Player Matchup

Sylvanus
Sylvanus
CleverSmurfName
Sylvanus
Level 29
God Stats
4W - 1L
1,678 SR
Queue Stats
28W - 16L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Juuaanjoo
Danzaburou
Level 26
God Stats
8W - 6L
1,786 SR
Queue Stats
70W - 55L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RompeOrtos24
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,585 Elo+
Party 1
Serqet
Serqet
Syslex
Serqet
Level 29
God Stats
17W - 11L
1,500 SR
Queue Stats
324W - 200L
1,761 Elo+
Party 1
Scylla
Scylla
dolor_alevoso
Scylla
Level 17
God Stats
2W - 0L
2,007 SR
Queue Stats
29W - 8L
1,869 Elo+
Party 1
Team Averages
Level 21
1,694 SR
1,695 Elo+

VS

Team Averages
Level 18
1,581 SR
1,497 Elo+
Jing Wei
Jing Wei
Ledomidelo
Jing Wei
Level 15
God Stats
7W - 2L
1,904 SR
Queue Stats
21W - 14L
1,733 Elo+
Solo
Bellona
Bellona
SiouLie
Bellona
Level 14
God Stats
20W - 17L
1,500 SR
Queue Stats
46W - 55L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
UnlicencedInq
Kukulkan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
divinemadness2
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 2
Fafnir
Fafnir
zMorionem
Fafnir
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 157L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 1 / 4
8,747
729
9,916
8,268
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Juuaanjoo
Danzaburou
11
1 / 3 / 1
6,520
543
4,399
5,378
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
RompeOrtos24
Cu Chulainn
11
1 / 2 / 1
6,431
536
5,050
10,209
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Syslex
Serqet
13
8 / 2 / 6
8,192
683
7,912
8,249
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
9 / 1 / 4
9,510
793
7,070
4,890
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ledomidelo
Jing Wei
12
5 / 1 / 0
7,272
606
6,677
9,085
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SiouLie
Bellona
11
1 / 6 / 0
5,941
495
2,222
9,776
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
UnlicencedInq
Kukulkan
10
0 / 7 / 2
5,825
485
899
7,181
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
divinemadness2
Tsukuyomi
10
3 / 8 / 1
6,287
524
7,400
10,468
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
zMorionem
Fafnir
9
0 / 2 / 5
6,177
515
3,420
8,816
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
24
Kills
9
9
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
1
4
7
W
Danzaburou
Juuaanjoo
Danzaburou
1
3
1
0.5
L
Jing Wei
Ledomidelo
Jing Wei
5
1
0
5
W
Cu Chulainn
RompeOrtos24
Cu Chulainn
1
2
1
0.75
L
Bellona
SiouLie
Bellona
1
6
0
0.17
W
Serqet
Syslex
Serqet
8
2
6
5.5
L
Kukulkan
UnlicencedInq
Kukulkan
0
7
2
0.14
L
Tsukuyomi
divinemadness2
Tsukuyomi
3
8
1
0.44
W
9
1
4
11
L
Fafnir
zMorionem
Fafnir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
20,618
36,994
Taken
45,326
17,941
Mitigated
21,016
12,786
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,916
2,960
755
3,842
8,268
6,409
1,734
414
7,656
58,885
0
W
Danzaburou
Juuaanjoo
Danzaburou
4,399
1,352
0
1,529
5,378
2,738
0
546
4,832
4,351
29,178
L
Jing Wei
Ledomidelo
Jing Wei
6,677
5,134
0
2,936
9,085
2,726
30
440
8,645
0
50,313
W
Cu Chulainn
RompeOrtos24
Cu Chulainn
5,050
1,260
0
2,952
10,209
4,162
0
1,775
8,434
0
27,998
L
Bellona
SiouLie
Bellona
2,222
687
0
972
9,776
5,894
0
7,143
2,525
0
22,173
W
Serqet
Syslex
Serqet
7,912
701
0
2,683
8,249
3,016
525
887
7,362
0
32,228
L
Kukulkan
UnlicencedInq
Kukulkan
899
83
0
250
7,181
2,393
0
3,784
2,971
26,238
0
L
Tsukuyomi
divinemadness2
Tsukuyomi
7,400
2,178
0
1,541
10,468
3,283
0
4,163
5,849
0
31,367
W
7,070
387
0
1,025
4,890
1,616
30
697
4,193
62,210
0
L
Fafnir
zMorionem
Fafnir
3,420
953
0
2,552
8,816
6,720
0
1,416
7,380
9,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
31,502
427
Minions Killed
276
0
Camps Cleared
0
1,159,735
Distance Traveled
1,100,137
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,747
729
116
10
0
177,494
0
W
Danzaburou
6,520
543
70
6
0
224,554
0
L
Jing Wei
7,272
606
96
8
0
241,478
4
W
Cu Chulainn
6,431
536
45
4
0
249,968
2
L
Bellona
5,941
495
47
4
0
188,362
0
W
Serqet
8,192
683
66
6
0
277,031
5
L
Kukulkan
5,825
485
66
6
0
213,462
0
L
Tsukuyomi
6,287
524
58
5
0
237,578
0
W
Scylla
9,510
793
130
11
0
230,688
2
L
Fafnir
6,177
515
9
1
0
219,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role