.88
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
25,028
33,730
Taken
37,655
17,183
Mitigated
22,465
15,046
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B1LL10N5
Sylvanus
6,971
810
2,697
3,308
11,474
9,036
296
4,415
7,059
19,403
0
W
16,750
13,445
0
5,660
12,363
4,068
1,736
5,256
7,107
0
47,531
W
Baron Samedi
JPoggers
Baron Samedi
5,986
955
743
2,638
9,893
4,079
189
4,442
5,451
20,636
0
L
Kumbhakarna
Zolithetili
Kumbhakarna
4,718
464
0
0
14,049
11,627
0
4,775
9,274
16,171
0
L
Nemesis
ahcieR
Nemesis
10,935
3,144
879
2,687
11,917
5,042
0
4,075
7,842
0
33,716
L
9,375
1,019
754
2,271
11,689
5,796
265
4,144
7,545
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
23,943
126
Minions Killed
136
0
Camps Cleared
0
548,753
Distance Traveled
657,323
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,546
796
26
2
0
168,487
3
W
Rama
10,061
838
67
6
0
206,968
1
W
Baron Samedi
8,417
701
33
3
0
173,298
0
L
Kumbhakarna
7,537
628
19
2
0
236,857
2
L
Nemesis
7,650
638
38
3
0
235,876
4
L
Hades
8,756
730
79
7
0
184,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role